Kingdom Hearts: 358/2 Days User Reviews
After dropping Kingdom Hearts 2 on shelves, Square-Enix's plans for the series involved developing a number of games to better explain the cluster*bleep* that was the aforementioned game's story in order to set up the events of Kingdom Hearts 3, likely in an effort to keep it as light on exposition as possible. Why there are separate games on the Nintendo DS, 3DS and Playstation Portable, I'll never know, nor do I want to know, but one thing is for certain – these portable titles got off to a rocky start with this one, 358/2 Days. This game sets out to explain why Roxas had defected from Or...
Well, I recently got in Kingdom Hearts: 358/2 Days from gamefly. After a week of a pretty much nonstop playthrough of the game, I felt it deserved a review. So, without further adieu, let's equip our Pandora's Gear and refresh Sora's memory in the detailed review...
Now, let me first talk about the graphics. They are a tad blocky during gameplay and normal cutscenes, but I suppose that's to be expected with a DS game. The surroundings and landscapes are beautiful quite a bit of the time, but at others the background is bland, dark, or just flat-out boring. Some of the locations are unimagina...
Lots of good mission
It was a good length long
Lots of good creatures to battle
Hard to grasp story mode
Some missions got boring
Heartless kept repeating
Lets start with the panels. At first I found there were not enough, and so it got difficult. But that made the game even better. Though, as you progress you get more and more room for panels. These panels made room for cool combos and level ups. Sometimes I thought that some panels took up too much space but it didn't bother me that much.
Magic: I found magic more useful in this game than other Kingdom Heart games. The cures were very very helpful. Now what I mean by they were more useful is that they were more monsters that were affected by magic then regular attacks.
Keyblades: Oh I loved ...
~The game provides an excellent source of background information that better explains some of the events in Chain of Memories and Kingdom Hearts II.
~The graphics and cutscenes take the DS past what it is normally capable of, and are well detailed and animated.
~Though there are only a couple of tracks original to this game, the score still sounds just as good as it did on the PS2. Voice acting is also pretty well done.
~The storyline never loses steam and covers some themes not really ever mentioned in the other titles.
~Mission Mode provides a way to extend the time you spend playing this game - assuming you're obsessed with completing every aspect of it. Playing as the other Organization members is also pretty interesting. Cooperative play is a nice new feature.
~The 3D models of the characters have no change in facial expression. This can get strange, especially if a character who's supposedly upset has some sort of a vague smile on his or her face.
~No Wifi option for cooperative Mission Mode, which diminishes the possibility of a player actually getting much use out of that function.
~The camera is pretty picky about giving you close-ups of things and about the worst ever to be used in a Kingdom Hearts game.
~The random sound effects characters utter during dialogue are sometimes annoying and don't exactly fit with whatever they are saying.
~No Final Fantasy characters are present in this game besides the ever-present Moogle.
After Kingdom Hearts II was released to hungry Kingdom Hearts fans everywhere, it became clear that Roxas, the character you play as for about the first twenty minutes of the game, was a big hit with fans. So it would come as no surprise that the next game Square Enix and Disney released would be based entirely on Roxas. This game, folks, is Kingdom Hearts: 358/2 Days, and it marks a wonderful return to high-quality KH games after the major failure of Kingdom Hearts Re: Chain of Memories for the PS2, despite suffering from some odd quirks.
The game provides more insight into the everyday w...
With fully 3D enviroments, which push the Nintendo DS to it's limits, KH 358/2 days sports alot of Good things. Completly 3D scenes completed with great voice acting and great graphics make you feel like you've rediscovered handheld gaming. The storyline of 358/2 days is so carefully and deliberatley written in a way that you bond with the characters over the course of the game, and even end up feeling for what happens to them. It also explores more thoroughly the story of Roxas, and what the organization's motives were, both at Castle Oblivion and in the many other worlds. Strategic gameplay is at the roots of this game, from the unique panel system to the way you fight in battle all have to be thought out, which makes for a great and enjoyable game, with so much choice on how you want to complete the game-whether you only do what is required, or go and complete all the missions and extras. 358/2 also includes, for the first time ever, a wonderfull multicharacter multiplayer mode, which can be tackled alone or in Co-Op, and all of the Organization (aswell as a few extras) are playable.The bad:
Although no good game comes without it's let downs, theres only a few in 358..however they are just minors unavoidble but dissapointing, The missions seem repetitive and bland up untill the last quarter of the game. Also, some objects are only 2D and rotate along with the camera. The graphics out-of-cutscene are reminiscant of old 3D computer games, which is more of the console then the game's fault.Summary:
This latest entry to the Kingdom Hearts franchise is overall a very good game. Although it is let down by the Nintendo DS's capabilities, it's still better then most other DS games on the market currently. First thing is the background to the game. It fills in the gaps beetween Kingdom Hearts I, Chain of Memories and KH2, following the story of Roxas, a nobody in a group called Organization 13 who hope to one day become complete, through the use of a power only obtainable in the heart of all worlds, Kingdom Hearts. to do this, they need the keyblade, using roxas they sucseed to a degree. R...
Even though I enjoy the Kingdom Hearts series, I was actually pretty disappointed by the heavily anticipated sequel to the original, Kingdom Hearts 2. Any game that suffers from the Metal Gear Solid 2 syndrome (see: overlong cutscenes that don't actually go anywhere, but skipping may detract a lot from the story, which is the backbone of the Metal Gear Solid series and all RPGs) and places more importance on cinematics than gameplay doesn't deserve my praise. Square realized this, so for their DS offering, they made it more like the original game, remembering that having digestible lengths ...
- Note to all about a certain scene at the end of Day 74 *MASSIVE SPOILERS* 10
- Organization XIII Member's true names 39
- glitch on mission 36? 1
- 500 Things the Organization has taught YOU...Part 2 412
- Fav. Characters 38
- Favourite Mission Mode character. 36
- Best Game Quote Ever *Possible Spoilers* 97
- Things that irritated you while playing KH 358/2 days 20
- Your Organisation Name!!! 100
- Kingdom Hearts 358/2 Days Hurt/Heal IV 261
- Why is it called 358/2 Days? 22
- Missing Organization Emblems 1
- Kingdom Hearts2002