Geo-Mod Engine to make a comeback on PS2
THQ Inc. today announced Red Faction 2 for the
PlayStation 2 computer entertainment system. Developed by THQ's studio, Volition, Red Faction 2 is the sequel to (
no prizes if you got it right).
Featuring an enhanced Geo-Mod engine that allows players to strategically alter and destroy the game environment in real-time, Red Faction 2 expands and builds upon the experience and technology of the original game (as game sequels usually do). Red Faction 2 is scheduled for PlayStation 2 release in winter 2002.
"The overwhelming success of Red Faction last summer firmly placed THQ and Volition among the top original content creators on PlayStation 2," stated Brian Farrell, president and CEO, THQ. "We are delighted to be building on this franchise for holiday 2002, a time when the PlayStation 2 hardware will be reaching a critical installed base."
"Red Faction 2 will take the action genre to new heights, thanks to innovations in both game design and technology,'' said Mike Kulas, president, Volition. "The enhancements we've made to the Geo-Mod engine will allow players to completely interact with a game world, where destroying and altering the environment become an integral part of gameplay."
No PC release has been revealed as of yet.