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Kingdoms of Amalur: Reckoning

  • Released on Feb 7, 2012
  • By 38 Studios for PC, PS3, Xbox 360

Kingdoms of Amalur: Reckoning User Reviews

4.0

I'll determine your fate by being your errand boy

Summary:

The Introduction:
Whenever a new WRPG is released that I'm even remotely interested in, I make sure that I have enough time to actually play through a significant portion of it – there are huge worlds contained in these games that need exploration, and through this, I will be sucked into it and the next time I blink, it'll be too-late-to-go-to-work o'clock. Sadly, that's not the case with this one. Kingdoms Of Amalur: Reckoning is a single player MMORPG that puts in no effort to absorb the player into its world. Instead, it does everything in its power to keep you out. No, it isn't a terribl...

9.0

This game's fate is sealed... as a great one

Summary:

*note that the screenshots are of the console version and not the PC version - there's a difference in how the look of the commands are laid out. The console version has the four face buttons while the PC version has the ten numbered keys. Now onto the review*


I've always thought of EA as a wildly inconsistent publisher. Seeing the EA logo on games' boxes make me think of three things - it'll be excellent (Dead Space), it'll be too mediocre for words (Dante's Inferno), and goddammit will you stop milking this already (Madden). That's discounting any thoughts of first day DLC that's actually ...

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