Machienzo's Fallout 3 page

Apr 20, 11 6:47pm
Deemed my favourite game of all time; along with New Vegas. Fallout3
Machienzo blogged
Dec 19, 09 12:48pm

I'd have a picture here to accomodate this post, but unfortunately, this computer has some restrictions on it. Bah.

A bit of a while since my last blog post. Currently in Oporto/Porto in Portugal. After Japan, we visited Frankfurt in Germany and then Barcelona in Spain. During our time in Spain, we managed to catch a glimpse of the football game staring FCB versus Espanyol. It ending 1-0 to Barca from a penalty.

The entire trip so far has been, well to sum it up quite nicely, cold. Averaging 6 degrees, I'm not quite used to the weather, especially seeing how Australia is climbing to as hot as 40 degrees celsius.

To all those wondering if I've found anything else Monster Hunter related out of Japan, the answer sadly is no. The places we've been to really don't have too much technologically. It has left me yearning to be back home actually. Through these travels, I've suddenly gotten this great urge to play some of my old games again, especially Left 4 Dead and Fallout 3. My god, I wanna play Fallout 3 so much. I am very eager to see the release of Fallout: New Vegas.

One of the things I can look forward to during this journey is America. To be frank, I've actually started to get over Portugal, and pretty much Europe in general. America is what I'm really looking forward to. I guess a major contributing factor would be the language barrier. Seeing as how everone speaks differently here, it makes things slightly harder.

Also, as soon as I get back, I will definitely be buying a damn PS3 and L4D2. That's all for now. My fingers are frozen cold atm.

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Sep 17, 09 10:24am
Still playing it every night after the past 5 months. Fallout3
Machienzo blogged
Aug 10, 09 8:27pm

So this video is what I did over the weekend. I'm really proud of it, and wanted to bring it to as large an audience as possible. It is the product of about 12 hours of hard labour, and previous 'draft' which received some feedback. For more information, please read the Project Info section.

The choice of the song "Your Eyes Open" was partly due to the song being just so good that I wanted to make a 'tribute' video with it on impulse. However, certain symbolism can be (possibly) identified within the lyrics that I thought would also relate to the game, which also influenced my decision to use it. As can be seen below in the lyrics excerpt (See Lyrics), phrases such as a 'lonely road' obviously can indicate the emptiness of once filled streets. Other parts such as "Morning Comes and you don't want to know me..." might be considered from the perspective of the enemies of the Lone Wanderer, all of them meeting a gruelling fate due to the 'cunningness' of the Vault Dweller. But mostly, as is indicated in the title, the main message is to open your eyes to the Capital Wasteland, to watch and realise what the world is like in the universe. In a sense for those to 'wake up' to the world around them. Meh, maybe I'm making all this stuff up. The point is to watch the video and give feedback. ;)

"War. War never changes. Since the dawn of human kind, when our ancestors first discovered the killing power of rock and bone, blood has been spilled in the name of everything, from God to justice to simple, psychotic rage.

In the year 2077, after millennia of armed conflict, the destructive nature of man could sustain itself no longer. The world was plunged into an abyss of nuclear fire and radiation. But it was not, as some had predicted, the end of the world. Instead, the apocalypse was simply the prologue to another bloody chapter of human history. For man had succeeded in destroying the world - but war, war never changes.

In the early days, thousands were spared the horrors of the holocaust by taking refuge in enormous underground shelters, known as vaults. But when they emerged, they had only the hell of the wastes to greet them - all except those in Vault 101. For on the fateful day, when fire rained from the sky, the giant steel door of Vault 101 slid closed... and never reopened. It was here you were born. It is here you will die. Because, in Vault 101: no one ever enters and no one ever leaves."

Music is Keane's "Your Eyes Open". This is the final version of project and will not be subject to future revision. I am very happy to see how this turned out, and a lot of effort was made into ensuring that each scene managed to hold an adequate frame-rate. Multiple versions of each scene were shot, and archived into a mass collection for future use.

Project Info
- Over 100 clips where recorded.
- Everything you see was done from scratch. Each scene is entirely my own work.
- Scenes were shot using Fraps, and the in-game console.
- Around 90%+ of all clips filmed were used within this.
- Over 7 hours went into filming locations.
- Over 5 hours went into processing the video.
- The production process only started one day prior to filming, with the impulse decision to create a video tribute whilst listening to this song.
- Filming happened over the timespan of two days.
- Another one of Keane's songs, "Somewhere only we know", was originally considered to be this videos main song.
- No mods were used to enhance this project.
- Project was made using only Windows Movie Maker for Windows XP

Disclaimer: This song is copyright to the band Keane, and I do not own or claim to own that song. All credits go to them. For more info, visit their website!

Well it's a lonely road that you have chosen
Morning comes and you don't want to know me anymore
And it's a long time since your heart was frozen
Morning comes and you don't want to know me anymore
For a moment your eyes open and you know
All the things I ever wanted you to know
I don't know you, and I don't want to
Till the moment your eyes open and you know

That it's a lonely place that you have run to
Morning comes and you don't want to know me anymore
And it's a lonely end that you will come to
Morning comes and you don't want to know me anymore

For a moment your eyes open and you know
All the things I ever wanted you to know
I don't know you, and I don't want to
Till the moment your eyes open and you know

For a moment your eyes open and you know
All the things I ever wanted you to know
I don't know you, and I don't want to
Till the moment your eyes open and you know

playstation 3 xbox 360 pc gaming related fall machienzo project youtube keane
Machienzo blogged
Aug 7, 09 5:23am

Fallout 3 is a game known to be nothing short of spectacular. It's amazingly open-ended gameplay and almost limitless replayability, plus the vast amount of exploration and combat which the player can partake in, is something of which other leading developers should take note of. Building up further on their reputation, a number of high-quality Downloadable Content Packages have been made available to the public, all of which have been released on-time as promised, and also with the addition of quick amendments of 'some' problems by the Bethesda Development Team. There are now 5 different DLCs for Fallout 3. Operation: Anchorage, which lets the Lone Wanderer experience the amazing battle simulation of the Anchorage Reclamation in Alaska, 2077. The Pitt, where the Lone Wandered travels all the way to Pittsburgh to save a city full of slaves from disease and (of course) slavery. Broken Steel, where the Brotherhood of Steel manage to resurrect the Jefferson Water Purifier and begin to restore order to the Capital Wasteland. Point Lookout, where the Lone Wanderer travels to a swamp-folk infested place full of weird cults and a creepy swamps in the midst of Maryland. And now finally, Mothership Zeta, where they'll be onboard an Alien Mothership vessel after receiving an ominous radio signal from the vicinity of a crashed Alien spaceship called Recon Craft Theta.

"Defy hostile alien abductors and fight your way off of the massive Mothership Zeta, orbiting Earth miles above the Capital Wasteland. Mothership Zeta takes Fallout 3 in an entirely new direction – outer space. Meet new characters and join with them in a desperate bid to escape the Aliens’ clutches. To do so, you’ll wield powerful new weapons, like the Alien Atomizer, Alien Disintegrator, and Drone Cannon, and deck yourself out in brand new outfits, like the Gemini-Era Spacesuit and even Samurai Armour." - Bethesda Studios Official Description of Mothership Zeta

The game starts off where the Lone Wandered intercepts an eerie broadcast signal from the Mothership. Investigating it leads them to the crash site for Recon Craft Theta. Upon approaching this site, the Lone Wanderer is suddenly captured by the Mothership above and transported into the bowels of the ship, captured by hostile aliens and subject to strange sorts of experiments. Thus, the adventure begins with the Lone Wanderer attempting to escape from the ship, meeting different people along the way, some even from Earth's past, having been cryogenically frozen for years, that is until the Lone Wanderer frees them.

Upon the ship, aside from the main objective of escaping from the clutches of the Extra-terrestrials, you'll be able to collect a number of 'Alien Captive Recording Logs' and discover the reasons behind the capturing of yourself and so many others over the past thousand years. These collections will provide numerous moments of satirical and dark humour, such as when the aliens try to pump information out of an innocent Brahmin, only being met with primitive responses, or the disturbing log of a captive pleading for his arms to be re-attached.

The characters which the Lone Wanderer encounters within the ship are really just a bunch of misfits, unlike what was expected from what Bethesda stated. There's a woman named Somah (from the present), a young girl called Sally who was abducted from when the bombs first were dropped over 200 years ago, a soldier from the Anchorage war, a Cowboy Sheriff from the Midwest, a Japanese Samurai and a Astronaut from the Gemini Space-Era. There are no signs of a past US President or even Elvis as some people had hoped, and the mood is slightly different from what had been initially imagined after the prospect of 'meeting people from the past'. Overall, this cast of characters, while slightly restrictive in it's own sense, is a lovable bunch who you’ll definitely learn to love and enjoy the company of, as well as provide more than ample enjoyment (and backup) throughout MZ.

The entire DLC is basically much like the Anchorage simulation, just as Bethesda stated. There is really only one large branching quests and no side-quests outside of the ship, which is much of a let-down since the release of Point Lookout and Broken Steel. The main focus of the DLC is action based, not exploring as was encouraged within Point Lookout, although a certain amount of exploration anyway is employed within the ship (it’s simply massive in size!). Enemy Aliens and Abominations within the ship are plentiful and are especially tough at times, what with their advanced technology which allows them to carry strong personal shields against weapons fire. Low-level players will definitely feel overwhelmed by the difficulty of the combat.

The entire environment of the ship, while showcasing very convincing alien technology, still retains that 50's feeling that the world of Fallout tries to capture. You'll venture through numerous sections of the ship, each part very fun to explore through, as different things happen to the Lone Wanderer as he discovers different pathways out of the ship. A few notable places include the Waste Disposal, where the Lone Wanderer can find numerous pieces of junk of some value, but the events of which lead to that area are unpleasant. The Cryogenics Lab, where thousands of frozen 'specimens' can be seen, and even some defrosted to exact their revenge on their captors. There is a Maintenance area where alien robots are manufactured to protect parts of the ship on a neat conveyor belt that you’ll have to destroy to progress inside of. You'll also be able to walk outside the ship in the middle of space, but only if you have the right apparel. The entire site is rewarding with a different, yet quirky section to discover. And what Alien ship wouldn't be complete without a Death Ray? With the Death Ray (specifically in the Death Ray Hub), you can test out the Death Ray yourself and even aim it towards the Earth, experimenting with this dangerous technology can only be so much fun, yet there are surprisingly no adverse effects from shooting a large energy beam towards the face of the earth.

Towards the end of your journey upon the ship, you'll find yourself within the Bridge, possibly the most important section of any Alien Spaceship. Here, you'll be able to experience the game's climactic final battle, in which you are to defeat another Alien Spaceship in an attempt to save yourself from destruction. This particular part is definitely the most fun, despite it being rather simple. You have 3 controls for the power distribution for your ship and one for firing the Death Ray at the attacking ship. Power distribution is easy, you have Shields and the Death Ray, and the choices of Increasing your shields but lowering your Death Ray power, increasing your Death Ray power by lowering your shields, and balancing both out. This sequence it very action packed, and feels much like a sequence out of Star Trek. Each hit you take will see sparks flying and small explosions throughout the bridge, and even your companions (who are taking up posts to aid in your command of the bridge), will stumble and even succumb to the deadly force of the enemies death ray. You’ll get neat status reports (Shields down to 50%!) to also add to the effect. You can definitely be caught up in the entire moment. Your efforts will finally be rewarded with a spectacular explosion of the enemy ship, which you can admire as it breaks apart in an awesome fireworks display.

Overall, this DLC is a very action packed experience, with long and slightly tiring progression throughout the bowels of the ship. The entire sequence, while very enjoyable and playable, is a slight disappointment since what has been experienced within Point Lookout and Broken Steel. There are no side-quests, which mean that once you've finished the quest, that's it. You can't find any aliens throughout the Capital Wasteland, and you can't experience anything related to Mothership Zeta while on land (with the exception of being able to return back up to the ship). What’s more, a huge section of the ship suddenly become inaccessible after completing the DLC, which makes it extremely frustrating for those who have missed some Alien Captive Recording Logs (needed for an Achievement) or hoped to still have fun wandering throughout the ship. However, the ending battle is probably something which redeems this game and it's slightly lacking content. After all this time, you'd probably expect Bethesda to take another bold step forward and try packing even more content within these releases, but it seems technically that they’ve taken a step back. That they’ve gone smaller rather than larger. Certainly it could have been possible to add a few extra quests to spice up this DLC that much further, but seeing as how there is no sign of such; it is quite a let down.

Overall, this game would not be one of Bethesda’s best out of the content released to date. Although it is slightly better than the first two packs (Operation: Anchorage and The Pitt), it still had a bit of a reputation to live up to, which it did slightly fall short of. Whether or not this DLC is recommended, like any of the DLCs available, of course it would be recommended. However, it is in this reviewer’s personal opinion that Broken Steel and Point Lookout still maintain priority over others, in that given the choice between those and Mothership Zeta, it would generally be advised to choose the other two over this. With that being said, Mothership Zeta is still an immensely enjoyable segment which Bethesda should be proud of. They’ve certainly shown others of their ability to create top-notch content, readily available to gamers without delays or lapses in quality.

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Machienzo blogged
May 27, 09 8:11am

Seems like my blog gets few comments on it. So now I ask you all, what makes a good blog post. What qualities does it need in order attract a vast audience and encourage loads of comments? Should I stop talking about my day and focus on other things? Should I advertise it more? What? What the hell do I do!?

Today in school, we had the commissioning of our new bishop. A woman. That's fine. I've nothing against women. We also got given out Swine Flu notices (H1N1 Influenza) warning us that if we have, or have been in contact with a person who has been to areas such as Mexico, America, Europe, Africa, Japan etc within the past month, to quarantine ourselves for 7 days or so to see if we have contracted Swine Flu. Oh, I just remembered that I saw this picture in Loungin's Funny Picture thread which I 100% agree with.

Well tonight, I have another late night of Fallout 3 planned. I have to get The Pitt finished tonight. Maybe I might install Broken Steel afterwards. Or maybe play some Left 4 Dead. Who knows. But then again, I think I should really get my 8 hours of sleep at least once this week.

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May 27, 09 5:04am
Extremely addictive. This is a fantastic game which showcases the brilliant combination of FPS, RPG and Open world gameplay. Fallout3
Machienzo blogged
May 25, 09 7:21am

Alright, another day, another late night with Fallout 3 planned. I've just installed The Pitt and plan on playing it late tonight. I always seem to play till 1, and it's such a shame seeing as I have to wake up at 7 for School. Fortunately enough, I've been blessed with unbelievable amounts of energy. I just never feel tired from 6 - 5 hours of sleep.

So today was a Monday. Glorious Monday. Why do people hate Mondays? I had a debate in Economics, but my team lost. More on that here. I had to talk about how Communism is great. I mean seriously, Rome was right in saying that it was a losing battle. However, I was calm and collective. Maybe a bit too calm, but I still had 'fun' in a sense. Everyone else was stressing out about it that it was quite humorous.

I've also got an English Assignment coming up. Well, actually an Oral Assessment. I've decided (though this is yet to be approved) that I'm going to do a Persuasive Speech as Osama Bin Laden on trial for his actions of terrorism. In this, I will try to persuade my audience that my killings where justified and done so in order to gain attention for a much wider cause.

That's all for now. Short I know. I'm in quite a rush to do stuff atm.

other musingsthoughts gaming related fallout 3 school assignment work
Machienzo blogged
May 23, 09 1:32am

Oh wow, I just missed two days of blogging. What the hell is going on you might wonder? I'll try not to forget next time. So today so far has been quite interesting. As you may already know, Monster Hunter Freedom Unite has finally had a demo released in America. Unfortunately for myself, I'll have to be waiting a few extra days for it to release to the rest of the world. Damn it, why do American's get things first? Well, at least we Australians don't get bogged down on quality. Here's an example you may find a bit trivial, but think back to Metal Gear Solid 3: Subsistence. Americans got their game on time, and also had the opportunity of ordering the special edition version of it including the Secret theatre and other goodies, only if they pre-ordered it. Now Australia/Europe, had a delay in the release of their game. However, to compensate for this, they got the extra content regardless of how 'limited' it was for the US. A good deal in my opinion. Another example involving Metal Gear, MGS4. Notice the differences in the quality of the Boxart in comparison to the Japan, US and Europe? My thoughts would be on how terrible the US version looks. I would much rather prefer the nice Yoji Shinkawa Artwork.

Oh, I also got Operation Anchorage to work on Fallout 3. At the same time I tried to install The Pitt. Unfortunately, on my way to Bailey's Crossroads, I encountered some Raiders and used VATs on them. The game suddenly froze and I had to restart. Seems that with The Pitt, things like that can happen. So I had to uninstall it and now I'm afraid of using VATs again. Well, actually I got over it after successfully managing to get stuck into the Anchorage Simulation, but now I'm scared that The Pitt will screw up my game now. :(

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Machienzo blogged
May 20, 09 6:56am

The rain still continues here at the moment. It's been pouring in the past few hours. Funny thing really, it got so flooded to the point where the school actually sent out an email to all parents advising them that if they wish to get their children out early, they may do so. More on that later.

Life and Faith
With L&F first up, today's lesson was meant to be the religious one. Strangely enough, our teacher was absent, so we spent the lesson with a Substitute watching a video about surrogacy and embryos and all that stuff. We had to fill out this sheet asking questions about the video, and I'm am just so surprised I managed to last about 80 minutes through that shit.

Maths. Maths, Maths, Maths. What can I say really? It's much too easy now. While the entire class was going through questions on their worksheets, I spent the majority of the lesson reading through Fallout Wikia printouts on various things such as Anchorage Front Life and Fallout 3 General Tips, List of Perks, List of Skills and so on. So in otherwords, I spent my Maths reading through gaming articles. It's not that bad really, I had already finished what everyone else was attempting, about last week really.

English was alright. We watched a video of Martin Luther King and Malcolm X's speechs and compared the two. It actually went by pretty fast. It was also about near the end of the lesson that our teacher received a phone call and had to leave us for about 15 minutes to attend to some mysterious 'incident' in his office. He wouldn't tell us what. While he was gone (we were stuck with another sub), a school-wide message notified us about students wishing to leave early due to the exceptionally bad weather. This got everyone slightly confused.

At lunchtime, things were a bit hectic. Students could be seen all leaving and others walking to the Student Reception to get ready to leave. While I ate lunch with some friends, we all discussed what was going on. It seemed kind of eerie at the time, as the school was about 1/4 of the amount of people usually by then. My brother managed to earn us an early trip home by sneaking a call to our Mother. Unfortunately for us, we soon found out that our public transportation (Trains) were down at the time, and we would have to find alternative transportation home. Thankfully for us, we had a friend offer to take us home.

It was quite funny at the office. Receptionists were very insistent on ensuring the parents that this was not in any way an evacuation. I laughed at the concept which was obviously giving the receptionists a little bit of stress. Soon enough, we went to our final class, awaiting our call from the student reception about our friend's parents ready to take us home. We had Chemistry.

With such a hectic day, there were only about 5 (including myself and my brother) present at the lesson, soon to be 2 with myself and Adam leaving and another organising arrangements. Damn, Chemistry will just have to wait another day. =/

We'll, we got home about 2 hours earlier than we normally would. YAY! I managed to sneak about half-an-hour of Fallout 3 before Dad got home, and am eager to actually start Operation Anchorage for Fallout 3. I only managed to get it installed, but I am yet to see if it will actually work/activate on the game yet. Best of luck.

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