Metal Gear Solid 2: Sons of Liberty HD Edition Cheats

All of the rankings
Swallow - Very Easy/Easy Difficulty Tanker: 18 minutes or less, Plant: 2hrs 45 min or less, 3hrs or less
Falcon - Normal Difficulty Tanker: 18 minutes or less, Plant: 2hrs 45 min or less, Tanker-Plant: 3hrs or less
Hawk - Hard Difficulty Tanker: 18 minutes or less, Plant: 2hrs 45 min or less, Tanker-Plant: 3hrs or less
Eagle - Extreme Difficulty Tanker: 18 minutes or less, Plant: 2hrs 45 min or less, Tanker-Plant: 3hrs or less
Koala - Very Easy/Easy Difficulty Tanker: 5+ hours, Plant: 25+ Hours, Tanker-Plant: 30+ Hours
Capybara - Normal Difficulty Tanker: 5+ hours, Plant: 25+ Hours, Tanker-Plant: 30+ Hours
Sloth - Hard Difficulty Tanker: 5+ hours, Plant: 25+ Hours, Tanker-Plant: 30+ Hours
Giant Panda - Extreme Difficulty Tanker: 5+ hours, Plant: 25+ Hours, Tanker-Plant: 30+ Hours
Flying Squirrel - Very Easy/Easy Difficulty Tanker: 1 alert, Plant: 2 alerts, Tanker-Plant: 3 alerts
Bat - Normal Difficulty Tanker: 1 alert, Plant: 2 alerts, Tanker-Plant: 3 alerts
Flying Fox - Hard Difficulty Tanker: 1 alert, Plant: 2 alerts, Tanker-Plant: 3 alerts
Night Owl - Extreme Difficulty Tanker: 1 alert, Plant: 2 alerts, Tanker-Plant: 3 alerts
Cow - All Difficulty Levels Tanker: 50+ Alerts, Plant: 200+ alerts, Tanker-Plant: 250+ alerts
Gazelle - All Difficulty Levels Tanker: 50+ Clearing Escapes, Plant: 100+ clearing escapes, Tanker-Plant: 150+ Clearing Escapes
Pigeon - All Difficulty Levels No Enemies Killed
Piranha - Very Easy/Easy Difficulty Tanker: 50+ Enemies killed, Plant: 200+ Enemies killed, Tanker-Plant: 250+ Enemies killed
Shark - Normal Difficulty Tanker: 50+ Enemies killed, Plant: 200+ Enemies killed, Tanker-Plant: 250+ Enemies killed
Jaws - Hard Difficulty Tanker: 50+ Enemies killed, Plant: 200+ Enemies killed, Tanker-Plant: 250+ Enemies killed
Orca - Extreme Difficulty Tanker: 50+ Enemies killed, Plant: 200+ Enemies killed, Tanker-Plant: 250+ Enemies killed
Pig - Very Easy/Easy Difficulty 31 Rations used
Elephant - Normal Difficulty 31 Rations used
Mammoth - Hard Difficulty 31 Rations used
Whale - Extreme Difficulty 31 Rations used
Cat - Very Easy/Easy Difficulty Tanker: 25+ saves, Plant: 75+ saves, Tanker-Plant: 100 + saves
Deer - Normal Difficulty Tanker: 25+ saves, Plant: 75+ saves, Tanker-Plant: 100 + saves
Zebra - Hard Difficulty Tanker: 25+ saves, Plant: 75+ saves, Tanker-Plant: 100 + saves
Hippopotamus - Extreme Difficulty Tanker: 25+ saves, Plant: 75+ saves, Tanker-Plant: 100 + saves
Sea Louce - All Difficulty Levels Beat the game with a Sea Louce in your inventory
Chicken - Very Easy/Easy Difficulty Radar: off, 250+ alerts, 250+ kills, 60+ continues, 31+ rations used, 100+ saves
Mouse - Normal Difficulty Radar: off, 250+ alerts, 250+ kills, 60+ continues, 31+ rations used, 100+ saves
Rabbit - Hard Difficulty Radar: off, 250+ alerts, 250+ kills, 60+ continues, 31+ rations used, 100+ saves
Ostrich - Extreme Difficulty Radar: off, 250+ alerts, 250+ kills, 60+ continues, 31+ rations used, 100+ saves
Big Boss - Extreme Difficulty (Tanker-Plant) Radar off, under 3hr clear, Damage: under 10.5, Shots Fired: under 700, under 3 alerts, 0 kills, 0 continues, 0 rations, 0-8 saves, no special items
Fox - Hard Difficulty (Tanker-Plant) Radar off, under 3hr clear, Damage: under 10.5, Shots Fired: under 700, under 3 alerts, 0 kills, 0 continues, 0 rations, 0-8 saves, no special items
Doberman - Normal Difficulty (Tanker-Plant) Radar off, under 3hr clear, Damage: under 10.5, Shots Fired: under 700, under 3 alerts, 0 kills, 0 continues, 0 rations, 0-8 saves, no special items
Hound - Easy Difficulty (Tanker-Plant) Radar off, under 3hr clear, Damage: under 10.5, Shots Fired: under 700, under 3 alerts, 0 kills, 0 continues, 0 rations, 0-8 saves, no special items
Fox - Extreme Difficulty (Tanker-Plant) Under 3hr clear, under 3 alerts, 0 kills, 0 escapes, 0 continues, 0-3 rations, no special items
Doberman - Hard Difficulty (Tanker-Plant) Under 3hr clear, under 3 alerts, 0 kills, 0 escapes, 0 continues, 0-3 rations, no special items
Hound - Normal Difficulty (Tanker-Plant) Under 3hr clear, under 3 alerts, 0 kills, 0 escapes, 0 continues, 0-3 rations, no special items
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