Not a comic this time, just a single image. Contents are random, this image was just a test-run of in-game effects. Only actual editing would be the muzzleflash (which was taken from in-game actually and I just shrunk/moved it with Photoshop) and the blood. Everything else was done in-game.
Yeah, all in the title (for those not internet savvy, WIP=Work In Progress). If you don't feel like waiting for me to update this dump of a blog with new comics/information and don't feel like searching through it for a certain comic, head on over to my archive on Facepunch.com.
It even details a new series I'm considering beginning, as well as revealing said series' working title.
Yeah, short post, but this is pretty important stuff so eh.
If you've been around the Steam forum for a while you'll probably remember the old interactive comic. If you're rather new to the forum, you'll probably remember the second interactive comic. If you don't remember either of them, you probably need to get that noggin checked out or you're really really new to the forum (or both).
Anyways, the interactive comics are just that, interactive comics. I would go and make a comic and ask you guys what should happen next. I would then go with an idea from one of you guys for the next part in the comic and then end that with a vote and so forth.
I've recently been considering starting up another one. Why don't I just go right ahead and do it? Because if I do it will no doubt hinder how quickly I do each Ghostbreakers episode (which is already rather slow). So, what do you guys think I should do? Do another interactive comic anyways, or don't do one and focus entirely on Ghostbreakers. Ghostbreakers will continue regardless, though.
Like this if you think I should go for it, comment with your thoughts, and comment if you think I'm completely out of my mind for even considering a new interactive. Now some links to finish off the blog:
Phew, finally, after about a week of working my ass off on these, I finished my models. There are 4 of them in here, and they're all working NPCs and player models in addition to regular ragdolls. Have fun with them!
DotHHC is more or less dead for the time being (I'm focusing on Ghostbreakers) and even after I take a break from Ghostbreakers to make some other comics I'm still uncertain whether or not to continue DotHHC since I'm sure I can do much better than it, plot and theme wise. Anyways, I'm going to post up the scripts for Episodes 2 and 3 which I wrote long ago and you guys let me know what you think and if I should continue DotHHC sometime.
For those of you who liked the first one and want me to continue the series without spoiling the next two episodes for yourself (these scripts are in full detail), then let me know.
If you think I should scrap DotHHC officially and do something else when I take a break from Ghostbreakers, let me know.
Just a note: if I do ever continue DotHHC, it'll only be a miniseries, not an ongoing one such as Ghostbreakers.
Spoiler: #2: A Bad Day to be Private Johnson
3 hours earlier...
"Private!" yells Captain Hunt.
"Private, wake up!"
"Huh?" groggily says Private Johnson, pulled from his sleep back into reality, sliding into a sitting position to see the Captain standing over him.
"Suit up, son. You're going to be shipping out with Sergeant Grant and his boys at 0800." replies Captain Hunt.
"Ugh..." says Pvt. Johnson, as he tiredly rubs his forehead.
"What's going on Captain? The phones have been going non-stop, our boys are shipping out every few seconds and both the Hospital and Fire Department are out of contact!" exclaims Private Johnson.
"I have no idea, son. All I know is the city needs our help, and that's what we signed on to do. Now get moving, Grant'll get you up to speed on what you boys'll be doing." explains Captain Hunt.
"Right." says Private Johnson.
1 hour later...
"All right, gentlemen, our task is to get downtown and find out exactly what we're facing. Bravo team was due for check-in at 0600. They're two hours overdue. We're heading to their last known position to see if they're okay. Weapons free, fire in short controlled bursts and watch out for civilians. Shoot to kill." briefs Sergeant Grant.
"Uh, sir, who exactly are we shooting at?" asks Private Johnson.
"Terrorists, foreigners, zombies, who knows? They point a gun at you, they're hostile. Now get your shit together and form up. We're moving out in just under an hour." replies Sergeant Grant.
Just under an hour later...
"Load up, we're heading out! Corporal Hudson, you got the wheel. Let's go!" Sergeant Grant yells.
The team climbs into the truck and sits, as the truck makes its way toward the downtown area.
"We'll be splitting up into two teams. I'll be leading the first team, taking Corporal Richards and Private Jenkins. Our callsign will be Sierra Tango 1. Corporal Hudson will be leading the second team. He will be taking Private Jenkins and Private Jackson. Your callsign will be Sierra Tango 2." briefs Sergeant Grant.
"Sir, what about me?" asks Private Johnson.
"You, Private, get to guard the truck." replies Sergeant Grant.
A headcrab sits on the road and sees the truck coming up. Seconds later, glass shattering can be heard. Corporal Hudson screams and blood splatters all over the glass, preventing the rest of the men from seeing what happened. The truck spins out of control and flips over.
Spoiler: #3 (UNNAMED)
"Is that everything?" whispers Buck, watching the roads for any signs of movement, shotgun at the ready.
"Yeah, I think so!" calls Hugo.
"Quiet! They'll hear us!" hissed Buck.
"Sorry!" called back Hugo.
"Shut up!" glared Buck.
"... Sorry." Hugo said once more.
Buck rolled his eyes.
"Alright. You drive, I'm gonna sit in the back, make sure nothing falls out." ordered Buck.
"If we're worried about noise, how will they not hear the engine of the cargo truck?" asked Hugo.
"Oh, they will. I'm just hoping we'll be able to outrun them." Buck replied as he headed towards the back of the truck.
"Great plan." Hugo said sarcastically to himself.
Buck climbed up onto the back, shotgun ready. "Let's go!" he yelled.
Hugo fired up the engine. A burst of noise filled the air.
"Well, shit." Hugo said aloud.
He floored it, as fast as the truck would go, skidding around the corner, nearly sending Buck flying out the back. Buck sat, one arm holding the shotgun and the other onto the side of the truck, watching the street. Hugo slowed and turned the next corner, exposing the back to a headcrab in mid-leap. Buck fired, hitting the headcrab directly, sending it back to the ground. The road dips a bit, revealing a crashed police truck (from Episode 2). Hugo swerves to avoid it, stopping the truck so they can check out the crash.
In Ep4, SISSIES (Specially Inserted Soldiers that Shoot only In Extreme Situations) will appear, whom have orders to shoot-to-kill everyone in the town, zombies, survivors and even the town's emergency units.
Well, as you know since I lack the know how with Photoshop to make comics from scratch in there, I've been using Garry's Mod as a medium to deliver these comics only editing being done in Photoshop. Well, this is going to change I think. I'm going to teach myself and check out on the internet how to do some comics in the lovely tool that is Photoshop without using Gmod as a medium anymore.
So, since the only series I have going atm is Ghostbreakers (which I like very much so this is important), I need to know that once I figure out how to do comics in Photoshop, should I ditch GMod and do Ghostbreakers purely in Photoshop or should I continue using GMod with it? Comment with your opinion (if anyone actually reads these lmao).
Prepare to rot your brain and melt your eyes as you gaze upon my first comic ever. I made this quite a while ago, and my skills have improved quite a lot since then. This series is more or less dead, but I'm currently deciding on whether or not to bring it back after my Ghostbreakers "season" finishes. Sort of a filler before getting back into Ghostbreakers. However, that is in the distant future, if ever. Anyways, without further ado, onto the comic:
Note: This was before I realized the beauty of resizing. Don't rage.
Yup, that's right. I'm on my way into blogging. I'm going to start using the neoseeker blogs system to show my comics to the world. The methods I've been utilizing till this point haven't done me very well, so here's hoping this will. For now, the only way I can make comics is by using Garry's Mod and its wonderful tools, but I'm planning on learning more about Photoshop so I can make comics without the use of Garry's Mod or some other medium to get what's in my head out there. Stick around, I'll be posting two of my comics up shortly, after which I hope I can get around to making some more.
In other news, if I ever decide to stop being a lazy bastard in the near future, I may attempt to learn CSS so I can pretty my blog up a bit. That's unlikely though. I will, however, be adding a header soon. At least there's that, so get off my back. :P