This walkthrough was originally written for The Elder Scrolls III: Morrowind
on the Xbox, but the walkthrough is still applicable to the PC version of the game.
Morrowind Quick Start FAQ Version 1.1 (X-Box Version)
Written by Z-Force (firstname.lastname@example.org)
INTRODUCTION AND DISCLAIMER
This is a quick start guide to Morrowind: Elder Scrolls 3. The purpose of this guide is to
get you really powered up in a hurry so you can whoop butt quickly and easily. This
guide will probably be considered cheesy by some, and if you think so, thats fine. There
are tons of ways to play through this game, this is just a fast track one. Although this
guide is intended for the X-Box version of the game, everything SHOULD translate over
to the PC version as well, but if it doesnt, please dont e-mail me asking why it doesnt
work in the PC version, because I dont know or care. The information in this guide was
taken from a smattering of posts in the gamefaqs morrowind board, and some other
sources as well. If you see something you posted on the board, and would like credit,
please drop me a line, and I will give you credit. Also, this guide is copyrighted by me,
Z-Force. If youd like to post it on your site, thats fine, just dont alter it, or use it to
make money. The latest updates (if any) will always be available at Gamefaqs.com.
With that said, lets get on with the action.
Version 1.0 Very First Version
Version 1.1 Added corrections, updates, and a couple other things
STEP 1: STARTING OUT, GETTING OFF THE SHIP
I dont want to get too much into the details of character creation, but I will recommend
the following things.
1. Put a mix of attributes as far as what governs what into major and minor, so that
you will have an easier time getting multipliers when you level up.
2. Do NOT put a major or minor into the following attributes; Sneak, Athletics,
Acrobatics. That is because its easy to cheese these skills up, and you can get a
bunch of levels before youre ready for em. This is not a good thing.
3. I recommend putting weapon abilities in minor skills, because these are also fairly
easy to level up, but important enough to be major or minor. I would put at least
two weapon skills as major or minor. Same thing with magic schools. If you
follow this walkthrough, you should probably make longsword one of these skills.
4. Pick one armor that you intend to use throughout the game and put it as a major or
minor. I recommend using either heavy or light, depending on what type of
character you want, but dont bother with medium.
5. Other skill to consider majoring or minoring in are: Security, Armorer,
Mercantile, or Speechcraft.
Everything else is up to you.
STEP 2: GETTING EARLY SPENDING MONEY
When youre in the office where the guy registers you, on your right will be a bookshelf.
On that shelf will be a Limeware Platter. Grab it then QUICKLY drop it down before the
guard comes over (by going into the inventory screen) The guard will chastise you, but
nothing else will happen. Then you can grab the platter from the ground and its yours.
Its worth about 600 gold, which is not too shabby. According to Blink 182, you can also
grab stuff in the office including the key thats there before giving him the papers. In the
next room, grab all the stuff there, especially the lockpick. Once you get out of the
office, get the ring from the barrel like the game tells you. Once you get your orders
from the guy in the next room, the fun will begin. Go out the door and give the guy here
his ring to bump up his disposition. Then go over to the trader. Hell have a high
disposition for you as well, which means you can sell off that platter you swiped for a
nice price. Then buy a decent weapon, some armor, and most importantly, a bow and
some arrows if you want (you can get arrows for free later on if you join the fighters
guild) Also grab any spells you want. Now raid the excise offices warehouse using the
lockpick you got. In there, you can get a bunch of moonsugar and skooma, which will be
worth some good money later. In the traders room upstairs is a guy who will give you a
quest to rob the guy you gave the ring to. If you want more money, another lockpick and
that stinky ring you gave him, take this quest on and rob him blind. If you do this, just
keep his money, and dont go back to the guy who gave you the quest. Once youve done
this, youll have a little money, but you will need more. But that will come soon.
STEP 3: EARLY QUESTIN
Any way you want, either walking or taking the slit strider, get yourself to Balmora.
Before you do that, you may want to take advantage of this trick, submitted by Askholm.
Upon leaving Seyda for the first time, head past the Silt Strider and continue down the
road. Soon you'll see a book lying on the road. LOOK UP! Is it a plane? Is it a bird? No,
it is a mage putting his final touches on a spell. As he is currently plummeting to his
death, it is VERY final. Loot him, he has some nice duds and an even nicer sword.
Nowhere near as fine as the Daedric Dai-Katana, but it'll get you by for a while, at least
until you acquire the DD-K. If you want a cheap laugh, try out his scrolls. But save first!
Once at Balmora, join the mages guild and thiefs guild. You can join the fighters guild
too if you want, but you might want to wait till later to do this. Take on the first Thief
Guild quest, in order to get an invisibility potion. This will prove invaluable later in this
walkthrough. Also do the first mage guild quest. These quests are really simple so I
wont explain how to do them here. Once youve done these, its time to go after the big
STEP 4: DEATH TO ORDINATORS
Get to Vivec via the slit strider. Now you will learn why you grabbed your bow and
arrow. Get up to the foreign quarter plaza. Youll see once place where you can jump
over a display of flowers and hide there and nothing will be able to get you. This is right
next to the Fighters guild. Now pull out your bow, and wait for the lone Ordinator to
come into view. Shoot him with your bow. You will get reported and receive a measly
bounty of 40. Also, the Ordinator will come a runnin toward you BUT since youre
behind the flowers he wont be able to get you. Now whip out your melee weapon and
chop him up. Since youre low level this will take a while since Ordinators are fairly
tough, but eventually hell drop, youll have taken no damage, and youll have a bounty
of 40. Grab all the Ordinators armor, then hit the mages guild and warp to Caldera.
Exit the guild there, drop all the Ordinators armor on the ground, and turn yourself into a
guard then pay the 40 gold bounty to get it off your head. Then go and grab the armor
again. The reason you dropped it is the same as why you dropped the platter earlier, the
guard wont confiscate it this way. Now go to the manor nearby where some orcs are
hanging out. Go upstairs to find the creeper. You can sell that armor you jacked here.
He has a 5000 gold bankroll so each time you deplete it, go outside the town and rest 24
hours so he gets it back. You can also rest inside the town if you find a place, but this is
illegal. To sell the mace which is worth 12000, sell it, then buy back some other stuff
totaling 7000. Eventually, youll sell it all, and get about 33000 gold in the process. If at
any point in the walkthrough you need more money, you can repeat this process, the
Ordinator will regenerate. Before you leave this town, go to the clothier, and get yourself
an exquisite amulet. This will be valuable in a minute. Youre about to get your bad self
a VERY powerful item.
STEP 5: THE ULTRA POWERFUL AMULET OF OPENING!!!
OK, this is a biggie. Warp back to Balmora, grab a powerful soul gem from the lady that
enchants on the top floor. She sells one for about 2800, thats the one you should get.
You also should have picked up a spell that does the open effect by now. Now enchant
the exquisite amulet you got with the open spell, stick the big soulgem on it that you
bought and give it a magnitude of 100. You should now have an amulet that will unlock
any door or chest in the game. With my gem, I was able to get 100 charges on the
amulet. This item will serve you well throughout the game, so guard it carefully. Now
go down to the mages guild quest giver and take on the second quest to put a fake soul
gem in the enchanters desk. Do this, and then just to be a jerk, steal all the stuff on her
desk, ESPECIALLY that Grand Soul Gem she just left standing there. She might has
well have put a big sign on that bad boy saying STEAL ME!!! Also, break into her chest
next to the desk for some other nice stuff, including a amulet of divine intervention. This
will be a nice item for making fast escapes. Just dont try to do an enchantment with this
lady anymore. This is another way you can steal the gems, without joining the guild,
submitted by Chrono Darknova
1. Buy a Telekinesis spell- wait even if you can't cast for cheese buy it.
2. Go to a Spell Maker, Make the Tele spell Magnitude 5-5 and Duration of 3-5 (What
ever you want actully) Now go over to the desk with the gems. Look around, there are
some stairs nearby you right? All you have to do is jump behind the pillar next to the
stairs, move around so no one can see you and activate the spell.
3. Since unless your a mage this spell can be tricky. Cast it over and over, it should cost
2-5 Magicka. Keep casting until it works
4. GRAB LIKE THE WIND. Aim and press A as fast as you can, you should pick up
every single thing, with no bounty. if not repeat Steps Three to four.
STEP 6: GETTING ARMOR
Now were gonna get some really nice armor. From the mage guild, teleport to Aldruhn.
Go to the fighters guild there, and go downstairs, and sniff around till you find a door
with a lock level of 80. Use your lovely new amulet to open this door. Make sure no
ones sees you doing this, or youll get a bounty. Once youre inside, shut the door. You
will see a locked chest with a 100 lock which contains a full set of Orcish armor, which is
really nice for medium armor fans, and another chest with some glass armor, which is
super strong light armor. Pick whichever one youre specializing in and equip it. The
other set can be sold off for nice money (especially the glass stuff if you decide to sell
that.) Now that youre well dressed for success, its time to get you a sweet weapon.
STEP 7: THE SWORD OF SMACK LAYIN
Get yourself over to Molag Mar. The easiest way is to go to Vivec and slit strider there.
From Molag Mar, youll want to head upward and slightly to the east. Using the paper
map that came with the game, look for Mount Assarnibibi. That is where you want to go.
The mountains around here are rather confusing, but eventually you will find an egg mine
called Maesa-Shammus near Mount Assarnibibi. Once you find it, SAVE OUTSIDE.
What youre about to do can be tough, and will probably take you a couple tries. Once
youre inside, you will find some powerful Kwama Soldiers that spit spells at you, Run,
jump, do whatever you can to avoid these guys. Some kind of enchanted item that casts a
healing spell is helpful here. Make your way to the right, and through the tunnel, till you
make your way to a big room with the queen. You might want to save again here to a
different slot. Drink that invisibility potion so that the bad guys inside dont see you.
Once in the queens room, make your way over to the right quickly and leap over some
rocks. On the other side, you will find a dead guy
check his body to find A DAEDRIC
DAI-KATANA. This bad boy is worth a whopping 120000 (youre not going to sell it of
course) Now use the Divine Intervention amulet to get the hell out of there. You should
wind up in the Wolverine Hall. Get to the Mage Guild. At some point, you should have
picked up a drain health spell. Now use that grand soul gem to enchant your new sword
with the drain health ability (I gave mine 35-70 magnitude) and set it to activate on strike.
Youve now got an incredibly powerful weapon early in the game.
And thats it! To recap, youve acquired the following:
An easy way to rack up money.
An Amulet that can unlock any door or chest in the game.
Some really strong armor (You can throw some enchantments on the armor if you so
A big sword that does a lot of damage, and recovers your energy whenever it lands.
Youve now got some massive power before you even really begin your quest. Youre
now free to go and do whatever you want. Have fun!
This document is copyright Z-Force and hosted by Neoseeker with permission.