Tuesday, Dec 10
New Inhouse Articles
The right aesthetics and features, but lacking in muscle.
Net Articles Summary
- Corsair Hydro H75 Review - ocaholic
- Gigabyte G1.Sniper A88X Review (German) - Technic3D
- Cooler Master Cosmos SE Review - Modders-Inc
- XFX Radeon R9 270X Black Double Edition 2GB Review (German) - Hard Tecs 4U
- AMD A10-6790K Review - Hardcoreware
Telltale is really stretching themselves thin in 2014
Wat. Okay, Telltale Games. The Walking Dead, Fables, even Game of Thrones I can understand, but now you're working on Tales from the Borderlands based off of the Borderlands franchise from Gearbox? Wat. We're talking about an adventure game that focuses on character interaction, emotional storylines and player choice based on a first-person shooter that focuses on crude humor, billions of guns and RPG-like character progression. Wat.
Nevertheless, here we are, with Tales from the Borderlands being announced by Telltale Games during the VGX awards. The announcement trailer features two non-"Vault Hunters" looking to start their adventure in the Borderlands. They seem to be out of their league, but none other than a digitzed version of Handsome Jack seems to have other plans.
Tales from the Borderlands will be, much like Telltale's other series The Walking Dead, Fables and now Game of Thrones, be episodic in nature. Expect at least the first chapter to be released in 2014 for a variety of platforms.
Announcement trailer - YouTube
What is No Man's Sky? That's the question that many gamers are left with after the game's announcement trailer during the VGX awards. Here we are a few days later and even those who have previewed the game are still hard pressed to answer that question. Imagine starting a game on a remote, vibrant planet unique to itself. You only goal, and it's vague at that, is to find a spaceship and move towards the center of the galaxy. That's No Man's Sky.
See, every inch of every planet, from the grass to the animals and the spacefaring civilizations that occupy said planet, are procudurally generated. That's just the start. Each planet in the sky is also entirely procedurally generated and absolutely explorable. It's a living galaxy waiting for players to discover its secrets. How does a 4-man team coming off of developing Joe Danger create galaxies from scratch? Clever design and a lot of tricks.
Thus, the real question we should ask is how we'll be able to interact with this galaxy? In the trailer below we see the player fly spacecrafts, shoot asteroids, and otherwise just roam. Yet we also see a planetary characteristics, spacecraft characteristics and even player characteristics like what looks to be health and ammo. How will we get to play with these things and how will they add to the gameplay experience?
What we do know, from the developers' descriptions of No Man's Sky, is that as players approach the center of the galaxy the game will become extremely difficult. It's about the exploration, the events that ultimately push us forwards and backwards, and not the conclusion that drives the experience of No Man's Sky. Think Dark Souls, think Rogue-likes. Those are specific descriptors for a game that hasn't shown us how it's played yet.
Well, they showed us we can explore unique, procedurally-generated planets and the emptiness of space. I guess that's all it takes. No Man's Sky? Consider me a fan. Expect it in 2014 on PC and potentially on consoles too -- they're still exploring their options.
Click here to see more images
The adventure game based on the TV series based on the books
If you thought there was too much death in Telltale Games' The Walking Dead adventure game then you ain't seen nothing yet. The game developer has just signed a huge multi-year, multi-game deal with HBO for the Game of Thrones television series. That's right, Telltale Games is making a not just one Game of Thrones title, but several of them that should span multiple years and multiple books.
Err, well technically multiple seasons of the television series. Remember how these sorts of licensing deals works. The book rights and the television rights are entirely different things. G.R.R. Martin licensed his property to HBO to make the television show, and now HBO is licensing their television rights to Telltale to make games. If Martin wanted, he could license his books to another game developer. It's crazy how this stuff works out.
What does this mean in terms of actual in-game content? Well, who knows. It's possible that Telltale could make a supplementary series that is tied in to the subject material of the books, but ultimately stands on its own, or they could be directly derivitive works that follow the plotline of the television show too. All that's clear is that Telltale wants to continue producing games where the player gets to make their own choices.
Game of Thrones. Telltale. It's a pretty big deal, don't you think? Expect more information on the adventure game series in 2014 when the first chapter, at least, is expected to be released across multiple platforms. Add it to Telltale Games' other series: The Walking Dead, Fables, and also newly announced, Tales from the Borderlands.
Update Frostivus has been canceled by the "only king that matters"
Update: Day 2 of Dota 2's Frostivus event has begun with Frostivus being canceled! A large message has been plastered over yesterday's saying that, "By Decree of the Only King That Matters: Frostivus is Canceled." Coincidentally the small Skeleton King cukoo on a spring from yesterday is missing behind his door, in addition to the hero no longer being selectable in-game.
Other interesting additions on the board include an advert stating: "Wanted: Experienced Commander" and another for a lost greevil. A third features an odd symbol along with what appears to be the rantings of a madman. So, Greevils, Legion Commander hero additon, plus Skeleton King visual update? All that and more? Guess we'll see tomorrow.
In the spirit of the season, and still stinging from the near emergency that was Diretide, Valve has announced that Frostivus is returning to Dota 2. Despite last year's winter holiday going Greevil, cheer is coming back to Dota 2. While the features aren't exactly rich, it's best to stay humble and appreciative for the things we will be receiving. Valve's planning on introducing both gifting as well as holiday crafting for all the boys and girls.
- What type of crafting, you might say? Why, a type of crafting that requires players to collect "bright winter berries and sprigs of fir" and then weave them together to form "mementos for family and friends."
- What type of gifting, you might say? Why, a type of gifting that begins by finding a friend's "Frostivus Wish-List" and ends with purchasing something special that they'll be delightfully surprised by.
Details on both crafting and gifting are rather scant, to say the least, which leads me to believe that we can expect further information from Valve in the days ahead. Exactly what types of holiday crafts players can put together, or how exactly gifting will work (mystery gifts?) would be good to know. Considering Valve almost missed Diretide this year, hopefully they've put together something special.
Expect more information on Frostivus, Dota 2's special holiday meta-event, in the days and weeks to come. We'll let you know when the update goes live. Don't be surprised if we see a few Greevils, too.
Terraria is what some might consider a rather popular game, what with over three million players. Understatements aside, this sandbox indie game is now making its way to another platform: the PlayStation Vita.
Terraria Vita is currently expected to come out next week, on December 17, which isn't exactly far off. What's rather exciting is that the game will support Cross-Platform Play, meaning you'd be able to play with anyone who owns it on PS3. Additionally, PSN allows up to eight players in the multiplayer, allowing you to either partake in PVP or co-op.
Of course, the Vita version will have its own control system, including touch support and a more intuitive interface to better suit the handheld.
Expect a launch price of $14.99 when Terraria lands on PSN. The upcoming 1.2 update ensures the current community won't feel left out, either. Check out some of the new changes and content heading to Xbox 360 and PS3.
Double Fine's Amnesia Fortnight is one of the most creative development events to be found. A ton of employees pitch their games to the greater gaming community, we pick our favorites, and then Double Fine makes a series of two-week prototypes for them. Then, depending on how the prototypes are received, they become real games. One of those games, as confirmed today, is now Hack 'n' Slash.
Hack 'n' Slash, as per Double Fine's modus operandi, is a rather unique take on 2D adventure games. See, the protagonist is an elven hacker, and in order to progress through the game the player will have to help the elf hack various parts of the game in order to progress. That's computer hacking, by the way, no just swinging a sword. This mix of new tech with adventure game fundamentals has the potential to breathe some fresh air into the "retro" genre.
If you're confused by the concept, don't worry, because Double Fine's Tim Schafer is right there with you:
"Look, I’m going to be honest with you here: I don’t really understand what’s going on inside this game’s code. I believe it contains ‘algorithms.’ But I know what’s going on inside my heart when I play it. And that is joy."
Perhaps what's most inspirational about Hack 'n' Slash isn't necessarily the game itself, but how it came to be. Hack 'n' Slash is part of a two-game deal that received funding through Indie Fund and investors like the Humble Bundle, Hemisphere Games, make all, AppAbove Games, Adam Saltsman, The Behemoth, Morgan Webb and Rob Reid. It's practically crowd-funded! Hack 'n' Slash's partner game, Spacebase DF-9 recuperated its investment in just two weeks of early-release.
Am I interested in Hack 'n' Slash? Absolutely. More than that, however, I'm inspired to support Double Fine's dedication to small-team development and creative ideas. Plus, on top of that, they welcome their community to view the process and provide input. At times it can seem a bit much, especially with charging for what's essentially beta testing, but if it results in more unique games, then take my money Double Fine.
Hack 'n' Slash is coming to Windows, Mac and Linux both via Steam and DRM-free in the first half of 2014.
Now that's what I call an alchemical recipe for success
Tecmo Koei has alchemisized (yes I just made up that word) a whole messload of new screens for the Atelier Escha & Logy: Alchemists of the Dusk Sky localization due for release March 2014. The publisher also reveals additional bonuses for Atelier fans who preorder the upcoming title: DLC costumes for main characters Escha Malier and Logix "Logy" Fiscario.
Pre-order Atelier Escha & Logy: Alchemists of the Dusk Sky at either GameStop or Amazon to receive three excluive costumes: the absolutely charming Apple Pirate and Enchanted Witch costumes for Escha, and the suave and sophisticated Tails Butler getup for Logy being that he is an intelligent connoisseur who enjoys the finer points in life.
Apple Pirate (GameStop)
Enchanted Witch (Amazon)
Tails Butler (GameStop)
Don't miss the anime opening for Atelier Escha & Logy: Alchemists of the Dusk Sky as well, featuring a great track from Japanese band Chirinuruwowaka.
Atelier Escha & Logy Opening Movie - Youtube
Oh did we mention this game is coming out March 14th, 2014? Enjoy the wait!
Click here to see more images
More Pokemon soundtracks have made their way to iTunes for download. Today, the combined music albums for FireRed and LeafGreen are up for purchase, under the title Pokemon FireRed & Pokemon LeafGreen: Super Music Collection. Whew, take a breath.
The music collection bundles together soundtracks from two of the most iconic Pokemon games in the series' history, released way back in 2004. Featuring music composed by Junichi Masuda, Go Ichinose, and Morikazu Aoki, the album includes 90 tracks, which are available individually for 99 cents. Check out the iTunes page.
In early November, we saw the release of Pokemon X and Pokemon Y's soundtracks, spanning over 200 tracks. Music from the Gold/Silver, Ruby/Sapphire, Diamond/Pearl, Black/White, and Black/White 2 will be released in 2014.
Today, Riot officially unveils League of Legends' Winter Wonder Lulu, and the skin is more adorable than any of us could have anticipated. She's so blue and cute, and her familiar is a flying poro. I can't.. I JUST CAN'T.
In addition to all the wintery outfit, particle effects, and adorable poro fairy, Lulu's Winter Wonder skin also changes her Whimsy by swapping the purple squirrel out for a tiny snowman. Oh my God.
Winter Wonder Lulu was first announced in November, as one of three new holiday skins coming out later this month. In addition to these new Lulu, Sivir, and Singed skins, Riot will also be releasing 20 vintage skins for a limited time. My wallet is already crying.
My goodness, just look at that lovely Glitterlance. Lulu certainly looks prepared for some Snowdown action.
Alright, 3DS owners, you're in for a treat. An update released today to the handheld adds the much-anticipated Miiverse and Nintendo ID support. About time, right? Oh, and you can now transfer your 3DS content to another.
Now, users can actually register a Nintendo Network ID to their 3DS, unlocking the ability to download free content (such as game demos) from the eShop directly to your handheld. If you have a Wii U, then you can use your existing ID from that. Definitely a convenience we could've used earlier.
Anyway, the addition of Miiverse support means 3DS users can connect with the community in yet another way -- a pretty cool way, actually. Bump into other players and post messages, send your screenshots, and so forth. You know how this works by now.
Obviously, the Miiverse requires an Internet connection, but you can also use the offline mode and queue up three posts ahead of time.
As for the content transfer, you're allowed to do so an unlimited number of times but only once every seven days. Prior to the update, users could only transfer their stuff up to five times.
Now go get that update.
- No Man's Sky unveiled, procedurally-generated space exploration sim inspires 
- Sony says 2.1 million PlayStation 4 consoles have been sold world-wide over 19 days 
- Indie hit Terraria is heading to PlayStation Vita in a week on December 17, includes Cross-Play 
- Telltale partners with HBO for multiple 'Game of Thrones' games based on the TV-series 
- The Last of Us' single player prequel DLC, Left Behind, follows Ellie and her friend Riley 
- The Division's Snowdrop engine showcased in video with breathtaking visuals, Ubisoft talks next-gen 
- Three unknown Pokemon from Pokemon X & Y leaked, Volcanion, Hoopa and Diancie 
- Handsome Jack bids everyone return for Telltale's 'Tales from the Borderlands' series 
- Public Service Announcement: Next-Gen Has Been Canceled 
- VGX Live-blog and Live-chat: GTAV crowned GotY (surprise), Naughty Dog wins top studio 
- Xbox One Countdown Liveblog 
- Terrifying disc drive sounds from Xbox One and PS4, let's compare 
- Neoseeker's PlayStation 4 Introductory Livestream (recording available) 
- Sony Entertainment Network on PlayStation 4 facing serious issues, login errors