The dispute between Gothic and Risen series developer Piranha Bytes and its former publisher JoWood has long been... posted May 06, 11 10:20am
CRPG Risen received just two small patches on PC; unfortunately many bugs were left behind, though the overall... posted Apr 15, 11 11:39am
I'm beginning to think many reviewers and also readers of reviews feel the point of a review is to look for things to hate about a game. This is particularly inspired by my Elemental review and the sentiment surrounding the game all throughout the gaming community, but by our reviews at Neoseeker in general and the subsequent reactions to them by some folks (the rest of you are great and we dearly appreciate the love).
This is not a self-righteous 'I do things this way, everyone else does it this way -- they are dumb haw haw haw' post, it's just to shed a little...sanity on the situation.
I should preface this by saying I've never analyzed my reviews before and am expressing this as I go. It might seem like a terrible way to go about things, but it really works best for me in all aspects of life, and I think it works best for a lot of readers too, in the case of Neoseeker content.
When I review, what I take in and what I write is primarily determined by two things: capitivation and fun. They can be closely tied of course, and I use both terms loosely. The point is this: I don't look for reasons to slam a game, I let myself experience it and write impressions based on that experience. I do the same with film and music and just about everything really.
Of course, it's not that I won't criticize a game. Obviously that's necessary. But this is about organics. If after or while letting myself experience a game I find it difficult to get into, or just generally unenjoyable, I'll go over the reasons why without overanalyzing to death.
Risen comes to mind. This was a game that really blew me away. Just standing in the middle of a field was a thoroughly captivating experience. Of course I won't give a game a 9.5 because standing in a field feels awesome, but moments like that comprise a very captivating experience. I feel similarly about shooters, believe it or not -- you know, that 'one more round' saying, then three hours later you realize you're overdue for sleep.
In the case of Elemental, I really don't want to get into semantics, but I'll just say this: yes, there is room for improvement. But I stand by my review. And if you're the numerical type: that's pretty much what the 1.0 left over is for.
It's been a long time in the making, but the second patch for Piranha Byte's masterful RPG Risen has just been... posted Mar 18, 10 4:10pm
After far too many 3-6 hour play sessions, I've finally completed my review of Risen for the site:
If you don't know about it, it's a PC RPG (coming to Xbox 360 in a few months), and is a spiritual successor to the Gothic games, which are simply fantastic.
The more attentive of you will notice it's my second review, when I said the first (for The Path) would be my only one. This was due to me being a stubborn arse that refused to score games. I still hate scores but I figured to heck with it, I would quit being a jerk and take one for the team. ;)
I don't plan to ever think very hard about the scores, or even take them remotely seriously; the intelligent folks will know from reading the review whether or not it's something they want to play, I think. But you know, Metacritic yadda yadda. :P
As I mention in the review, I didn't get time to complete the game, unfortunately. It would've taken another week at least for that, I'm guessing, so I cut myself off at an appropriate time and came out with what I feel is a pretty solid review. Hard work for that one, and I'm proud. :)
Basically if you like RPGs I encourage you to read the review, and if it's something you think you might like, try the demo. And if that does it for you, buy Gothic and Gothic II on GOG! Currently the second game is on sale for $7, until Monday. I swear we're not affiliated (though that'd be nice), I just have a healthy obsession for that site.
When I'm not tired as shit, I'll upload the Risen review notes. In the meantime, feel free to click on the images here to go to the gallery I made for the game. I've a bit of a screenshot fetish you may have noticed...
Next up I'll be reviewing another PC RPG: Torchlight. Looks quite promising; I hope it exceeds my expectations, preconceptions, etc. And then another RPG, this one for DS. It's called Wizard of Oz: Beyond the Yellow Brick Road. It should be relaxing compared to what reviewing Risen has been like (Risen is relaxing, just not to review). The packaging is pretty...
After that, well, just read some excerpts from this week's meeting notes, if you're curious (these are for all reviewers):
- JU-ON: The Grudge -- Oct. 23
- Kenka Bancho
- Shank preview/interview/giveaway -- Oct. 26
- Need for Speed NITRO (DS)
- EA DS shovelware
- Dragon Age: Origins -- Nov. 3
- Assassin's Creed II -- Nov. 17
- Fort Zombie preview/review
If I'm not mistaken we're also going to be giving away a copy of Kingdom Hearts: 358/2 Days and that Mario DS RPG soon, too.
xbox 360 neoseeker related gaming related risen rpg pc
quote(via)Q. Will the hero have a consistent appearance or will you be able to customize your own? Will he be able to bat his eyelids?
The hero will keep a consistent appearance. Yes, he will be able to bat his eyelids.
Q. Will the trees have leaves or pine needles?
They will have a mixture of both.
xbox 360 pc gaming related
Piranha Bytes spiritual successor to the beloved Gothic RPG series, titled Risen is releasing tomorrow on the PC (Q1... posted Oct 01, 09 7:18pm
[image1 link=yes width=145 height=205 float=left] Talk to Australian gamers and they'll tell you the politicians... posted Aug 11, 09 6:59pm
Up until now, Piranha Bytes' PC and Xbox 360 RPG 'Risen' has been shown to us pretty well only with 'mood clips',... posted Jul 28, 09 3:46pm