Two big sequels are now in the making for 2011, we can confirm.
First is a follow-up to THQ's Red Faction: Guerilla, a well-received TPS, to be sure. The publisher's executive VP of core games Danny Bilson says it's kind of going back to the roots as "about 80 per cent of it is underground.” We have a thing for being in cramped underground spaces, so sounds good to us. The new game will launch March of next year on Xbox 360, PS3 and PC.
Bilson said their Darksiders promo (read: free RF:G) is to get more gamers ready for the sequel. He's confident in it, too, stating, "If the game wasn't so good, we wouldn't be giving it away at all."
Second is Codemasters' DiRT 3, obviously the sequel to the very well-done (and shiny) offroad racer DiRT 2. The studio's vice president Gavin Cheshire seems to imply their forthcoming Black pseudo-sequel shooter Bodycount will have some influence (if only technologically) on the game, saying, “Really, it’s all about letting the teams just innovate. There’s some great stuff coming from Birmingham that’s going into Dirt 3, and obviously you’ve seen Bodycount."
“There’s an overwhelming arcing vision to all of our racing titles," Cheshire continued later. "Grid is incredibly strong, but we’re lucky enough to be in a position where we’ve got racing games in different areas. Dirt was a complete reboot – we threw away what was going on and redid it completely – and then we rebooted Grid because it wasn’t top gun, and then we rebooted Dirt 2. I’m not saying we’re throwing all the codebase away, but we’re throwing the thoughts away and coming out with something fresh and new. Because if you don’t innovate, you’re dead.”