Neoseeker : News : XCOM re-imagining in the works from BioShock 2 team
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jdj1976 Apr 13, 10
wow i remember the original i both loved and hated it at the same time
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jbh Apr 14, 10
Never played the original, but if its being done by 2K then im in
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Spark Apr 14, 10
Bioshock 1 creators > bioshock 2 ones. I wish they were doing it(B1 creators)
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kspiess Apr 14, 10
This game will probably have about as much to do with the first game as the Xcom Interceptor space-shooter game they made.

And I'm like the last dude ever in the universe to complain about graphics, but in that one pre-rendered screen shot above, what's up the sky donuts? Honestly it looks terrible. Has less textures than Lau Chan from Virtua Fighter.

http://upload.wikimedia.org/wikipedia/en/2/22/Virtua_Fighter.png

I'm glad they are making this game I guess, but it wasn't the IP that made X-Com one of the best PC games of all time, it was the design of the game. And I doubt they will be using of any of that , so I'm not really all that interested in this game.

The world does not need another sci-fi , kill the aliens fps game. One comes out every month. The world could use more turn based strategy games ... it's just that so few good ones are made that people don't realize it
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CoarseDragon Apr 14, 10
To bad. The original games were really good. Wish they would follow their predecessor. A good alien hunting strategy would be cool.
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Lorx Apr 14, 10
It has the potential to rock immensely, we'll just have to wait and see how they work the game. Really looking forward to this, hopefully it'll live up to the expectations of PC Gamers devoted to the old series.
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ThrombosisJones Apr 16, 10
The FPS deal does put this one on shaky ground. I played the first three X-Com titles to death before they released the exceptionally sketchy space shooter & FPS versions. Hopefully they'll capture some of the feel of the originals rather than slapping X-COM onto a generic alien-blaster.

At the very least, I would like random missions where you can capture aliens and their tech for study and reverse-engineering.
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Zephyr40k Apr 27, 10
XCOM is an isometric, turn-based concept. To turn it into just another FPS = fail. This is a shame, I loved the original.
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D-G May 3, 10
Hm, I don't know about it being a fail...

As long as they keep in the researching and inventing of new weapons and armour etc. That was quite fun.

But really, I think what they should have done was use the Mass Effect system, thus letting you take part in real time combat, but also plan out actions by temporarily pausing the game.
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