King Kong Demo FAQ/Walkthrough v1.00
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King Kong Demo FAQ/Walkthrough

by jimfish_jimfish   Updated to v1.00 on
This walkthrough was originally written for Peter Jackson's King Kong on the Xbox, but the walkthrough is still applicable to the GBA version of the game.
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                          Published by:                         

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                          Developed by:

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-------------------------------------------------------------DEMO GUIDE
                      *          An FAQ           * 
                      -            by             -
                      *       Steve Taylor        *
                      -  Began: 29/October/05     -
                      * Finished: 30/October/05   *
                      - E-Mail: -

To cut down on massive lists and TOCs, I've just made simple Ctrl +F strings
for you. Want to visit the actual Walkthrough? Just type W-T in the search
function. The guide's not that hard to navigate either way, but just a small
feature to make it a little easier.

                                 Table of Contents:
                               (I-I) Introduction (I-I)
                               (C-N) Contact      (C-N)
                               (V-H) Version      (V-H)
                               (C-C) Controls     (C-C)
                               (W-T) Walkthrough  (W-T)
                                      -2.a. The Demo
                                      -2.b. Chased by T-REX
                                      -2.c. Kong vs 1st T-REX
                               (T-K) Thanks To... (T-K)
                               (C-P) Copyrights   (C-P)


                             (I-I)     INTRODUCTION   (I-I)


    * Unprecedented Alternating Gameplay - Battle for survival on Skull Island 
      in first-person as Jack Driscoll AND experience the staggering power of 
      King Kong in third-person taking on massive beasts.

    * Cinematic Quality - By integrating Weta assets directly into the game 
      engine, and taking a true cinematic approach, from both a visual and 
      audio perspective, players are thrust directly onto the Skull Island 
      where the dark jungles, over-sized environment and lurking danger become 

    * Cooperate with Your Expedition Team - Each team member plays a crucial 
      role and complements each other with valuable skills and abilities. The 
      player relies on them and vice-versa to succeed. The unique resource 
      management system keeps the action seamless and plausible while keeping 
      items, weapons and assets readily available.

The Power of King Kong - King Kong is one of the most powerful of all the 
creatures on Skull Island and players will learn first-hand what it means to be
feared, respected and dominant. Kong will use both his agility and his raw, 
brute strength by any means necessary to battle enemies and navigate though 
the perils of Skull Island.

Experience All Key Movie Moments and More - Journey through the explosive 
action of all the key movie moments, as Jack and Kong, and even explore the 
beautifully-rendered mysterious jungle environments not seen in the film.

Engage in Climactic Battles - Intense and unbelievable battles with all 
creatures featured in the film challenge players' nerves and skills in fighting
the savage beasts created by Weta - some of which are exclusive to the game.

Film Cast Likeness and Voice - Full immersion into the dynamic King Kong 
universe realized via inclusion of film cast member's likenesses and 
voice-over.'s synopsis.

                           (C-C)     CONTROLS      (C-C)


Here's a brief over-look of the controls. The game does include some quick
pop-ups explaining some moves in the Story Mode, as well as a tutorial section
briefing you on the basis of gameplay, but here they are in black and white for

                         XBOX CONTROLLER BUTTON LAYOUT

                        ______                ______
                       /L.TRIG\              /R.TRIG\
                   /                                    \
                  /   /ッッッ\        \ッ\/ッ/        (Y)     \
 Left Stick------|-> |     |       /_/\_\     (X)   (B)   |
                 |    \___/         XBOX         (A)      |
     (Back)------|-> O      _____                         |
 (Start)---------/--> O    /_| |_\         /ッッッ\      O <-\------(Black)
                |          |_ + _|        |     |    O <---|--------(White)
     D-PAD------|--------> \_|_|_/         \___/ <---------|----Right Stick
                /                                          \
                |        /`--------ッッッッッッ--------`\        |
                |       /       Controller S       \       |
                |      /        made by Thuyker     \      |
                 \____/                              \____/

                            Jack Driscoll's CONTROLS

           Equip       ______                ______               
      Weapon/Aim----->/      \              /      \ <------------Melee/Fire
                   /                            /ッッッッッッッ\ッッッッ Not used.  
                  /   /ッッッ\        \ッ\/ッ/      v (Y) <---\-------Reload
  Move/Control---|-> |     |       /_/\_\     (X)   (B)<--|--------Check ammo.
                 |    \___/         XBOX         (A) <----|--Call companion.   
                 |   O      _____                         |
                 /    O    /_| |_\         /ッッッ\      O <-\--Not Used
                |          |_ + _|        |     |    O <---|---Not Used
       Not------|--------> \_|_|_/         \___/ <----Look |         
       Used     /                                          \
                |        /`--------ッッッッッッ--------`\        |
                |       /                          \       |
                |      /                            \      |
                 \____/                              \____/

         Left Thumbstick | Moves Character/Strafes
 Clicked Left Thumbstick | Toggle-On Crouch
        Right Thumbstick | Look
Clicked Right Thumbstick | Zoom
            Left Trigger | Aim/Equip Weapon
           Right Trigger | Melee / Shoot (if weapon is equipped)
                D-Pad Up | No effect.
              D-Pad Down | No effect.
              D-Pad Left | No effect.
             D-Pad Right | No effect.
                A Button | Call Companion.
                B Button | Check amount of ammo left.
                X Button | 
                Y Button | Reload
                   Black | No effect.
                   White | No effect.
                   Start | Pause
                    Back | No effect.

                            King Kong's CONTROLS

            No        ______                ______               
           Effect--->/      \              /      \ <------------No Effect
                   /                            /ッッッッッッッ\ッッッッ Jump / Dodge  
                  /   /ッッッ\        \ッ\/ッ/      v (Y) <---\-------Push/Bite 
  Move/Control---|-> |     |       /_/\_\     (X)   (B)<--|--------Grab/Throw
                 |    \___/         XBOX         (A) <----|-Hit/Jawbreak       
                 |   O      _____                         |
                 /    O    /_| |_\         /ッッッ\      O <-\--No effect.
                |          |_ + _|        |     |    O <---|---No effect.
                |          \_|_|_/         \___/ <----Look |         
                /                                          \
                |        /`--------ッッッッッッ--------`\        |
                |       /                          \       |
                |      /                            \      |
                 \____/                              \____/

         Left Thumbstick | Move.
 Clicked Left Thumbstick | No effect..
        Right Thumbstick | Look.
Clicked Right Thumbstick | No effect.
            Left Trigger | No effect.
           Right Trigger | No effect.
                D-Pad Up | No effect.
              D-Pad Down | No effect.
              D-Pad Left | No effect.
             D-Pad Right | No effect.
                A Button | Hit/Jaw-break
                B Button | Grab/Throw
                X Button | Jump/Dodge
                Y Button | Push/Bite
                   Black | No effect.
                   White | No effect.
                   Start | Pause
                    Back | No effect.



                      (W-T)    WALK-THROUGH    (W-T)


                               1.a. The Demo

Welcome to the Demo. A total of two massive levels are avaliable to play from;
one being from the view-point of human Jack Driscoll as he fends off an 
attacking T-REX, and the other in the form of the man himself (or rather large,
strong and scary ape)...KONG!

Pick your level and play it out...


                             1.b. Chased by T-REX

The game throws you into the first level without a cutscene, but don't worry, 
you're safe from danger. You start just outside of a small shelter where your 
group huddelled under to avoid the storm, but they must move on.

Before you go off and follow them, just hang back and admire the awe-inspiring,
jaw-dropping effects and graphics. The sounds above as the lightening strikes 
and thunder bellows across the heavens...the wide-screen first-person 
perspective...the dancing flames as they rise and fall in the fire. Beutiful. 
Nothing short of a Ubisoft title. Once you've gauped for long enough, try 
practising with the controls by running through the shelter and around the 
next corner. Easy controls, eh? As you pass through the shelter, a pop-up box
will inform you of how to aim and shoot, so try out equiping your weapon by 
holding the Left Trigger down. Because the game is more cinematic than most, 
it has no reticle or aim indicator, but if you want one, I suppose here is a 
good chance for you to customise the Options. Hit Start and head to the 
appropriate menu, where you can change tbe camera mode via the VIDEO option, or
add the Aiming Visor by going into INTERFACE. Once you're happy, resume the 

Head through the entrance, through the cave and then up the steps. Your friends
will be waiting for you, so drop down and walk over to them. As you approach, a
figure will appear on the wooden bridge above. He'll scream and tell you about 
some monster, but by now you'd already have heard the roars. Watch as he's 
plucked from the bridge and chomped by the T-Rex, along with the rest of his 
team. ...Oh crap! RUN! You can act all heroic and fire off your Tommy Gun at 
him, but it'd be a waste of ammo! Just turn around and run through the stone 
structure with the rest of your group, slowing the Rex down. The other two will
head for the large gate and begin to open it, but they need time, and if that 
Rex gets to them, it's all over. Set yourself up behind one of the rocky walls 
in the area and take aim. Don't open fire until he smashes the final part of 
the rock wall, or else you'd waste heaps of ammo. Once he does venture into 
your area, open fire on his head, but only enough for him to spot you and come
stomping your way. When he does, make a break around it and pick up one of the 
spears on the ground by holding the Right Trigger next to them. Now spin around
and using the same aiming methods as the gun, throw the spear, and hope you hit
something tender. I always go for the head of it, mainly the eye, but just as 
long as you hit him it doesn't matter.

You need to keep this beast from attacking your friends, so stay away from that
gate. You also need to save yourself if you hadn't noticed! So stay behind 
cover and never be in the open, otherwise it's Jeff Goldblum everytime and this
big boy'll take a chunk out of you.

Now, you're not killing this monster, but distracting it, so don't expect 
emptying your whole magazine on him will take him down. Hide, and if he heads 
for your friends, pelt him with a spear or a few rounds to his head. Also, the 
T-Rex is hungry and will always go for dead prey rather than you, so shoot down
or spear the flying monsters from the sky for a break in combat.

After a short while, the gate will be lifted and your friends run off through 
it. As soon as you heard the cries of "Jack! This way! The door's open", run 
your ass off to that gate and into the next area. Don't worry about where you 
friends go off to, just pelt yourself straight forward and into the building 
dead ahead of the gate and to the back of the cave. The dino will come back and
begin to attack, but if you're at the back of the cave, the falling debris 
won't harm you. Just stay back here until your friend says he's glad you're 
with him to end the level...


                        2.c. Kong vs. 1st T-REX

You've played as man, now play as Beast! Oh, yes. The moment you've been 
waiting for. Big Daddy Kong is coming to town and he don't take no monkey 
business from anybody. Watch the short cutscene and then be ready for some 
furious Dino-to-Monkey action. 

Fighting is not a good idea at the moment, not sice Kong's holding Ann at the 
moment, so you need to put her down before dealing out some furry justice. Run 
around the area until you find a ledge, and just walk into the wall to make 
Kong climb it. Once you're uo there, hit B to place her down. She'll run off 
and then climb back down again to escape the fight and save herself, but don't 
worry about that for now. Jump back down to the fighting arena and begin to 
smack that dumbo of a dino up. A massive selection of combos are avaliable for
Kong to use, so just experiment with all that Kong's got.

                      A                =      Hit/Punch
                      A (holding enemy)=      Jaw Break
                      B                =      Grab
                      B (holding enemy)=      Throw
                      Y (When close)   =      Push 
                      Y                =      Beat Chest     
                      Y (holding enemy)=      Bite

Some helpful hints are for you to move around a lot and attack from the rear, 
but mind that tail! It might just end up in Kong's groin (which does hurt him) 
and knock him back. Also, instead of this fighting lasting a long time until 
one dies, end it by knocking the opponent to the floor and then grabbbing him 
with the B Button, before hammering the B button again to administer a bone 
crushing slam, complete with infamous chesting-beating victory dances. After 
the dino's given up the fight and died, Ann will caught in a pinch by two more
f these beasties! Welcome to a fun portion showing off all of Kong's awesome 

Head forward and using the B Button repeatedly, lift up the fallen pillar which
blocks the gateway. When it's clear, smash through the gate with one of Kong's 
attack before running through and up the steps. When the pop-up box appears, 
hit X to watch Kong jump through the air and begin to swing on that pole. When 
he lands, hit X again to make him swing to the next one, before repeating and 
landing on the wall of vines.

Head right across the wall and then jump down to the swing-pole and then onto 
the land. Here, you'll be attacked by swarms of baby Rexes who'll want to take 
you down, but they're no match for you. Using all that you learnt from the 
previous fight, mince up the whole of the dinosaurs and crush them into the 
ground. Once the hordes stop and no more come, head to the bambo gate and smash
it open. Climb the hill and swing across to the wall of vines via swing pole. 
Clamber along right and then hit X to jump across to the opposite wall, 
following it to the swing-pole at the end. Jump onto it and then hit X to fly 
into the next fighting arena. You will land on another one of the swing poles, 
so use it to your advantage. Build up some momentum and then release to land on
top of one of the dinosaurs, pushing him to the floor. Now he's down, hammer 
into him with some punches. He'll get up, but whilst he's doing that, lay into 
his friends with a couple of grabs and punches. 

Now, in this fight, you're working against two dinos, but that's not all, since
these ones can go for Kong's neck. If they do happen to get a chance, Kong will
grab their jaws, but it requires you to hammer the A button to fight back, 
otherwise he'll take a bite straight out of your neck. I can't give you any 
more help, since its a fight, so practise and learn some combos. Once Kong has 
lifted them both in the air and slammed them into the ground, he'll beat his 
chest with a bellowing roar before being captivated by the beauty of Ann. 

...Dun...dun...dun...The demo ends, and what a demo that was! A cinematic 
action-adventure section with man, and a brutal platforming/fighting section 
as Kong. What will become of Jack and co in those caves? And what will happen 
between Ann and our furry friend? Only time will tell...



                         (T-K) THANKS TO... (T-K)


There are people who deserve credit, and they are as follows:

Thanks to:

-GameFAQs: Top Billing everytime.
-Peter Jackson, for obvious reasons.
-Ubisoft - For being the best developers ever. XIII, SC, RS3, GR...<3 <3 <3
-'s wonderful ASCII generator!
-Yams, Spring Rubber, SoftReset, MetalGearREXDude, Hello2ucat, Falcor, Bass X,
iamtheprodigy, BannedAccount, KageShinobi, PSXer, RoarMonkey, Lollybomb,
Agonized Flyer, Tomba42, monker, derrate, Red Snake, DeathStalka2, GigaRaver, 
TwistedCrow, NeoChaosPerfect, RedLight, Spiderman23JII, autoIoad, Moth366, 
monster master, K1NGCAL, Pigwater, eeyoreluv, jedi zero, Bob the Cow V, 
VisionofImmortality, trickery, Lemonman, AceBandage, Razor Dave...and a whole
bunch of RI'ers who are badass and stuff and also...just for being...well, 


                         (C-R) Copyright Information (C-R)


This text file, "King Kong Demo FAQ" may not be republished and reprinted for 
any charges and/or profits. This includes being reproduced in books, 
magazines, ebooks, CDs, DVDs, on other web sites other than GameFAQs 
without the permission of the original author. Any changes to this 
file without the permission of the author is wrong and breaks the law
of copyright, so please don't do it. And as the legal owner of this
guide, I bare the right to require any reproduced copies of 
this guides to be removed from any source of media that may
use this guide.

You are free to save it for later reference, and you may 
also print it if you wish. 

The latest version of this guide can always be found on the
gaming website. 

Pfft...that's a lot of legal mumbo-jumbo, ain't it?
Copyright 2005 Steve 'Jimfish' Taylor. <(o_q)>TM