DarknessTheReaper's achievements in Portal 2
Perform 2 aerial gestures before touching the ground in co-op
Aug 12, 13
Complete the first Hard Light Bridge test
Sep 9, 12
Place a cube on a button without touching the cube
Sep 9, 12
Take GLaDOS' escape advice
Sep 9, 12
Celebrate your cooperative calibration success
Sep 9, 12
That just happened
Sep 11, 12
Save a turret from redemption
Sep 9, 12
Make a break for it
Sep 9, 12
Stand in a defective turret detector
Sep 9, 12
Press the button!
Sep 9, 12
This is that part
Sep 12, 12
Complete the first Thermal Discouragement Beam test
Sep 9, 12
Survive the manual override
Sep 9, 12
Reunite with GLaDOS
Sep 9, 12
Taunt GLaDOS in front of a camera in each of the five co-op courses
Locked
Complete all test chambers in the Hard-Light Surfaces co-op course
Locked
Dance in front of a turret blocked by a hard light bridge in co-op
Locked
Complete all test chambers in the Mass and Velocity co-op course
Locked
Examine all the vitrified test chamber doors
Locked
Do the same test twice
Locked
Drop your co-op partner in goo while they are gesturing by removing the...
Locked
Find the hidden signal in one of the Rat Man's dens
Locked
Enter 4 different portals without touching the ground in co-op
Locked
While playing co-op, hug 3 different people on your friends list
Locked
Perform all 8 gestures of your own volition in co-op
Locked
Never lose a cube in Chamber 6 of the Mass and Velocity co-op course
Locked
Place a portal under your co-op partner while they are gesturing
Locked
Complete all test chambers in the Excursion Funnels co-op course
Locked
Complete Test Chamber 10 in 70 seconds
Locked
Find the hidden companion cube in co-op test chamber
Locked
Show that pit who's boss
Locked
Complete Chamber 3 in the Hard-Light Surfaces co-op course using only 5 total...
Locked
Find a hidden portrait
Locked
Break the rules in Test Chamber 07
Locked
After completing co-op, complete Calibration Course online with a friend who...
Locked
Use an Aerial Faith Plate to launch a turret
Locked
Win 3 co-op games of rock-paper-scissors in a row
Locked
Catch a blue-painted box before it touches the ground
Locked
Discover the missing experiment
Locked
Break 11 test chamber monitors
Locked
Complete Course 4 with neither you nor your co-op partner dying
Locked
Master the Propulsion Gel
Locked
Never lose a cube in Chamber 6 of the Mobility Gels co-op course
Locked
Carry science forward
Locked
Complete all test chambers in the Team Building co-op course
Locked
Solve 3 co-op chambers in the Mass and Velocity course in under 60 seconds each
Locked
Master the Excursion Funnel
Locked
Master the Repulsion Gel
Locked
Complete the first Conversion Gel test
Locked
Refuse to solve the first test in Chapter 8
Locked
Complete all test chambers in all courses of co-op
Locked
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