The year is 2025. The optimism and harmony of the 2010s were completely eradicated by 2020. A global crisis loomed. Food shortages sparked riots, currencies plummeted, fuel reserves dwindled, and oil-producing nations began to ration what remained. It is a dark future. Governments earmarked money for humanitarian efforts, overseas security, and intelligence services which, over time, found its way the coffers of a small group of Private Military Companies (PMCs). These three private armies (Valor, Raven, and S.V.E.R.) then began to recruit aggressively. Soldiers without a country, the contractors fight wars that never happened. This is the nature of the Shadow War.


Players join one of three PMCs fighting each other in a shadow war and can either become skilled operatives or rank up to eventually command their private army to victory. Featuring unprecedented online action of a scale never before devised with player controlled strategic assets such as calling in air strikes, mortar barrages and parachute insertions; the persistent Shadow War in MAG keeps players coming back for more.

Utilizing a sophisticated ranking system and chain of command model, MAG manages the large number of players by breaking them down into squads of eight players. Players climb their way up the chain of command to take control of their 8-person squad, then 32-person platoon, and ultimately a 128-person army.


  • Unprecedented Action - For the first time ever, fight 256 real player battles in hi-def online combat for contracts around the world.
  • Command Structure - Rise through the chain of command, earning the right to lead an eight-man squad, 32-man platoon, and even command a full 128-man army.
  • Persistent Shadow War - Each battle victory or loss contributes to your PMCs world standing, moving them on the offensive or pulling them back to the defensive.
  • Choose an army - Three distinct PMCs from which to choose from, each with their own storied history, personality, and style.
  • Customization - Customize your character and begin to pursue a wide variety of combat specialties. Become an elite fighter or a general of an army.

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MAG 1.07 patch released

Mode modifications, improved patching scheme, better performance

Aug 12, 2010, by Sean Ridgeley | 7 comments
MAG patch 1.06 released

Tons of changes, additions here shortly

Jun 08, 2010, by Sean Ridgeley | 4 comments
Free MAG "Fast Attack" Gear Pack will "make marksmen swoon"

New goodies coming shortly

Apr 22, 2010, by Sean Ridgeley | 1 comment
MAG's free DLC, double XP weekend around the corner

Trooper Gear Pack hits tonight

Mar 25, 2010, by Sean Ridgeley | 0 comments
MAG 1.04 patch release incoming

Plus bonus armors available now

Mar 11, 2010, by Sean Ridgeley | 1 comment
MAG 1.03 patch released, biggest yet

"Dramatic" update revamps all weapons, fine tunes balancing, more

Feb 25, 2010, by Sean Ridgeley | 3 comments

Latest Activity

Nov 5, 12 7:58pm
IT IS AWSOME!!!!!!!!!!!!!!!11 MAG
Sack boy
Aug 20, 11 12:19am
Looks Alot Like Home Front MAG
Jul 30, 11 7:14pm
Massive Action Game it is... I love this stuff! MAG
Oct 7, 10 8:12am

Zipper Interactive's better known work has always been focused around the iconic SOCOM...

May 15, 10 9:39pm
The game broke on me. That pisses me off. MAG
May 3, 10 8:17pm
added 14 new screenshots
Jan 23, 10 12:13pm
Great game, basic but addicting. MAG
Jun 4, 09 5:09am
added 11 new screenshots
Jun 4, 09 1:21am
added 3 new concept art
May 1, 09 10:35pm
added 13 new concept art
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Release Dates
  • North America: Jan 26, 2010
  • Europe: Jan 28, 2010
  • Australia: February 2010
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Collections Summary
51 own | 18 want | 3 completed