Round twelve of Articles of Excellence sees the snag of a two-in-a-row win for upcoming regular reviewer Polarity. Despite votes being spread among several worthy contenders, Polarity won it out with his Prince of Persia review. Describing it as a change of pace, Polarity gives it a decent score because even though it has some flaws, it still brings a solid meal to the table.
Prince of PersiaScore: 4.0/5 Genre: Action Adventure Prince Of Persia 08 isn't much like the Sands Of Time trilogy; rather, it focuses more on platforming and collect-a-thons, the latter of which, I thought was extinct long ago...
Having gone through the Sands Of Time trilogy a few times in my short lifetime, to see a completely different prince starring in a game that's called Prince Of Persia was a little bit of a shock to my system, as he looked so different.... I suppose this is how the fans of the older games on DOS felt after seeing the redesigned Prince for the Sands Of Time trilogy. But in any case, with change, has to come lowered expectations - we can't expect the same sort of thing we got with the Sands Of Time trilogy, and in a way, we expected correctly. Prince Of Persia 08 isn't much like the Sands Of Time trilogy; rather, it focuses more on platforming and collect-a-thons, the latter of which, I thought was extinct long ago... I guess somebody at Ubisoft thought to bring them back. But does this change make the game worthy of the name "Prince Of Persia"? Yes, I think it does, but that doesn't excuse some of the problems found throughout.
The game starts with a different looking Prince - who isn't actually a prince, but nevertheless, we're never given a name for the guy, so... why not call him Prince - out in the desert, during a sandstorm looking for his donkey who has the King's ransom in stolen gold. He runs into Elika, who is fighting off two guards. After a bit, they enter the Temple Of Ahriman, which has an evil entity called Ahriman, and his legions of minions known as the Corrupted, sealed inside a room, though that doesn't last long, because Elika's father, the king, cuts down the Tree Of Life, setting Ahriman and his minions free, and corrupting the world around them.
Eleventh round over in Articles of Excellence and another winner is crowned. Unable to win the majority of votes last round, Polarity not only scored votes for multiple reviews but won with one too. Giving a kinder score to a game that also won two weeks ago, Polarity's review of Final Fantasy XIII describes a game that picks up the slack a bit, but still isn't hitting that high note they've come to expect from the series.
Final Fantasy XIIIScore: 3.3/5 Genre: Fantasy RPG Final Fantasy XIII had a rocky start with low difficulty and a convoluted storyline, but if you stay with it, you'll actually have a bit of fun with it, and feel a lot more challenged.
Final Fantasy and myself haven't been getting along for years now. Since Final Fantasy X2, I just can't seem to see Final Fantasy in the same light I saw it in when I first played Final Fantasy VI on the Super Nintendo at the tender age of six, and continued on with the series as I grew up and started supporting Sony instead of Nintendo. Don't get me wrong, Final Fantasy X2 and XII had good intentions, but the storylines just weren't engrossing enough, and neither were the characters. But at the very least, they weren't terrible games; just lackluster in comparison to the rest of the series, as is this game right here, Final Fantasy XIII. It, too, has good intentions, but it doesn't quite meet those expectations. Now, this is a bit more like it, at the very least, but... I don't know, it just doesn't feel as good as it should've.
For instance, the storyline was a bit convoluted. It wasn't the easiest to follow if you weren't paying a lot of attention to the cutscenes. There is a lot of talk about L'Ci, Fal'Ci, the Sanctum (which is Final Fantasy XIII's equivalent of the government), and a bunch of other stuff that only makes sense if you pay attention to the cutscenes. There is quite a lot to take in within the first 25 hours before it decides to downplay the story almost completely, which makes the pacing seem extremely off.