Neoseeker : News : Steam charging for DLC
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VeGiTAX2 Mar 17, 09
Paid DLC isn't exactly the newest thing to the PC honestly, it's failed often enough and the piracy community has snapped each time as well. If they do episodic installments at a reasonable price its one thing but I would wait and see what people plan to do from this point on without such harsh speculation that every single update is going to be cash only. If that was the case UT3 would have sold their latest update pack instead of giving it away and slashing the price of the black edition UT3 by 40%
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kspiess Mar 17, 09
I think that sometimes, the pursuit of short-term profits clouds the bigger picture for some game-makers.

I'd really bet the game would make more money if they canned the DLC, put that content instead into the retail version of the game, and then just raised the price of the game by $1.

The game will be more complete, and probably resultingly get better reviews and better word-of-mouth buzz, so more people will buy it...instead of a small segment of people paying some nickel-and-dime rate for an extra level.

But that's just my appraisal of the situation.
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VeGiTAX2 Mar 17, 09
It seems like it varies by game, Sam & Max seemed to do quite well as an episodic DLC system where you paid as the game was produced to constantly extend the story.

I wouldn't see this expanding so far to include maps and other things, if they tried they would have to re-invent the way online authentication functions by finding ways to enable key checking on maps and making server admins actually enforce it since on the PC everything is hosted independently.
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