Ubisoft has released a new trailer today for Far Cry 3, though it's more of an E3 teaser than anything else.
The teaser is a montage of trippy symmetrical imagery and some very quick flashes of new footage, all meant to get you excited for the shooter's upcoming reveal next Monday. This being a teaser, not much info was given on what we'll be seeing, but we're going to guess Ubi has new gameplay to show during their Monday afternoon conference.
A summer multiplayer beta was announced earlier this month, though pre-ordering the game is the only sure way of getting an invite, for the time being. The full game will be out this September.
E3 2012 teaser - YouTube
RI's governor responds, says Curt Schilling's comments aren't true

Curt Schilling, visionary and founder of 38 Studios, has provided his first comments since his studio was forced to lay off its entire staff. He claims 38 Studios was in last-second discussions with a game publisher for a $35 million deal for a Kingdoms of Amalur: Reckoning sequel. "Devastating," comments made by Rhode Island's governor led the publisher to leave the table, or so Schilling claims.
There's also the issue of the $1.12 million interest payment to Rhode Island, the payment that led 38 Studios to skip payroll and inevitably layoff its entire staff. Schilling says this 38 Studios could have legally deferred this payment with film tax credits, but that Rhode Island's economic development officials reneged on the deal. As Schilling paints the picture, 38 Studios might still be working if Rhode Island politics hadn't been part of the picture.
Rhode Island's governor, Lincoln Chafee, has since responded to Schilling. He, naturally, disputes the claims, insisting his comments did not hurt 38 Studios and that there was no deal for tax credits. Chafee's offices have scheduled a press conference for 4PM EST to discuss these new comments.
38 Studios, even after laying off its entire 400+ staff, continues to hang by a thread. Schilling himself has invested over $50 million of his own money into the company, almost half of what Rhode Island's taxpayers would be responsible for if 38 Studios went bankrupt.
Soft-body physics demonstrated in Crytek's engine

A hugely impressive soft-body physics demo has been showcased via the utilization of CryEngine 3.
As explained by the creator, the demo has been in the works for the past few months and runs at 100 frames per second:
"Been working on this for the past few months, now we're ready to show it. Incredible soft-body physics in CryEngine3!"
The creator also said the physics demo depicts the "most realistic vehicle damage model" to ever come into fruition. The video's description further explains:
The amazing soft-body physics you know from Rigs of Rods, now even better in CryEngine3. Anything can be built in the Beam physics system - cars, trucks, planes, boats, trains, cranes, tanks, helicopters, and even destructible map objects and crash test dummies. It's all real physics. Anything is possible.
Can someone implement this into GTA IV or even any racing game? Like... right now. Please?
Mass Effect 3's multiplayer is getting a boost today in the form of the Rebellion DLC pack. The content includes six more characters, two additional maps, and three extra weapons. See it all in action in the (French) trailer below.
If you bought the game new, this will all be free to you. If not, you'll have to pony up $10.
Rebellion launches today on all platforms, though European PS3 owners will have to wait until tomorrow. For a more detailed rundown of what you'll be getting with the add-on, check out the initial announcement.
A new patch for Mass Effect 3 is being rolled out today for PC and Thursday for consoles, and it contains a long list of fixes and tweaks.
Among the changes: a fix for the infamous Vanguard warp/float issue, and a new "anti-AFK" system which punishes people who've been intentionally idling for too long by booting them from the game and wiping their experience and cash for the round.
Hit the source for the full list. Just know if you don't see something you wanted on there, BioWare is still looking into other issues, including those related to story, EMS, and PS3 framerates.
Blizzard has let loose quite a few interesting statistics pertaining to Diablo III and what players have been up to since launch.
The most notable ones: most folks have created three characters, and most of those haven't exceeded level 30; hardly anyone has unlocked Inferno; Hardcore is too hardcore for most, and the most used runes at level 60 are Best Served Cold, Lingering Fog, Mirror Skin, Peaceful Response, and Numbing Dart.
The full list with details:
- On average players have created 3 characters each
- 80% of characters are between levels 1 and 30
- 1.9% of characters have unlocked Inferno difficulty
- 54% of Hardcore players chose a female character
- The majority of Hardcore deaths (35%) occur in Act I Normal
- The most common level 60 build in the game is only used by 0.7% of level 60 characters of that class (not including Passive diversity)
- The most used runes for each class at level 60 are Barbarian: Best Served Cold, Demon Hunter: Lingering Fog, Wizard: Mirror Skin, Monk: Peaceful Repose, Witch Doctor: Numbing Dart
Another way to enjoy the graffiti rollerblading mashup
Sega isn't just bringing back its classic rollerblading graffiti game Jet Set Radio to PC and consoles soon, but also Sony's handheld.
Come summertime, you'll be able to play the title on Vita, complete with HD upgrades, touch and camera support, and at least some of the original soundtrack.
“The fan reaction to our recent reveal of Jet Set Radio has been incredible!” said Haruki Satomi, Senior Vice President of Digital Business at SEGA. “As Jet Set Radio is focused on creativity, the touch capabilities of the PlayStation VITA are proving to be a perfect fit.”
We'll let you know when there's a specific date.
If you want to add a little variety to Prototype 2 and have $4.99 in change to spare, the Excessive Force DLC is out now for the game. The console-only content includes a "Viral Infector" grenade launcher, three new powers, and three new skins.
The full list:
- Viral Infector Grenade Launcher
- Force Multiplier Powers:
- Shockwave
- Chaos Creator Mode
- Medusa's Wrath
- Custom Skins:
- Armored Heller
- Agile Armor Alex Mercer
- Zombie Mercer
This bundle is the second Prototype 2 DLC we've seen since the game's launch. Previously, Radical released the Colossal Mayhem add-on, packed with similar content as this one. They had promised to release Excessive Force before May ended, and they totally did.
Excessive Force DLC trailer - YouTube
Higher level players can try the Ascalonian Catacombs
ArenaNet has just dropped a date for their next Guild Wars 2 beta weekend event, and it lands on the second weekend in June, straight after E3.
Guild Wars fans and newcomers alike will be able to try the upcoming (still undated) MMO in a couple weeks, starting Friday, June 8, at noon Pacific time. The event will run through the entire weekend and end on Sunday, June 10, at 11:59 PM PST.
In addition to the actual date, lead producer Chris Whiteside also revealed that beta characters created during the last weekend event will carry over to Beta Weekend Event 2, allowing returning testers to continue grinding their old creations. Pretty awesome deal, right? If you manage to hit 35 or higher, the explorable Ascalonian Catacombs dungeon should serve as an adequate challenge.
Good news aside, Whiteside also expressed the dev team's gratitude to their community. He assures everyone that Anet takes these beta events quite seriously, and player feedback is helping tremendously.
"In addition to sharing this news with you, I want to convey a massive 'thank you' to all of you for playing in our beta events so far. The participation and enthusiasm we’ve seen has exceeded our expectations, and we’re all very grateful and appreciative here at the studio. Your support during our first Beta Weekend Event and throughout development has been instrumental in getting us prepared for launch and helping us take massive steps in the evolution of Guild Wars 2 as a whole. You, our community, are an integral part of the development process, and Guild Wars 2 simply would not be what it is today without you.
"Your participation is even more important when you consider that we take our beta events very seriously in terms of our development strategy. At ArenaNet, 'beta event' means exactly that—it’s a development-centric event in which we test our systems, discover new and exciting bugs, and get pivotal feedback from our testers about what is going in the right direction and what isn’t."
For those of you who are interested in beta participation but haven't pre-purchased the game yet, keys will be tossed out through a number of official channels as the next event draws near. Sadly, no mention of the asura or sylvari was made, so anyone interested in trying either race will probably have to keep waiting.
Possible new look for objective gameplay also shown
More Halo 4 multiplayer beta leaks have been spotted across the expansive Internet, and fans are speculating on every tidbit they can find.
Some of the new images show possible armor abilities we might see in Halo 4, though the images are taken from a pre-release build, so nothing is final at this point. Based on these wonderfully grainy captures, however, we see several armor abilities returning from Reach, such as Hologram and Active Camo.
New abilities Autosentry, Thruster Pack, Hardlight Shield (shown in some of the gameplay shots) and Promethean Vision also appear, while Regeneration Field could be a throwback to Halo 3. The introduction of an energy riot shield might mean the contentious Armor Lock ability is being removed.
Several gameplay images depict what might be an updated version of Territories, the control point game type introduced in Halo 2. We're not going to vouch for the quality of these photos, but they're a heck of a lot clearer than yesterday's bizarre footage leak.
Many thanks to LOD-squa for the tip, and the rest of our Halo lovin' community for their diligence.