The fourteenth round saw a short list of reviews facing off for the win, though that's not to say it was any less exciting! With quite a split round of voting, the result was no less than a four-way tie. Emerging from the group to claim the prize, Vergil Ties and his review for The Bouncer. Giving the beat-'em-up title a low score, he discusses how it may have great graphics, but that it lacks anything decent in the way of more vital elements such as plot and gameplay.
The BouncerScore: 1.0/5 Genre: Action Adventure Dreamfactory were way too busy jacking it to the graphics to actually program a video game. The Bouncer is a colossal failure and a waste of 2+ hours.
quote Vergil Ties
The Bouncer is one of those titles that Square are – or ought to be – embarrassed with. It was a piece of shit through and through with a laughably crap story and lackluster gameplay that failed to titillate the senses. Now, this was back during the PS2's launch, which wasn't exactly its best time, and there was pressure to make it seem like the next big thing in gaming. The Bouncer was meant to showcase the PS2's power, and while it certainly had some nice graphics, the game was a piece of shit. Don't ask me why people like it, because then I'll have to explain how people can stomach about half the shit on MTV, and I'm not that *bleep*ing smart! But enough procrastination – let's dive into this putrid pile of piss that verifies the fact that graphics do not make a game!
Bare witness to a damsel in distress plot, as our main character, Sion, and his bouncer buddies, Volt and Kou, all have to rescue Sion's good friend, Dominique, from a solar energy corporation. There. That's your entire story.
The unlucky number thirteen sees our latest round off, and just after Halloween (plays X-Files tune in the background). Though the latest round of Articles of Excellence has been anything but unlucky for Dark Moor, who's achieved yet another win with their review of Resonance of Fate. If you don't mind graphics that won't get Avatar fans wetting their pants for a second time, Dark Moor praises the RPG for great gameplay and for stepping away from the typical structure you've come to expect from the genre.
Resonance of FateScore: 4.5/5 Genre: Fantasy RPG If you're getting sick of RPGs that follow the same formula set by Final Fantasy and don't mind average quality graphics, give this a spin. You won't be disappointed.
quote Dark Moor
Resonance Of Fate is a JRPG that actually manages to break the mould by presenting itself... a bit differently from its competition. You got your normal towns and townsfolk, and random encounters, but that's about all that stays traditional. The battle system, world map and characterization will surprise you with the execution and presentation, and believe me when I say... it's nothing to be afraid of.
I can't quite say that the story was that good. It starts off interesting, but then it evolves into a mess. Basically, the world is polluted and as a result, everybody flees to the Tower of Basel, which has some sort of purification shield. Unfortunately, it malfunctions and most of the tower is left polluted by poison. Let's skip to our heroes, Vashyron, Zephyr and Leanne - they're hunters who take down monsters for cash, and... I don't know, there's some philosophical stuff about existence and... you know what, I stopped paying attention in the second half, because it just hits you with a whole lot of stuff through some long winded speeches, but when it's delivered, it all feels like a barrage of scrunched up paper; not enough depth to actually mean anything significant. Rather, it's just confusing and awkward.
It's quite disappointing, because the first half was excellent. There wasn't much of a story to screw up; it was just three workmates who acted like best friends, and a fair amount of hilarity ensues throughout.