[edit] Background

The game is set during the time the Elder Gods put blocks in place to absorb the kombatants bloodlust by hosting a new tournament in Edenia; they summon a pyramid from the ground where the kombatants must fight each other to reach the top and discover the secret that awaits them.

The sudden appearance of the pyramid comes during a time of war where the Forces of Light and Dark threatened to rip the world apart; the Gods have sent a powerful warrior to defeat the kombatants to save the world from the impending Armageddon.

Mortal Kombat: Armageddon was developed by Midway Games for the PlayStation 2 and Xbox while Just Games Interactive created the Nintendo Wii version of the game; it was first published by Midway Games in 2006.

[edit] Gameplay

The game follows the classic 2D fighting style the series is known for where players battle in a 1v1 fight; once the player has dealt enough damage to the enemy, they are able to perform a Fatality by pressing a series of buttons to perform a killing blow. Players can perform combos by consistently hitting the enemy and can use special moves by pressing a series of buttons.

There are various gamemodes to select from including a mini-game where the player races in a go-kart with the aim of winning the race; in addition to the single player modes featured in the game, there are a variety of multiplayer options also.

The mini-game can also be played locally with up to four players in a single instance for the Xbox and Wii versions of the game; the PlayStation 2 is limited to two players. The game can be played with split-screen for local play and can also be played online through Xbox Live. In addition to the mini-game, players can battle online in 1v1 fights.

[edit] What's new

For the first time in the series, each character has two fighting styles which use hand-to-hand combat or a weapon; while most characters now have two fighting styles, some characters are limited to one. Players can also create their own Fatality by selecting different commands which need to be input to perform the Fatality; there are eleven levels of the Kreate-a-Fatality system which allows the player to customize and enhance their own Fatalities.

Players are now also able to design their own characters by selecting from a list of pre-sets to create characters from over 14 different races. Characters can be customized with clothing and abilities in the Kreate-a-Fighter system.

[edit] Features

Kreate-a-Fighter – Create a new Kombatant to enter the arena with and battle classic characters

Mini-game – Race in the Motor Kombat go-kart racing game and compete against other players

Kreate-a-Fatility – Form new Fatalities for all of the characters in the game

Multiplayer – Battle in both local PvP or go online and fight players from around the world

[edit] Players liked:

  • The campaign is much more fun than the previous game
  • Great range of playable characters
  • The mini-game is fun

[edit] Players didn't like:

  • The custom Fatality system is disappointing
  • Kreate-a-Fighter is very limited
  • No graphic or sound improvements

Official URL

Official Site


Jack Thompson Takes Aim At Mortal Kombat

But not for its violence...

Oct 27, 2006, by Leo Chan | 6 comments

Latest Activity

May 27, 13 6:13am
its brilliant spend hours on my character gameplay was fun fatality and brutality made me come back for more 9/10 MortalKombatArmageddon
Aug 30, 10 2:16am
2/5 MortalKombatArmageddon
Aug 22, 10 4:33pm
best one so far. 9.0/10 MortalKombatArmageddon
Dec 27, 09 9:26pm
Mortal Kombat Kollection Box Set MortalKombatArmageddon
Feb 22, 09 2:13am
Fighting game MortalKombatArmageddon
Jan 24, 09 10:01am
Play it sometimes. MortalKombatArmageddon
Sep 13, 08 9:11am
Sell for 10 MortalKombatArmageddon
Aug 1, 08 5:34pm

Mortal Kombat is one of those timeless fighting series such as Street Fighter that...

megaman en m
Jul 22, 08 3:54am
a pretty good game but gets boring MortalKombatArmageddon
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Release Dates
  • North America:
    • May 29, 2007 (Wii)
    • Oct 9, 2006 (PS2)
  • Japan: Oct 27, 2006
  • Europe:
    • Jun 8, 2007 (Wii)
    • Oct 27, 2006 (PS2)
  • Australia:
    • Apr 5, 2007 (Wii)
    • Oct 26, 2006 (PS2)
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165 own | 18 want | 66 completed