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Sega will "probably" back off on mature Wii titles

Sean Ridgeley - Monday, January 4, 2010 12:00pm (PST) 0 Favourite (0)

Studio director bummed over sales

Sega will
  • Staff
    0 thumbs!
    VeGiTAX2 Jan 4, 10
    The piracy numbers were pretty insane for Overkill which is a shame, if more of those buyers actually picked up the game it would have been a different situation for these studios. Seems in this regard there's no reason for these guys to flip and get the retail build if they can get the whole experience downloaded. :/
  • Staff
    1 thumbs!
    chautemoc Jan 4, 10
    860,000. =/
    Wonder if they saw those numbers.
    Wii and PC have a lot in common now, oddly.
  • -2 thumbs!
    DG Jan 4, 10
    There are three main reasons for this lack of success.

    1. The Wii was made for kids, so everyone thinks it's for kids. It's mostly kids who own them. That and old people who aren't interested in violent games. Therefore the people who would be buying the violent games don't tend to own the console.

    2. The Wii hardware sucks. Anyone with any sense will get a game on a different system if it's available. And a lot of games ARE multiplatform.

    3. The GAMES sucked. HOTD Overkill was unbelievably corny and it screwed up the rest of the House of the Dead series. OK, the bad acting was nothing new, but the ... "storyline"... Oh dear.
    Dead Space: Extraction is a rail shooter. Those games are pretty limited in their appeal. Madworld was... well, Madworld. I can't fault it, but it didn't even appeal to me all that much and I have nothing against violent games. It was just TOO over the top violent.
    The Conduit was just weird. I liked the customisable controls, but the graphics were pretty bad and the game itself wasn't really anything special.
  • Staff
    1 thumbs!
    chautemoc Jan 4, 10
    I don't recall the House of the Dead series ever having good storylines, or storylines at all really.

    But yeah. I haven't played them so I can't say, but sometimes publishers are inherently biased toward their investments.
  • 0 thumbs!
    kspiess Jan 4, 10
    9,000 launch sales ? Ugh now that's rough.
  • Staff
    0 thumbs!
    RabidChinaGirl Jan 4, 10
    I understand their reasoning, disappointing as it is. If those games were ported to PC or HD console, they'd sell way more. I guess we'll see with No More Heroes.
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