BiographyStarted modding when the original Doom came out. Went nuts on the map editors with Age of Empires. Went apeshit on modding the Delta Force games. That's where I got my name. Started out as Major Mayhem, but when we had to register our player name with Novalogic, some punk stole my name. Been Rat Sass ever since.
I mod Oblivion and Fallout. Used to be a sword fighter (martial arts) so I quickly modded all the armor and weapons in Oblivion to make em real. And the guns in FO3 are ballistically accurate in my mods.
ALSO- I'm a mentor on the 3D grid world Avination. I would LOVE to do a group project, making a multi-player FO world there! Any takers? It's a modder's paradise!
InterestsLove FO3! Love it even more once I started modding it.
FONV was great as far as the faction interaction goes and weapons were more realistic than FO3 but those mutants looked goofy, the BOS was a buncha wussy punks and though the world was bigger, I felt like I was being funneled into a quick main-quest wrap-up.
FO3 is the schnitz! It looks and feels post-apocolyptic. And who doesn't love Three Dog? :D
SignatureVeni Vidi Imbibi
(I came, I saw, I drank)
|Recent ActivityView More|
|Rat Sass started a discussion titled "Question about Civ5" in Sid Meier's Civilization V|
|Rat Sass reached level 4 on neoforums - "not-such-a-newbie" with 35 posts|
|Rat Sass started a discussion titled "35 Lb Swords and other silliness" in The Elder Scrolls IV: Oblivion|
|Rat Sass started a discussion titled "BigTown is... Langley" in Fallout 3|
|Rat Sass reached level 3 on neoforums - "Neophyte" with 20 posts|
|Rat Sass reached level 2 on neoforums - "newseeker" with 10 posts|
- NY, USA
- Joined Mar 19, 2013
- industrial designer
- Profile views 704
- Number of logins 78
- Forum Posts 38