H'okay, another late review. The game came out Wednesday, if I'm not mistaken, but I didn't get the game until that evening. So considering that and other work, I'd say I published it in a decent time frame -- without you know, not sleeping, eating, and all that. Anyway, The Saboteur isn't what you'd call super popular, considering the other holiday blockbusters we've got out now.
Still, it's not a bad game. Worth checking out if the review sparks an interest. Here's an excerpt:
quoteGoody, goody, killing Nazis in black and white! Er, yeah. For the full review, grab the link below. Otherwise, goodnight!Sean Devlin is presented as our protagonist in a hasty introduction. Within the first few minutes of play, we understand the Irishman is a heavy drinker and lover of fine women, no matter what circumstances life puts him in. After a brief mission to kick things off, a lengthy prologue rewinds three months to show players how the smart-mouthed hero wound up in the Nazi-occupied Paris. Being the wholesome Nazi-hater that he is, Sean wastes no time in exacting revenge against German forces and inspiring the locals. Ever since Sean's life took a dramatic turn in the playable flashback sequence, the game goes black 'n' white. This carries over to present day, and the lone saboteur must inspire the people of France to fight back against their oppressors.
The game feels like the artsy love child of Grand Theft Auto and Assassin's Creed, a marriage of open-world freedom and stealth. Sean can wreak havoc on Nazis and civilians alike, be it punching / shooting randomly at pedestrians or grabbing the driver from a passing vehicle before zooming away in it to run some poor Parisians over. As with GTA, the gaping opportunities for mayhem provide another source for entertainment that inevitably winds up distracting the player from main missions.
LINK: The Saboteur (Xbox 360) Review
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