Developer wants to keep the mystery alive
Remedy Entertainment, developers of the long-awaited mystery game Alan Wake are aiming to keep their work just that: a mystery.
As we've spoken about before, Internet culture has encouraged rabidness in previewing upcoming video games. Typically many months before release, practically every bit of information on a title is out there for viewing -- just view Assassin's Creed II's GameGrep page for a shining example. While some find this to be a good thing, we argue it spoils the mystery and full enjoyment of a game come release time. It seems Remedy feel the same, and as such are hoping to fight it with Alan Wake, possibly by leaving the ending off of review discs:
"I think we're going to be insanely careful about how much of the story we reveal," said Remedy Entertainment managing director Matias Myllyrinne. "We'll clearly discuss with some of our friends at Microsoft whether we even give the ending of the game for anybody's preview. I'd like to hold it back, [I] don't want anybody to spoil it for the audience. That's just my personal feeling."
It says something about Microsoft that Remedy sees room for agreement on a matter like this; we would've expected all promotional decisions are up to the publisher, and that's all there is to it. Myllyrinne continued:
"An analogy -- maybe I use it too much -- is it's kind of like, if you go to see The Sixth Sense and I whisper in your ear 'Bruce Willis is dead. I don't want to do that. I think there's more to it than that, but people can piece these things together. They start to gather the puzzle and then all of a sudden [the whole story is] online..."