No "next-gen" graphics for FIFA 10, lack of demand cited
As with the NHL series and FIFA 09 before it, Electronic Arts (EA) isn't giving PC gamers much love with the forthcoming FIFA 10: the game will not feature the same high quality graphics found on its current generation console cousins, but rather the previous.
On the FIFA Soccer Blog, they note: "It’s down to the fact that not everyone has a high-end PC, but in time it will get closer. Currently only 10% of consumers have machines capable of running the next-gen engine." It's important to take into account this figure was based on worldwide data, with no local differences accounted for.
To EA's credit, they are looking to step up the gameplay for this version of the title, listing many improvements in the same post mentioned above, pertaining to the collision system, animations, orientation, and player switching. Still, the graphics thing feels like a cheap move, especially considering they've put out many "next generation" titles on the PC this year and last. But if hardware really is the case, why not make it scalable like many other companies are doing?
FIFA 10 will release this autumn.
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Course this is just speculation, but EA's explanation doesn't really make sense as is.