Jade Cocoon 2 Kalma/Attack/Ability/Beast Guide v2.35
rate this article  useless not bad informative very informative must read!
: : : : Jade Cocoon 2 Kalma/Attack/Ability/Beast Guide

Jade Cocoon 2 Kalma/Attack/Ability/Beast Guide

by Lancet Jades   Updated to v2.35 on
========================================================================
JADE COCOON 2: KALMA/ATTACK/ABILITY/BEAST FAQ
========================================================================
Author: Johnny H. H. IV (Lancet Jades)
Author's Homepage: http://www.evermoreforums.com/forums/index.php
Version: 2.35 (completed September 29th, 2014)

Sites with permission to post this FAQ:
GameFAQs.com (will always host the most up-to-date version of this guide)
Neoseeker.com
Gamesradar.com
Gamershell.com
Supercheats.com




========================================================
ABOUT
========================================================
This guide is meant to consolidate information on Kalma, Attacks, and 
Abilities. It contains a comprehensive list of Seed Beasts, Attacks, and 
Abilities in the game, with each list cross-referencing the other two. It
is somewhat crowded and long, but that's the nature of this game. This 
is best used when you have specific beast, attacks, or skills in mind, 
and you want more information. The guide also now has statistical info 
on beasts. Hooray for scope creep!

This guide also contains SOME information on Jade Cocoon 2 Complete by 
hunkster2. For more information on this, see section 10 of the guide.
Most of the additions this hack grants are isolated in this guide, so 
don't worry that you'll confuse the hack's info for "legitimate" stuff if 
you use this guide.

Ctrl+F is your friend.

The (!!!) tag is used to marked things that are glitched and thus 
unavailable in the game. The (*!*) tag marks things dummied out of the game, 
that can be restored in with hunkster's "Jade Cocoon 2 Complete" hack.

CAUTION! This guide may inadvertently contain spoilers of the story!
While this guide's scope does not really involve spoiling anything, due 
to what is required of it, the potential for small spoilers, such as 
names or events is present. Just keep that in mind.




========================================================
TABLE OF CONTENTS
========================================================
1: Kalma list
2: Attack list
3: Attack specifics
4: Ability list
5: Divine Beast stats and info
6: 
6: Glitches and other things
7: FAQ
8: Trial info
9: Info needed
10: Jade Cocoon 2 Complete by hunkster2
11: Contact information
12: Credits
13: Version history
14: Boilerplate




========================================================
*1* KALMA LIST
========================================================
LEGEND:
1
2
3     4     5
6 (7)             8

1: Name
2: Where it is found
3: Genus
4: Evolution power
5: Merge fee
6: Name of attack
7: Rank of attack/beast
8: Name of ability

NOTE: Kalma found in the Dark Forest levels usually appear in the post-game 
forests, however some may not. Any Dark Forest Kalma not obtainable in post-
game forests are thus MISSABLE FOREVER. No detailed list is known, but make 
sure to get all of the Kalma in the Dark Forest while there, as it will 
close permanently after defeating the final boss within.


----------------
   WIND (30)
----------------
Cheepr
Location: Default
Alco  E: 2  Fee: 100
Dark Shot (D)     Speed Up 1

Spikebee
Location: Wind Bound 3
Bug   E: 2  Fee: 100
Poison Cloud (D)  Strength Up 1

Agit
Location: Wind Bound 4
Alco  E: 2  Fee: 100
Confuse (D)       Leif Killer

Kilgilth
Location: Wind Bound 2
Bug   E: 2  Fee: 100
Maltia (D)        Spirit Up 1

Helibuzz
Location: Default
Alco  E: 2  Fee: 100
Ad Slahn (D)      Wind Power

Spikestar
Location: Wind Shelter 3
Bug   E: 2  Fee: 100
Samakis (D)       Precocious

Peepr
Location: Wind Shelter 2
Alco  E: 3  Fee: 300
Dark Attack (C)   Speed Up 2

Baulboa
Location: Wind Shelter 2
Ku    E: 3  Fee: 300
Stun Hit (C)      Wind Power

Nilgilth
Location: Wind Shelter 1
Bug   E: 3  Fee: 300
Maltia (C)        Gara Killer

Nilibuzz
Location: Wind Shelter 4
Alco  E: 3  Fee: 300
Ad Slahn (C)      Magic Talent

Barndreg
Location: Wind Shelter 1
Ku    E: 3  Fee: 300
Sagulth (C)       Resist Earth

Mothmanti
Location: Way of Wind 2
Bug   E: 3  Fee: 800
Poison Mist (B)   Strength Up 2

Skalco
Location: Way of Wind 4
Alco  E: 3  Fee: 800
Derange (B)       Change Talent

Pataronga
Location: Way of Wind 1
Bug   E: 3  Fee: 800
Maltiana (B)      Spirit Up 2

Papillone
Location: Way of Wind 4
Bug   E: 3  Fee: 800
Samakia (B)       Resist Earth

Helskelter
Location: Way of Wind 3
Og    E: 3  Fee: 800
Ad Roqua (B)      Resurrect

Rutide
Location: Way of Wind 1
Ku    E: 3  Fee: 800
Sapiath (B)       Magic Talent

Clalco
Location: Wind Patina 2
Alco  E: 4  Fee: 2000
Dark Crash (A)    Speed Up 3

Bauwerl
Location: Wind Patina 2
Ku    E: 4  Fee: 2000
Stun Shot (A)     Vitality Up 1

Ronga-Ronga
Location: Wind Patina 1
Bug   E: 4  Fee: 2000
Maldiard (A)      Spirit Up 3

Gojet
Location: Wind Patina 3
Alco  E: 4  Fee: 2000
Ad Slahnit (A)    Anti-MP Drain

Bladreg
Location: Wind Patina 1
Ku    E: 4  Fee: 2000
Saguriana (A)     MP Recovery

Kataimel
Location: Typhoon Level 4
Bug   E: 4  Fee: 4800
Poison Storm (S)  Strength Up 3

Kakabone
Location: Wind Patina 3
Alco  E: 4  Fee: 4800
Total Loss (S)    Change Talent

Niwerl
Location: End of Duststorm
Ku    E: 4  Fee: 4800
Stun Attack (S)   Late Bloomer

Mamern
Location: Whirlwind Level 2
Bug   E: 4  Fee: 4800
Samakilna (S)     HP Recovery

Wellern
Location: Whirlwind Level 3
Og    E: 4  Fee: 4800
Ad Roquide (S)    Larvalize

Drabern
Location: Wind Sport 6
Mau   E: 4  Fee: 4800
Saskand (S)       Resist Death

Lugadreg
Location: Wind Harvest 2
Ku    E: 4  Fee: 4800
Sapiate (S)       Guts

Earina
Location: Typhoon Level 4
Mau   E: 4  Fee: 4800
Sadoon (S)        Sleep X


----------------
   WATER (33)
----------------
Geloper
Location: Default, Water Visit 4(!!!)
Slimy E: 2  Fee: 100
Power Snatch (D)  Anti-Critical

Angler
Location: Water Place 4
Na    E: 2  Fee: 100
Psycho Shot (D)   Bug Killer

Tomakana
Location: Water Visit 3
Na    E: 2  Fee: 100
Skill Break (D)   Precocious

Q
Location: Water Visit 2
Na    E: 2  Fee: 100
Vahlia (D)        Wisdom Up 1

Chamelemon
Location: Water Place 4
Slimy E: 2  Fee: 100
Yargia (D)        MP Up 1

Ginui
Location: Default
Slimy E: 2  Fee: 100
Medinis (D)       Guts

Niloper (!!!)
Location: Glitched, cannot be found
Slimy E: 3  Fee: 300
Power Steal (C)   Magic Talent

Walbeckon
Location: Water Place 2
Gara  E: 3  Fee: 300
Life Snatch (C)   Resist Stun

Nu-Q
Location: Water Place 1
Na    E: 3  Fee: 300
Vahlia (C)        Water Power

Ninui
Location: Water Place 2
Slimy E: 3  Fee: 300
Medinia (C)       Water Power

Garalanth
Location: Water Place 1
Gara  E: 3  Fee: 300
Selahm (C)        Vitality Up 1

Anglorg
Location: Water Shade 4
Na    E: 3  Fee: 800
Psycho Attack (B) Alco Killer

Pokeyfish
Location: Water Shade 4
Na    E: 3  Fee: 800
Skill Hold (B)    HP Recovery

Skalcone
Location: Water Shade 1
Alco  E: 3  Fee: 800
Life Attack (B)   Resist Blind

Geso-Q
Location: Water Shade 1
Na    E: 3  Fee: 800
Vahliluna (B)     Wisdom Up 2

Yo-Yo
Location: Water Shade 2
Slimy E: 3  Fee: 800
Yarga (B)         MP Up 2

Bogimbo
Location: Water Shade 3
Leif  E: 3  Fee: 800
Limena (B)        Resist Sleep

Fangnagin
Location: Water Place 3
Leif  E: 3  Fee: 800
Tishous           Anti-MP Drain

Froggess
Location: Water Return 2
Slimy E: 4  Fee: 2000
Power Drain (A)   Water Power

Bladetail (!!!)
Location: Glitched, cannot be found
Gara  E: 4  Fee: 2000
Psycho Snatch (A) Resist Poison

Slugalanth
Location: Water Return 2
Gara  E: 4  Fee: 2000
Life Steal (A)    Petrify Guard

Dakkon-Q
Location: Water Return 1
Na    E: 4  Fee: 2000
Vahludide (A)     Wisdom Up 3

Ginugon
Location: Water Return 3
Slimy E: 4  Fee: 2000
Medinite (A)      Resist Wind

Garalhorn
Location: Water Return 1
Gara  E: 4  Fee: 2000
Selahmnis (A)     Vitality Up 2

Magender
Location: Dry River Level 2
Bug   E: 4  Fee: 2000
Adia (A)          Resist Death

Ngonga
Location: Water Return 3
Na    E: 4  Fee: 4800
Psycho Crash (S)  Strength Up 1

Sembone
Location: End of Stagnant Pond
Na    E: 4  Fee: 4800
Skill Bind (S)    Super Recover

Fangbone
Location: Water Tour 6
Alco  E:4   Fee: 4800
Life Crash (S)    Resurrect

Dela Yo-Yo
Location: Abyss Level 3
Slimy E:4   Fee: 4800
Yagiluna (S)      MP Up 3

Rage
Location: Water Tier 5
Leif  E: 4  Fee: 4800
Limenate (S)      Confuse Guard

Niralhorn (!!!)
Location: Glitched, cannot be found
Gara  E: 4  Fee: 4800
Selahmnite (S)    Vitality Up 3

Nigender
Location: Water Tier 4
Bug   E: 4  Fee: 4800
Anandia (S)       Late Bloomer

Zabone
Location: Water Tour 2
Leif  E: 4  Fee: 4800
Tishalite (S)     HP Up 1


----------------
   EARTH (34)
----------------
Garala
Location: Default
Gara  E:2   Fee: 100
Kiai Blast (D)    Ku Killer

Mash
Location: Earth Erosion 4
Leif  E:2   Fee: 100
Charge (D)        MP Recovery

Tama-Q
Location: Earth Erosion 3
Gara  E:2   Fee: 100
Crush (D)         HP Up 1

Helicone
Location: Earth Erosion 2
Leif  E:2   Fee: 100
Ulvis (D)         MP Up 1

Twingo
Location: Default
Gara  E:2   Fee: 100
Barridis (D)      Vitality Up 1

Peanum
Location: Earth Lurker 4
Leif  E:2   Fee: 100
Ramakis (D)       Spirit Up 1

Nirala
Location: Earth Lurker 1
Gara  E:3   Fee: 300
Spirit Blast (C)  Og Killer

Nima-Q
Location: Earth Lurker 4
Gara  E:3   Fee: 300
Blast (C)         HP Up 2

Monoculus
Location: Earth Lurker 2
Og    E:3   Fee: 300
Magma (C)         Imago

Nilicone
Location: Earth Lurker 2
Leif  E:3   Fee: 300
Ulvia (C)         Earth Power

Geena
Location: Earth Lurker 1
Slimy E:3   Fee: 300
Ragulth (C)       Wisdom Up 1

Rorr
Location: Earth Lurker 3
Drac  E:3   Fee: 300
Libarid (C)       Earth Power

Mush
Location: Groundwork 2
Leif  E:3   Fee: 800
Dash (B)          Drac Killer

Binoculus
Location: Groundwork 1
Og    E:3   Fee: 800
Mantle (B)        Resist Fire

Froggy
Location: Groundwork 3
Slimy E:3   Fee: 800
Cover (B)         Resist Stun

Mayen
Location: Groundwork 3
Leif  E:3   Fee: 800
Ulviluna (B)      MP Up 2

Sulligan
Location: Groundwork 4
Gara  E:3   Fee: 800
Barridia (B)      Vitality Up 2

Navi
Location: Groundwork 2
Leif  E:3   Fee: 800
Ramakia (B)       Spirit Up 2

Whorlie
Location: Groundwork 2
Slimy E:3   Fee: 800
Lapias            Resist Blind

Scorpy
Location: Barren Earth 3
Gara  E:4   Fee: 2000
High Spirits (A)  Anti-Critical

Rugglchu
Location: Barren Earth 2
Og    E:4   Fee: 2000
Life Blast (A)    Guts

Machoang
Location: Barren Earth 1
Na    E:4   Fee: 2000
Earth Protect (A) Resist Poison

Majj
Location: Barren Earth 1
Leif  E:4   Fee: 2000
Ulvilude (A)      MP Up 3

Ela Ela
Location: Barren Earth 2
Leif  E:4   Fee: 2000
Ramakite (A)      Spirit Up 3

Ginunga (!!!)
Location: Glitched, cannot be found
Slimy E:4   Fee: 2000
Ragulia (A)       Resist Fire

Gigatiran
Location: Earth Crystal 4
Drac  E:4   Fee: 2000
Libaridia (A)     Super Recover

Shroomie
Location: Wilderness Level 3
Leif  E:4   Fee: 4800
Tackle (S)        Skill Talent

Amorg
Location: Killing Fields, Level 4
Gara  E:4   Fee: 4800
Explode (S)       HP Up 3

Trinoculus
Location: Dustup 1
Og    E:4   Fee: 4800
Fossa Magna (S)   Blind X 

Dumbler
Location: Earth Crystal 2
Slimy E:4   Fee: 4800
Protect (S)       Petrify Guard

Sulligalan
Location: Barren Earth 3
Gara  E:4   Fee: 4800
Barrian (S)       Vitality Up 3

Ninunga
Location: Wilderness Level 3
Slimy E:4   Fee: 2000
Ragulina (S)      Resist Sleep

Bigby
Location: Earth Crystal 6
Slimy E:4   Fee: 4800
Lapiate (S)       Confuse Guard

Hoohaw
Location: Dustup 6
Mau   E:4   Fee: 4800
Mitrea (S)        Poison X


----------------
   FIRE (29)
----------------
Redoble
Location: Fire Spy 3
Ku    E:2   Fee: 100
Blast Chance (D)  Skill Talent

Nagglchu
Location: Default
Og    E:2   Fee: 100
Burn Shot (D)     Strength Up 1

Getchu
Location: Fire Spy 3
Og    E:2   Fee: 100
Area Attack (D)   HP Up 1

Tiki
Location: Fire Spy 2
Ku    E:2   Fee: 100
Agnis (D)         Wisdom Up 1

Patadreck
Location: Default
Ku    E:2   Fee: 100
Solis (D)         Speed Up 1

Skaluch
Location: Fire Spy 4
Og    E:2   Fee: 100
Ad Muhls (D)      Fire Power

Nigglchu
Location: Fire Throne 2
Og    E:3   Fee: 300
Burn Attack (C)   Strength Up 2

Nitchu
Location: Fire Throne 4
Og    E:3   Fee: 300
Sonic Boom (C)    HP Up 2

Sandsparrow
Location: Fire Throne 1
Alco  E:3   Fee: 300
Lightning Hit (C) Na Killer

Niki
Location: Fire Throne 1
Ku    E:3   Fee: 300
Agnia (C)         Fire Power

Gelapper
Location: Fire Throne 2
Bug   E:3   Fee: 300
Fobarid (C)      Precocious

Eyeshroom
Location: Fire Throne 3
Leif  E:3  Fee: 300
Vritra (C)        Guts

Mardreck
Location: Firewalking 1
Ku    E:3   Fee: 800
Stroke Chance (B) Berserk

Skuimel
Location: Firewalking 1
Bug   E:3   Fee: 800
Desperado Hit (B) Skill Talent

Dongle
Location: Firewalking 2
Drac  E:3   Fee: 800
Limit Break (B)   Imago

Tiral
Location: Firewalking 2
Ku    E:3   Fee: 800
Agnite (B)        Wisdom Up 2

Radreck
Location: Firewalking 4
Ku    E:3   Fee: 800
Solia (B)         Speed Up 2

Skalchu
Location: Firewalking 4
Og    E:3   Fee: 800
Ad Muhlia (B)     Resist Water

Knucklchu
Location: Fire Tower 2
Og    E:4   Fee: 2000
Burn Crash (A)    Strength Up 3

Sandhawk
Location: Firewalking 3
Alco  E:4   Fee: 2000
Comet Strike (A)  Mau Killer

Chamiluna
Location: Fire Tower 2
Mau   E:4   Fee: 2000
Skewer (A)        Slimy Killer

Giralooza
Location: Fire Tower 1
Ku    E:4   Fee: 2000
Agniagna (A)      Wisdom Up 3

Paradrager
Location: Fire Tower 3
Ku    E:4   Fee: 2000
Soldona (A)       Speed Up 3

Mamagamma
Location: Fire Tower 1
Bug   E:4   Fee: 2000
Fobarina (A)     Spirit Up 1

Blumen
Location: Fire Tower 3
Ku    E:4   Fee: 4800
Killer Chance (S) Berserk

Dela Getchu
Location: Blaze Terminus
Og    E:4   Fee: 4800
Shockwave (S)     HP Up 3

Volkaiser
Location: Firestorm 2
Bug   E:4   Fee: 4800
Kamikaze Hit (S)  MP Up 1

Nildrager
Location: Hellfire Level 1
Ku    E:4   Fee: 4800
Soldote (S)       Stun X

Devilchu
Location: Hellfire Level 1
Og    E:4   Fee: 4800
Ad Mumarnite (S)  Larvalize




========================================================
*2* ATTACK LIST
========================================================
LEGEND:
1            2  3     4     5      6            7           8
  9
  10

1: Name
2: Rank
3: MP cost
4: Attack power (At) or Recovery (Rcv)
5: Magic or skill
6: Target
7: Seed beast that has the attack. Brackets indicate its a default attack 
   on a larval form.
8: Ability associated with the attack
9: In-game description (verbatim)
10: In-depth description

----------------
   WIND
----------------
Ad Roqua     B  43MP  0At   Magic  One enemy    Helskelter  Resurrect
  Petrify gradually, MG
  Hits one enemy, causes Petrify status after 3 turns (50% chance).

Ad Roquide   S  57MP  0At   Magic  One enemy    Wellern     Larvalize
  Petrify immediately, MG
  Hits one enemy, causes Petrify status (50% chance).

Ad Slahm     D  22MP  0At   Magic  Enemy side   Helibuzz    Wind Power
  Medium sleep, all enemies, MG
  Causes Sleep (55% rate) to active side, lasts 2 turns, then 75% wake chance

Ad Slahn     C  29MP  0At   Magic  Enemy side   Nilibuzz    Magic Talent
  Heavy sleep, all enemies, MG
  Causes Sleep (55% rate) to active side, lasts 2 turns, then 50% wake chance

Ad Slahnit   A  42MP  0At   Magic  Enemy side   Gojet       Anti-MP Drain
  Very heavy sleep, all, MG
  Causes Sleep (55% rate) to active side, lasts 2 turns, then 25% wake chance

Ad Sula      E  13MP  0At   Magic  Enemy side   [Mechalcoch]
  Light sleep, all enemies, MG
  Causes Sleep (55% rate) to active side, lasts 2 turns, then 100% wake chance

Confuse      D  22MP  9At   Skill  One enemy    Agit        Leif Killer
  Confuse + M damage, SK
  Wind skill damage, 50% Confuse rate; 75% recovery chance after 2nd turn.

Dark Attack  C  25MP  13At  Skill  One enemy    Peepr       Speed Up 2
  Blind + L damage, SK
  Wind skill damage, 50% Blind rate (70% chance of miss). Lasts 3 turns.

Dark Crash   A  36MP  26At  Skill  One enemy    Clalco      Speed Up 3
  Blind + XL damage, SK
  Wind skill damage, 50% Blind rate (80% chance of miss). Lasts 3 turns.

Dark Hit     E  11MP  5At   Skill  One enemy    [Alcoch]
  Blind + S damage, SK
  Wind skill damage, 50% Blind rate (50% chance of miss). Lasts 3 turns.

Dark Shot    D  19MP  9At   Skill  One enemy    Cheepr      Speed Up 1
  Blind + M damage, SK
  Wind skill damage, 50% Blind rate (60% chance of miss). Lasts 3 turns.

Derange      B  35MP  20At  Skill  One enemy    Skalco      Change Talent
  Confuse + XL damage, SK
  Wind skill damage, 50% Confuse rate; 50% recovery chance after 2nd turn.

Fluster      E  13MP  5At   Skill  One enemy    [Skalcoch]
  Confuse + S damage, SK
  Wind skill damage, 50% Confuse rate; 100% recovery chance after 2nd turn.

Maldiard     A  33MP  40At  Magic  One enemy    Ronga-Ronga Spirit Up 3
  Lightning attack, XXL damage, MG
  Wind magic damage on one enemy.

Malti        E  10MP  8At   Magic  One enemy    [Lybugich]
  Lightning attack, S damage, MG
  Wind magic damage on one enemy.

Maltia       C  23MP  20At  Magic  One enemy    Nilgilth    Gara Killer
  Lightning attack, L damage, MG
  Wind magic damage on one enemy.

Maltiana     B  28MP  30At  Magic  One enemy    Pataronga   Spirit Up 2
  Lightning attack, XL damage, MG
  Wind magic damage on one enemy.

Maltis       D  17MP  14At  Magic  One enemy    Kilgilth    Spirit Up 1
  Lightning attack, M damage, MG
  Wind magic damage on one enemy.

Poison Cloud D  22MP  9At   Skill  One enemy    Spikebee    Strength Up 1
  Poison + M damage, SK
  Wind skill damage, 50% Poison rate (10 damage per turn).

Poison Haze  E  13MP  5At   Skill  One enemy    [Bugich]
  Poison + S damage, SK
  Wind skill damage, 50% Poison rate (5 damage per turn).

Poison Mist  B  35MP  20At  Skill  One enemy    Mothmanti   Strength Up 2
  Poison + L damage, SK
  Wind skill damage, 50% Poison rate (20 damage per turn).

Poison Storm S  47MP  33At  Skill  One enemy    Kataimel    Strength Up 3
  Poison + XL damage, SK
  Wind skill damage, 50% Poison rate (30 damage per turn).

Sadoon       S  68MP  0At   Magic  Enemy side   Earina      Sleep X
  Nullify resistance, all, MG
  Reduce's enemy side's status resistances to 0% for one turn.

Sagulth      C  35MP  0At   Magic  All enemies  Barndreg    Resist Earth
  Attack down, L, all enemies, MG
  Large reduction to Strength/Wisdom stats for all enemies for 3 turns.

Saguriana    A  52MP  0At   Magic  All enemies  Bladreg     MP Recovery
  Attack down, XL, all enemies, MG
  Very large reduction to Strength/Wisdom stats for all enemies for 3 turns.

Samak        E  10MP  0At   Magic  All enemies  [Yagobugich]
  Defense down, S, all, MG
  Small reduction to Vitality/Spirit stats for all enemies for 3 turns.

Samakia      B  30MP  0At   Magic  All enemies  Papillone   Resist Earth
  Defense down, XL, all, MG
  Large reduction to Vitality/Spirit stats for all enemies for 3 turns.

Samakilna    S  45MP  0At   Magic  All enemies  Mamern      HP Recovery
  Defense down, XXL, all, MG
  Very large reduction to Vitality/Spirit stats for all enemies for 3 turns.

Samakis      D  17MP  0At   Magic  All enemies  Spikestar   Precocious
  Defense down, M, all, MG
  Medium reduction to Vitality/Spirit stats for all enemies for 3 turns.

Sapiate      S  33MP  0At   Magic  All enemies  Lugadreg    Guts
  Speed down, XXL, all enemies, MG
  Very large reduction to Speed stat for all enemies for 3 turns.

Sapiath      B  22MP  0At   Magic  All enemies  Rutide      Magic Talent
  Speed down, XL, all enemies, MG
  Large reduction to Speed stat for all enemies for 3 turns.

Saskand      S  68MP  0At   Magic  One enemy    Drabern     Resist Death
  Various special attacks, MG
  50% success, causes one of: Poison/Blind/Sleep/Confuse/Petrify/Stun

Stun Attack  S  57MP  33At  Skill  One enemy    Niwerl      Late Bloomer
  Stun + XXL damage, SK
  Wind skill damage, 60% Stun rate.

Stun Hit     C  35MP  13At  Skill  One enemy    Baulboa     Wind Power
  Stun + L damage, SK
  Wind skill damage, 40% Stun rate.

Stun Shot    A  52MP  26At  Skill  One enemy    Bauwerl     Vitality Up 1
  Stun + XL damage, SK
  Wind skill damage, 50% Stun rate.

Total Loss   S  47MP  33At  Skill  One enemy    Kakabone    Change Talent
  Confuse + XXL damage, SK
  Wind skill damage, 50% Confuse rate; 25% recovery chance after 2nd turn.


----------------
   WATER
----------------
Adia         A  70MP  0Rcv  Magic  One ally     Magender    Resist Death
  Resurrect 1 Beast, MG
  Revives a dead Beast with 1 HP; if none dead, fully heals lowest HP.

Anandia      S  82MP  0Rcv  Magic  One ally     Nigender    Late Bloomer
  Totally resurrect 1 beast, MG
  Revives a dead Beast with full HP; if none dead, fully heals lowest HP.

Life Attack  B  43MP  20At  Skill  One enemy    Skalcone    Resist Blind
  HP and MP, L damage, SK
  Water skill damage to HP and MP on one enemy.

Life Crash   S  57MP  34At  Skill  One enemy    Fangbone    Resurrect
  HP and MP, XL damage, SK
  Water skill damage to HP and MP on one enemy.

Life Snatch  C  41MP  14At  Skill  One enemy    Walbeckon   Resist Stun
  Absorbs HP and MP, SK
  Water skill damage on one enemy, user recovers 10% of HP/MP damage.

Life Steal   A  60MP  27At  Skill  One enemy    Slugalanth  Petrify Guard
  Absorbs HP and MP, XL, SK
  Water skill damage on one enemy, user recovers 10% of HP/MP damage.

Limena       B  51MP  0At   Magic  All allies   Bogimbo     Resist Sleep
  Recover HP each turn, S, all, MG
  All beasts recover 60 HP every turn for two turns (120 HP total).

Limenate     S  68MP  0At   Magic  All allies   Rage        Confuse Guard
  Recover HP each turn, L, all, MG
  All beasts recover 90 HP every turn for two turns (180 HP total).

Medina       E  16MP  16Rcv Magic  All allies   [Slimich]
  Recover HP, S, all allies, MG
  Recovers a little HP for all allies.

Medinia      C  35MP  40Rcv Magic  All allies   Ninui       Water Power
  Recover HP, L, all allies, MG
  Recovers a lot of HP for all allies.

Medinis      D  27MP  28Rcv Magic  All allies   Ginui       Guts
  Recover HP, M, all allies, MG
  Recovers some HP for all allies.

Medinite     A  52MP  80Rcv Magic  All allies   Ginugon     Resist Wind
  Recover HP, XL, all allies, MG
  Recovers tons of HP for all allies.

Power Drain  A  52MP  40At  Skill  One enemy    Froggess    Water Power
  Absorb HP, XL, SK
  Water skill damage, user recovers 25% of damage.

Power Draw   E  16MP  8At   Skill  One enemy    [Ribbetmich]
  Absorb HP, S, SK
  Water skill damage, user recovers 25% of damage.

Power Snatch D  27MP  14At  Skill  One enemy    Geloper     Anti-Critical
  Absorb HP, M, SK
  Water skill damage, user recovers 25% of damage.

Power Steal  C  35MP  20At  Skill  One enemy    Niloper     Magic Talent
  Absorb HP, L, SK
  Water skill damage, user recovers 25% of damage.

Psycho AttackB  35MP  20At  Skill  One enemy    Anglorg     Alco Killer
  MP damage, L, SK
  Water skill MP damage on one enemy.

Psycho Crash S  47MP  34At  Skill  One enemy    Ngonga      Strength Up 1
  MP damage, XL, SK
  Water skill MP damage on one enemy.

Psycho Hit   E  13MP  6At   Skill  One enemy    [Gabnach]
  MP damage, S, SK
  Water skill MP damage on one enemy.

Psycho Shot  D  22MP  10At  Skill  One enemy    Angler      Bug Killer
  MP damage, M, SK
  Water skill MP damage on one enemy.

Psycho SnatchA  47MP  20At  Skill  One enemy    Bladetail   Resist Poison
  Absorbs MP, SK
  Water skill MP damage, user recovers 100% of damage in MP

Selahm       C  35MP  20Rcv Magic  All allies   Garalanth   Vitality Up 1
  Heal status, HP, S, all, MG
  Recovers a little HP and cures any status effects or debuffs on all allies.

Selahmnis    A  52MP  40Rcv Magic  All allies   Garalhorn   Vitality Up 2
  Heal status, HP, M, all, Mg
  Recovers some HP and cures any status effects or debuffs on all allies.

Selahmnite   S  57MP  50Rcv Magic  All allies   Niralhorn   Vitality Up 3
  Heal status, HP, L, all, MG
  Recovers a lot of HP and cures any status effects or debuffs on all allies.

Skill Bind   S  37MP  50At  Skill  One enemy    Sembone     Super Recover
  Blocks all special attacks, SK
  Water skill damage + blocks all status-inducing attacks.

Skill Block  E  10MP  8At   Skill  One enemy    [Nach]
  Blocks sleep special attacks, SK
  Water skill damage + blocks Wind attacks that cause Sleep.

Skill Break  D  17MP  14At  Skill  One enemy    Tomakana    Precocious
  Blocks poison special attacks, SK
  Water skill damage + blocks Wind attacks that cause Poison.

Skill Hold   B  28MP  30At  Skill  One enemy    Pokeyfish   HP Recovery
  Blocks stun special attacks, SK
  Water skill damage + blocks Wind attacks that cause Stun.

Tishalite    S  81MP  17Rcv Magic  All allies   Zabone      HP Up 1
  Recover MP, L, all allies, MG
  Recovers a lot of MP for all allies.

Tishous      B  55MP  10Rcv Magic  All allies   Fangnagin   Anti-MP Drain
  Recover MP, S, all allies, MG
  Recovers some MP for all allies.

Vahli        E  10MP  8At   Magic  One enemy    [Muchinach]
  Water attack, S damage, MG
  Water magic damage on one enemy.

Vahlia       C  23MP  20At  Magic  One enemy    Nu-Q        Water Power
  Water attack, L damage, MG
  Water magic damage on one enemy.

Vahliluna    B  28MP  30At  Magic  One enemy    Geso-Q      Wisdom Up 2
  Water attack, XL damage, MG
  Water magic damage on one enemy.

Vahlis       D  17MP  14At  Magic  One enemy    Q           Wisdom Up 1
  Water attack, M damage, MG
  Water magic damage on one enemy.

Vahludide    A  33MP  40At  Magic  One enemy    Dakkon-Q    Wisdom Up 3
  Water attack, XXL damage, MG
  Water magic damage on one enemy.

Yarga        B  55MP  15At  Magic  Enemy side   Yo-Yo       MP Up 2
  Absorb HP, L, enemy, MG
  Water magic damage on enemy side, recovers ally side for 25% of damage.

Yagiluna     S  81MP  25At  Magic  Enemy side   Dela Yo-Yo  MP Up 3
  Absorb HP, XL, enemy, MG
  Water magic damage on enemy side, recovers ally side for 25% of damage.

Yargi        E  19MP  4At   Magic  Enemy side   [Slurplimich]
  Absorb HP, S, enemy, MG
  Water magic damage on enemy side, recovers ally side for 25% of damage.

Yargis       D  31MP  6At   Magic  Enemy side   Chamelemon  MP Up 1
  Absorb HP, M, enemy, MG
  Water magic damage on enemy side, recovers ally side for 25% of damage.


----------------
   EARTH
----------------
Barrian      S  57MP  95At  Magic  Wall effect  Sulligalan  Vitality Up 3
  Protects all allies, XL, MG
  Raises a barrier to block a huge amount of damage for the party.

Barrid       E  16MP  20At  Magic  Wall effect  [Ganicarach]
  Protects all allies, S, MG
  Raises a barrier to block a small amount of damage for the party.

Barridia     B  43MP  64At  Magic  Wall effect  Sulligan    Vitality Up 2
  Protects all allies, L, MG
  Raises a barrier to block a large amount of damage for the party.

Barridis     D  27MP  36At  Magic  Wall effect  Twingo      Vitality Up 1
  Protects all allies, M, MG
  Raises a barrier to block a medium amount of damage for the party

Blast        C  29MP  68At  Skill  One enemy    Nima-Q      HP Up 2
  Nullify Defense, L damage, SK
  Earth skill, always deals 68 damage (halved by Resist Earth).

Break        E  13MP  27At  Skill  One enemy    [Carach]
  Nullify Defense, S damage, SK
  Earth skill, always deals 27 damage (halved by Resist Earth).

Charge       D  27MP  14At  Skill  One enemy    Mash        MP Recovery
  Store power, L damage, SK
  1st turn: Store power. 2nd turn: Earth skill damage on one enemy.

Cover        B  22MP  0At   None   Self         Froggy      Resist Stun
  Ups Defense, may cover ally
  Increases defenses; user will sometimes take attacks for other beasts.

Crush        D  22MP  48At  Skill  One enemy    Tama-Q      HP Up 1
  Nullify Defense, M damage, SK
  Earth skill, always deals 48 damage (halved by Resist Earth).

Dash         B  43MP  30At  Skill  One enemy    Mush        Drac Killer
  Store power, XL damage, SK
  1st turn: Store power. 2nd turn: Earth skill damage on one enemy.

Earth ProtectA  28MP  0At   None   Self         Machoang    Resist Poison
  Boosts Defense, returns attack
  Reduces skill damage by half for two turns, nothing else.

Explode      S  47MP  150At Skill  One enemy    Amorg       HP Up 3
  Nullify Defense, XXL damage, SK
  Earth skill, always deals 150 damage (halved by Resist Earth).

Feeling Fine E  13MP  8At   Skill  One enemy    [Slithirach]
  Ups Attack on repeat, S, SK
  Earth skill damage on one enemy, raises user's Attack with each use.

Fossa Magna  S  57MP  0At   Skill  One enemy    Trinoculus  Blind X
  Cuts HP to 1 if hits, SK
  Reduces target's HP to 1; if HP at 1, does 1 damage. 60% accuracy.

Kiai Blast   D  22MP  14At  Skill  One enemy    Garala      Ku Killer
  Ups Attack on repeat, M, SK
  Earth skill damage on one enemy, raises user's Attack with each use.

High Spirits A  42MP  40At  Skill  One enemy    Scorpy      Anti-Critical
  Ups Attack on repeat, XL, SK
  Earth skill damage on one enemy, raises user's Attack with each use.

Lapias       B  30MP  0At   Magic  All allies   Whorlie     Resist Blind
  Ups Speed, XL, all allies, MG
  75% boost to Speed stat for all allies for 3 turns.

Lapiate      S  45MP  0At   Magic  All allies   Bigby       Confuse Guard
  Ups Speed, XXL, all allies, MG
  100% boost to Speed stat for all allies for 3 turns.

Libarid      C  35MP  0At   Magic  All allies   Rorr        Earth Power
  Defends 1 skill attack, all, MG
  Grants all beasts immunity from the next Skill attack. Lasts 2 turns.

Libaridia    A  52MP  0At   Magic  All allies   Gigatiran   Super Recover
  Defends all attacks, all, MG
  Grants all beasts immunity from next Skill or Magic attack. Lasts 2 turns.

Life Blast   A  42MP  40At  Skill  One enemy    Rugglchu    Guts
  Ups Attack depending on HP, SK
  Earth skill damage; the lower the user's HP, the higher it's power.

Magma        C  23MP  0At   Skill  One enemy    Monoculus   Imago
  Cuts HP to 3/4 if hits, SK
  Damage = 25% of target's current HP, rounded down. 70% accuracy.

Mantle       B  35MP  0At   Skill  One enemy    Binoculus   Resist Fire
  Cuts HP in half if hits, SK
  Damage = 50% of target's current HP, rounded down. 65% accuracy.

Mitrea       S  57MP  0At   Magic  All allies   Hoohaw      Poison X
  Ups all parameters, all, MG
  25% boost to all stats for all allies for 3 turns.

Protect      S  33MP  0At   None   Self         Dumbler     Petrify Guard
  Ups Defense, covers ally
  Increases defenses; user will take attacks for other beasts.

Ragulia      A  52MP  0At   Magic  All allies   Ginunga     Resist Fire
  Ups Attack, XL, all allies, MG
  75% boost to Strength/Wisdom stats for all allies for 3 turns.

Ragulina     S  57MP  0At   Magic  All allies   Ninunga     Resist Sleep
  Ups Attack, XXL, all allies, MG
  100% boost to Strength/Wisdom stats for all allies for 3 turns.

Ragulth      C  35MP  0At   Magic  All allies   Geena       Wisdom Up 1
  Ups Attack, all allies, MG
  50% boost to Strength/Wisdom stats for all allies for 3 turns.

Ramak        E  10MP  0At   Magic  All allies   [Seedleifich]
  Ups defense, S, all allies, MG
  25% boost to Vitality/Spirit stats for all allies for 3 turns.

Ramakia      B  30MP  0At   Magic  All allies   Navi        Spirit Up 2
  Ups Defense, L, all allies, MG
  75% boost to Vitality/Spirit stats for all allies for 3 turns.

Ramakis      D  17MP  0At   Magic  All allies   Peanum      Spirit Up 1
  Ups Defense, M, all allies, MG
  50% boost to Vitality/Spirit stats for all allies for 3 turns.

Ramakite     A  38MP  0At   Magic  All allies   Ela Ela     Spirit Up 3
  Ups Defense, XL, all allies, MG
  100% boost to Vitality/Spirit stats for all allies for 3 turns.

Spirit Blast C  29MP  20At  Skill  One enemy    Nirala      Og Killer
  Ups Attack on repeat, L, SK
  Earth skill damage on one enemy, raises user's Attack with each use.

Tackle       S  57MP  50At  Skill  One enemy    Shroomie    Skill Talent
  Store power, XXL damage, SK
  1st turn: Store power. 2nd turn: Earth skill damage on one enemy.

Ulvi         E  10MP  8At   Magic  One enemy    [Leifich]
  Rock attack, S damage, MG
  Earth magic damage on one enemy.

Ulvia        C  23MP  20At  Magic  One enemy    Nilicone    Earth Power
  Rock attack, L damage, MG
  Earth magic damage on one enemy.

Ulvilude     A  33MP  40At  Magic  One enemy    Majj        MP Up 3
  Rock attack, XXL damage, MG
  Earth magic damage on one enemy.

Ulviluna     B  28MP  30At  Magic  One enemy    Mayen       MP Up 2
  Rock attack, XL damage, MG
  Earth magic damage on one enemy.

Ulvis        D  17MP  14At  Magic  One enemy    Helicone    MP Up 1
  Rock attack, M damage, MG
  Earth magic damage on one enemy

Windup       E  16MP  8At   Skill  One enemy    [Holeifich]
  Store power, M damage, SK
  1st turn: Store power. 2nd turn: Earth skill damage on one enemy.


----------------
   FIRE
----------------
Ad Muhli     E  19MP  0At   Magic  One enemy    [Heluch]
  Sudden death, S%, 1 enemy, MG
  16% chance of instant death in the enemy.

Ad Muhlia    B  55MP  0At   Magic  One enemy    Skalchu     Resist Water
  Sudden death, L%, 1 enemy, MG
  33% chance of instant death in the enemy.

Ad Muhls     D  31MP  0At   Magic  One enemy    Skaluch     Fire Power
  Sudden death, M%, 1 enemy, MG
  20% chance of instant death in the enemy.

Ad Mumarnite S  68MP  0At   Magic  Enemy side   Devilchu    Larvalize
  Sudden death, S%, all enemy, MG
  20% chance of instant death in the enemy's active side.

Agni         E  10MP  8At   Magic  One enemy    [Tikidrech]
  Fire attack, S damage, MG
  Fire magic damage on one enemy.

Agniagna     A  33MP  40At  Magic  One enemy    Giralooza   Wisdom Up 3
  Fire attack, XXL damage, MG
  Fire magic damage on one enemy.

Agnia        C  23MP  20At  Magic  One enemy    Niki        Fire Power
  Fire attack, L damage, MG
  Fire magic damage on one enemy.

Agnis        D  17MP  14At  Magic  One enemy    Tiki        Wisdom Up 1
  Fire attack, M damage, MG
  Fire magic damage on one enemy.

Agnite       B  28MP  30At  Magic  One enemy    Tiral       Wisdom Up 2
  Fire attack, XL damage, MG
  Fire magic damage on one enemy.

Area Attack  D  27MP  14At  Skill  Enemy side   Getchu      HP Up 1
  M damage on side enemy too, SK
  Fire skill damage on one enemy, also damages enemies on each side.

Bang Blast   E  16MP  8At   Skill  Enemy side   [Geraluch]
  S damage on side enemy too, SK
  Fire skill damage on one enemy, also damages enemies on each side.

Blast Chance D  22MP  11At  Skill  One enemy    Redoble     Skill Talent
  M damage on critical hit, SK
  Fire skill damage, 50% critical rate.

Burn Attack  C  25MP  22At  Skill  One enemy    Nigglchu    Strength Up 2
  L damage on skill attack, SK
  Fire skill damage on one enemy.

Burn Crash   A  36MP  44At  Skill  One enemy    Knucklchu   Strength Up 3
  XL damage on skill attack, SK
  Fire skill damage on one enemy.

Burn Hit     E  11MP  9At   Skill  One enemy    [Luch]
  S damage on skill attack, SK
  Fire skill damage on one enemy.

Burn Shot    D  19MP  15At  Skill  One enemy    Nagglchu    Strength Up 1
  M damage on skill attack, SK
  Fire skill damage on one enemy.

Comet Strike A  42MP  60At  Skill  One enemy    Sandhawk    Mau Killer
  XL damage if hits, SK
  Fire skill damage, 70% hit rate.

Desperado HitB  35MP  60At  Skill  One enemy    Skuimel     Skill Talent
  Desperate, XL damage, SK
  Fire skill damage on one enemy, user suffers 25% of damage (90% hit).

Fobarid     C  23MP  0At   Magic  Wall effect  Gelapper     Precocious
  Firewall, dmg to attacker, MG
  Firewall that does fire magic damage when enemies attack with skills.

Fobarina    A  33MP  0At   Magic  Wall effect  Mamagamma    Spirit Up 1
  Firewall, L damage to attacker, MG
  Firewall that does fire magic damage when enemies attack with skills.

Hit Chance   E  13MP  6At   Skill  One enemy    [Vordrech]
  S damage on critical hit, SK
  Fire skill damage, 50% critical rate.

Kamikaze Hit S  47MP  100At Skill  One enemy    Volkaiser   MP Up 1
  Desperate, XXL damage, SK
  Fire skill damage on one enemy, user suffers 25% of damage (90% hit).

Killer ChanceS  47MP  40At  Skill  One enemy    Blumen      Berserk
  XXL damage on critical hit, SK
  Fire skill damage, 50% critical rate.

Lightning HitC  29MP  30At  Skill  One enemy    Sandsparrow Na Killer
  L damage if hits, SK
  Fire skill damage, 70% hit rate.

Limit Break  B  35MP  45At  Skill  One enemy    Dongle      Imago
  Confuse with L damage, SK
  Fire skill damage, if used three times, will induce Confusion in user.

Shockwave    S  57MP  50At  Skill  Enemy side   Dela Getchu HP Up 3
  XL damage on side enemy too, SK
  Fire skill damage on one enemy, also damages enemies on each side.

Sol          E  18MP  5At   Magic  Enemy side   [Drech]
  Explosion, S damage, all, MG
  Fire magic damage to the active side.

Soldona      A  69MP  22At  Magic  Enemy side   Paradrager  Speed Up 3
  Explosion, XL damage, all, MG
  Fire magic damage to the active side.

Soldote      S  80MP  27At  Magic  Enemy side   Nildrager   Stun X
  Explosion, XXL damage, all, MG
  Fire magic damage to the active side.

Solia        B  43MP  16At  Magic  Enemy side   Radreck     Speed Up 2
  Explosion, L damage, all, MG
  Fire magic damage to the active side.

Solis        D  30MP  8At   Magic  Enemy side   Patadreck   Speed Up 1
  Explosion, M damage, all, MG
  Fire magic damage to the active side.

Skewer       A  47MP  40At  Skill  One enemy    Chamiluna   Slimy Killer
  May damage BeastHunter too, SK
  20% chance of also striking the BeastHunter when attacking center beast.

Sonic Boom   C  35MP  20At  Skill  Enemy side   Nitchu      HP Up 2
  L damage on side enemy too, SK
  Fire skill damage on one enemy, also damages enemies on each side.

Stroke ChanceB  35MP  24At  Skill  One enemy    Mardreck    Berserk
  XL damage on critical hit, SK
  Fire skill damage, 50% critical rate.

Vritra       C  29MP  0At   Skill  All allies   Eyeshroom   Guts
  Defense down-Attack up, all, MG
  Induces Berserk status on all allies (50% boost to offense).


-------------------------------------------
~~~OFF-ELEMENT BEASTS AND DEFAULT SKILLS~~~
-------------------------------------------
This is a list of beasts that are off-element (not the usual element of 
the genus), and what default attacks they have. Courtesy of orius.

Wind DBs:
Ad Sula:
 Deadrech, Dethluch, Didrech
Poison Haze:
 Degadrakich, Demitoch, Denodrech, Detinach, Dicedrakich, Toch

Water DBs:
Medina:
 Derleifich, Detotoch, Dicarach, Disaleifich, Dykbugich, Raindrech
Skill Block:
 Decocarach, Delocarach, Dethalcoch, Drakich

Earth DBs:
Barrid:
 Chinbugich, Depslimich, Desonach, Difslimich
Break:
 Alldrakich, Kamatoch
Feeling Fine:
 Demeluch, Devaluch, Dicenach, Divoslimich

Fire DBs:
Agni:
 Devibugich, Ogrecarach
Burn Hit:
 Degnatoch, Dejolcoch, Demabugich, Deuleifich, Dondrakich, Tamatoch, 
 Whiskerach




========================================================
*3* ATTACK SPECIFICS
========================================================
This section contains information on specific effects, quirks, etc. of 
attacks and statuses. Just an assortment of tidbits and facts to help make 
important team decisions and strategies.

----------------
SKILLS, MAGIC, AND DAMAGE
----------------
-Any attack which I listed as '[Element] skill/magic damage' will be halved by 
 Resist [Element]. This even includes Break-type attacks.

-"Skill" type attacks can miss (based on the attack's accuracy and the Speed 
 stat of the user and recipient), as well as critical (for double damage). 
 "Magic" type attacks cannot do either, but do not affect chrome beasts.

-Magma-type attacks (such as Mantle and Fossa Magna) do 1 Shield damage if 
 they target a Beast Hunter.

-Attack buffs do stack with Berserk, so Vritra + Ragulina will result in 
 immense damage/recovery.

-Limit Break's confusion lasts a long time, so either use it with Selahm-type 
 spells, or not at all.

-Yarga-type spells recover HP for the water side equal to 25% of the damage 
 dealt to the "targeted" enemy. Although it hits all enemies, the DB casting 
 the spell will still "target" a particular enemy based on its personality. 
 The damage dealt to that DB then determines the HP recovery.

-All "Skill" type attacks have a 100% hit rate and a 10% critical rate, except 
 those listed with different rates. Both numbers are BEFORE applying enemy 
 stats and abilities.

-All listed status success rates are BEFORE applying the enemy's resistance 
 (or lack thereof), and possibly the caster's Wisdom and the target's Spirit, 
 for Sleep and Petrify spells. This means that the actual success will likely 
 be lower OR higher than the base rate.

-It seems that Ad Roquide's and Ad Slahnit's success rate is affected by the 
 caster's Wisdom stat, even though they are status effects.

-Fobarid and Fobarina do a flat amount of damage to all affected beasts, 
 which is based on the caster's Wisdom stat.

-Saskand inflicts one random status, with a base 50% success rate. The known 
 effects are listed below:
 ~Poison: 20 damage per turn (same as Poison Mist).
 ~Blind: Unknown, probably 60% or 70% failed attack chance.
 ~Sleep: Unknown, probably 50% chance of recovering after 2nd turn.
 ~Confuse: Unknown, probably 50% chance of recovering after 2nd turn.
 ~Stun: 50% chance of stun for 1 turn (same as Stun Shot).
 ~Petrify: Instant petrification (same as Ad Roquide).


----------------
ATTACK ORDER: WHO GOES FIRST (Courtesy of jim_reaper95)
----------------
-When facing any enemy, the average Divine Beast Speed of each side
 determines who attacks first. For example, A boss enemy with 100 Speed 
 versus a fire side with 70, 90 and 110 speed. The average speed of the 
 fire side is 90, therefore the boss will attack first. However, there is 
 still a small chance the slower side will attack first, so higher speed is 
 not a guarantee.

-From here, the order in which the beasts attack is determined by Attack 
 Speed. All attacks have a "speed", and those with the highest are ALWAYS 
 cast first. 


----------------
NEGATIVE STATUSES
----------------
All can be healed via Selahm-type spells except death, which is healed by 
Adia-type spells, and Skill Block-type statuses, which must wear off. 
Variation in status effects is often due to which move caused it. E-rank 
poison only does 5 a turn, whereas the S-rank one does 30.

-Poison: Victim loses 5-30 HP every turn.
 ~Poison Haze: 5 damage per turn.
 ~Poison Cloud: 10 damage per turn.
 ~Poison Mist: 20 damage per turn.
 ~Poison Storm: 30 damage per turn.

-Blind: Reduces accuracy for "Skill" attacks. Wears off after 3 turns.
 ~Dark Hit: 50% chance of failing attack.
 ~Dark Shot: 60% chance of failing attack.
 ~Dark Attack: 70% chance of failing attack.
 ~Dark Crash: 80% chance of failing attack.

-Sleep: Cannot act. "Skill" attacks vs. victim are guaranteed criticals. 
 Wake up at the end of a turn after taking damage, or after a certain number 
 of turns and with a certain chance.
 ~Ad Sula: 100% chance of waking after 2nd turn.
 ~Ad Slahm: 75% chance of waking after 2nd turn.
 ~Ad Slahn: 50% chance of waking after 2nd turn.
 ~Ad Slahnit: 25% chance of waking after 2nd turn.

-Confusion: A 50% chance of reversing the target of attacks (hitting yourself 
 or buffing/healing the enemy). Wears off after a certain number of turns and 
 with a certain chance.
 ~Fluster: 100% chance of recovering after 2nd turn.
 ~Confuse: 75% chance of recovering after 2nd turn.
 ~Derange: 50% chance of recovering after 2nd turn.
 ~Total Loss: 25% chance of recovering after 2nd turn.

-Stun: Prevents acting. Wears off after 1 turn.
 ~Stun Hit: 40% success rate.
 ~Stun Shot: 50% success rate.
 ~Stun Attack: 60% success rate.

-Gradual Petrify: Becomes "Petrify" after 3 turns.

-Petrify: Unable to act, never wears off.

-Instant Death: Instantly killed (HP = 0). Treated like a status when 
 inflicted, but treated as a normal death afterwards. Unlike other statuses, 
 Resist Death grants a DB complete and perfect immunity to instant death.

-Skill Bind: Unable to use any attack that induces a status effect in the 
 enemy. This includes Ad Muhls-type spells (instant death), and also Saskand 
 (which inflicts a random status).

-Skill Block: Unable to use Sleep-inducing attacks.

-Skill Break: Unable to use Poison-inducing attacks.

-Skill Hold: Unable to use Stun-inducing attacks.


----------------
POSITIVE STATUSES
----------------
-Libarid: Blocks one "Skill" attack. Can be "cured" using Selahm-type 
 magic. Lasts two turns.

-Libaridia: Blocks one "Skill" or "Magic" attack. Can be "cured" using 
 Selahm-type magic. Lasts two turns. ANY attack targeting an affected DB will 
 trigger Libaridia's effect, including spells that don't cause damage (like 
 Ad Sula-type spells, and debuffs like Samakilna).

-Berserk: Boosts output of attacks that use Strength or Wisdom by 25% (Berserk 
 ability), or 50% (Vritra spell), and increases damage taken (using Vitality 
 or Spirit) by 25% (Berserk ability) or 50% (Vritra spell).

-Limena: Restores 60 HP at the end of every turn for two turns. Technically 
 lasts three turns, but the effect wears off before it would be applied on 
 the third turn.

-Limenate: Restores 90 HP at the end of every turn for two turns. Technically 
 lasts three turns, but the effect wears off before it would be applied on the 
 third turn.


----------------
HEALING
----------------
-Selahm-type spells "cure" Libarid(ia) statuses, so be careful if you use 
 both.

-Selahm-type spells cannot heal death or skill block-type statuses, but will 
 heal poison/petrify/stun/sleep/confuse/blind, as well as any debuffs.

-Attack buffs (Mitrea, Ragulth-type spells), and the Berserk status both 
 increase the recovery power of "Rcv." type spells.

-Super Recover boosts the recovery of any move with a "Rcv." power rating 
 (Medina/Selahm/Tishous-type spells). It does not work with Limena-type 
 spells, or with HP absorb attacks.


----------------
COVER AND PROTECT
----------------
-Reduce skill damage taken by half. Skills used on the Cover beast may still 
 cause critical hits. Grants no extra resistance to magic damage or statuses.

-Will protect any nearby beasts, including the BeastHunter, from single-target 
 skills and spells. This includes Ad Roqua- and Ad Muhls-class spells (except 
 Ad Mumarnite).

-Anything targeting the entire side will be ignored (Soldote, Yagulina, Ad 
 Mumarnite, etc.)

-Lasts two turns, as long as the Cover beast is active (it continues even if 
 you switch to the adjacent side, if the beast is on a corner).

-Regarding Skewer if there is a center DB present: if Skewer would hit the 
 BeastHunter, the protecting DB will protect the BeastHunter and take the same 
 damage as the center DB took. If Skewer will miss the BeastHunter, the 
 protecting DB will protect the center DB and take reduced damage as usual.

-Earth Protect does NONE of these, except reduces skill damage by half. Its 
 "return attack" function is apparently dummied out of the game, making it 
 thoroughly useless.


----------------
CHROME BEASTS
----------------
Chrome beasts arise randomly during merging, and will have their texture 
replaced with a very shiny chrome finish. It is not a glitch, but a specific 
feature in the game. They have the following special properties that set them 
aside from normal DBs:

-Their Speed stat is tripled.
-Their HP stat is halved.
-They are completely immune to ALL "Magic" type attacks, including your 
 own. Consequently, the only way to heal them in battle is using 
 HP-draining attacks, such as Power Draw-type skills. Yarga-type spells 
 will heal them regardless of who casts it, however.




========================================================
*4* ABILITY LIST
========================================================
NOTE: Innate beast resistance is also considered when applying status 
resistance. This can lead to situations where a beast may not have 100% 
resistance even if the ability (or combination of abilities) would 
provide 100% resistance.

LEGEND:
1              2
  3
  4

1: Name
2: In-game description (verbatim)
3: In-depth description
4: Seed beasts who have the ability

----------------
Alco Killer    Extra damage on attacking Alcos
  No effect because it is glitched and won't work.
  Anglorg(Water)

Anti-Critical  Prevents some critical attacks
  Grants immunity from critical hits.
  Geloper(Water), Scorpy(Earth)

Anti-MP Drain  Prevents MP damage
  Immunity to MP damage.
  Gojet(Wind), Fangnagin(Water)

Berserk        Taking damage ups Attack
  Berserk status triggered when under 25% HP. Attack up and Defense down.
  Mardreck(Fire), Blumen(Fire)

Blind X        Causes blindness to be complete
  Increases accuracy reduction from Blind status by 10%.
  Trinoculus(Earth)

Bug Killer     Extra damage on attacking Bugs
  No effect because it is glitched and won't work.
  Angler(Water)

Change Talent  Special attacks often succeed
  Increases success rate of status attacks by 10%.
  Skalco(Wind), Kakabone(Wind)

Confuse Guard  Prevents Confuse, Sleep, Blind
  100% resistance vs. Confuse, 50% vs. Sleep and Blind
  Rage(Water), Bigby(Earth)

Drac Killer    Extra damage on attacking Dracs
  No effect because it is glitched and won't work.
  Mush(Earth)

Earth Power    Ups health-related parameters
  5% boost to HP, Vitality, and Spirit stats.
  Nilicone(Earth), Rorr(Earth)

Fire Power     Ups Strength and Wisdom
  8% boost to Strength and Wisdom stats
  Skaluch(Fire), Niki(Fire)

Gara Killer    Extra damage on attacking Garas
  No effect because it is glitched and won't work.
  Nilgilth(Wind)

Guts           Resurrects if not finished off
  100% chance of reviving with 1HP when KOed, works once a battle.
  Lugadreg(Wind), Ginui(Water), Rugglchu(Earth), Eyeshroom(Fire)

HP Recovery    Some HP recovered every turn.
  Recovers 10% HP every turn whether DB is active or not.
  Mamern(Wind), Pokeyfish(Water)

HP Up 1        Ups HP by +30
  +30 to HP stat.
  Zabone(Water), Tama-Q(Earth), Getchu(Fire)

HP Up 2        Ups HP by 10%
  10% boost to HP stat.
  Nima-Q(Earth), Nitchu(Fire)

HP Up 3        Ups HP by 20%
  20% boost to HP stat.
  Amorg(Earth), Dela Getchu(Fire)

Imago          Hatches from egg as image(adult)
  The beast is always most evolved. Larvalize has precedence.
  Monoculus(Earth), Dongle(Fire)

Ku Killer      Extra damage on attacking Kus
  No effect because it is glitched and won't work.
  Garala(Earth)

Larvalize      Stays larva without transforming
  The beast cannot evolve until Larvalize is removed. Precedence over Imago.
  Wellern(Wind), Devilchu(Fire)

Late Bloomer   Earns 10% less experience points.
  Gain 10% less Experience.
  Niwerl(Wind), Nigender(Water)

Leif Killer    Extra damage on attacking Leifs
  No effect because it is glitched and won't work.
  Agit(Wind)

Magic Talent   Fewer MP needed for magic
  Reduces the MP cost of magic by 20%.
  Nilibuzz(Wind), Rutide(Wind), Niloper(Water!!!)

Mau Killer     Extra damage on attacking Maus
  No effect because it is glitched and won't work.
  Sandhawk(Fire)

MP Recovery    Some MP recovered every turn
  Recovers 5% MP every turn. Stacks with innate MP recovery when inactive.
  Bladreg(Wind), Mash(Earth)

MP Up 1        Ups MP by +30
  +30 to MP stat.
  Chamelemon(Water), Helicone(Earth), Volkaiser(Fire)

MP Up 2        Ups MP by 10%
  10% boost to MP stat.
  Yo-Yo(Water), Mayen(Earth)

MP Up 3        Ups MP by 20%
  20% boost to MP stat.
  Majj(Earth), Dela Yo-Yo(Water)

Na Killer      Extra damage on attacking Nas
  No effect because it is glitched and won't work.
  Sandsparrow(Fire)

Og Killer      Extra damage on attacking Ogs
  No effect because it is glitched and won't work.
  Nirala(Earth)

Petrify Guard  Prevents Petrify, Poison, Stun
  100% resistance vs. Petrify, 50% vs. Poison and Stun.
  Slugalanth(Water), Dumbler(Earth)

Poison X       Causes extra damage from poison
  Poison damage taken is doubled.
  Hoohaw(Earth)

Precocious     Earns 10% more experience points
  Gain 10% more Experience.
  Spikestar(Wind), Tomakana(Water), Gelapper(Fire)

Resist Blind   Prevents Blind, Confuse, Sleep
  100% resistance vs. Blind, 50% vs. Confuse and Sleep
  Skalcone(Water), Whorlie(Earth)

Resist Death   100% prevention of Sudden Death
  Grants total immunity to instant death attacks.
  Drabern(Wind), Magender(Water)

Resist Earth   Cuts damage from Earth attacks
  Reduces damage from Earth attacks by 50%.
  Barndreg(Wind), Papillone(Wind)

Resist Fire    Cuts damage from Fire attacks
  Reduces damage from Fire attacks by 50%.
  Binoculus(Earth), Ginunga(Earth!!!)

Resist Poison  Prevents Poison, Stun, Petrify
  100% resistance vs. Poison, 50% vs. Stun and Petrify
  Bladetail(Water!!!), Machoang(Earth)

Resist Sleep   Prevents Sleep, Confuse, Blind
  100% resistance vs. Sleep, 50% vs. Confuse and Blind
  Bogimbo(Water), Ninunga(Earth)

Resist Stun    Prevents Stun, Poison, Petrify
  100% resistance vs. Stun, 50% vs. Poison and Petrify
  Walbeckon(Water), Froggy(Earth)

Resist Water   Cuts damage from Water attacks
  Reduces damage from Water attacks by 50%.
  Skalchu(Fire)

Resist Wind    Cuts damage from Wind attacks
  Reduces damage from Wind attacks by 50%.
  Ginugon(Water)

Resurrect      1/2 chance of resurrection
  50% chance of reviving when KOed with 1HP, can work multiple times.
  Helskelter(Wind), Fangbone(Water)

Skill Talent   Skills often give critical hits
  Increases critical hit rate by 10%.
  Shroomie(Earth), Redoble(Fire), Skuimel(Fire)

Sleep X        Does not wake up easily
  Decreases chance of waking up each turn by 20%.
  Earina(Wind)

Slimy Killer   Extra damage on attacking Slimies
  No effect because it is glitched and won't work.
  Chamiluna(Fire)

Speed Up 1     Ups Speed by +15
  +15 to Speed stat.
  Cheepr(Wind), Patadreck(Fire)

Speed Up 2     Ups Speed by 10%
  10% boost to Speed stat.
  Peepr(Wind), Radreck(Fire)

Speed Up 3     Ups Speed by 20%
  20% boost to Speed stat.
  Clalco(Wind), Ela Ela(Earth), Paradrager(Fire)

Spirit Up 1    Ups Spirit by +15
  +15 to Spirit stat.
  Kilgilth(Wind), Peanum(Earth), Mamagamma(Fire)

Spirit Up 2    Ups Spirit by 10%
  10% boost to Spirit stat.
  Pataronga(Wind), Navi(Earth)

Spirit Up 3    Ups Spirit by 20%
  20% boost to Spirit stat.
  Ronga-Ronga(Wind), Ela Ela(Earth)

Strength Up 1  Ups Strength by +10
  +10 to Strength stat.
  Spikebee(Wind), Ngonga(Water), Nagglchu(Fire)

Strength Up 2  Ups Strength by 10%
  10% boost to Strength stat.
  Mothmanti(Wind), Nigglchu(Fire)

Strength Up 3  Ups Strength by 20%
  20% boost to Strength stat.
  Kataimel(Wind), Knucklchu(Fire)

Stun X         Stun lasts 1 turn longer
  Stun status lasts two turns instead of one.
  Nildrager(Fire)

Super Recover  Extra HP recovery.
  50% more HP/MP is restored when targeted by a "Rcv" type spell.
  Sembone(Water), Gigatiran(Earth)

Vitality Up 1  Ups Vitality by +15
  +15 to Vitality stat.
  Bauwerl(Wind), Garalanth(Water), Twingo(Earth)

Vitality Up 2  Ups Vitality by 10%
  10% boost to Vitality stat.
  Garalhorn(Water), Sulligan(Earth)

Vitality Up 3  Ups Vitality by 20%
  20% boost to Vitality stat.
  Niralhorn(Water!!!), Sulligalan(Earth)

Water Power    Resists all special attacks
  40% resistance to all status effects (even instant death).
  Nu-Q(Water), Ninui(Water), Froggess(Water)

Wind Power     Ups Wisdom and Speed
  8% boost to Wisdom and Speed stats.
  Helibuzz(Wind), Baulboa(Wind)

Wisdom Up 1    Ups Wisdom by +10
  +10 boost to Wisdom stat.
  Q(Water), Geena(Earth), Tiki(Fire)

Wisdom Up 2    Ups Wisdom by 10%
  10% boost to Wisdom stat.
  Geso-Q(Water), Tiral(Fire)

Wisdom Up 3    Ups Wisdom by 20%
  20% boost to Wisdom stat.
  Dakkon-Q(Water), Giralooza(Fire)




========================================================
*5* DIVINE BEAST STATS AND INFO
========================================================
This lists the stats of the different divine beast forms in comparison to 
one another. The stats listed here are used to determine stat growth rate when 
a DB gains a level. Generally speaking, for every DB and its evolutions, one 
stat will increase as it evolves (usually its most important stat), while 
another will decrease (often, but not always its most useless stat).

BASE STATS AND STAT GROWTH:
A DB's stats are determined by two values: the base stats and the stat growth 
of each stat. Each DB listed below has two sets of values, with base stats 
being much higher than stat growth.

Base stats reflect what the DB will start with, as well as the impact the 
current evolution has on its stats. Base stats will, on average, be the base 
stat values below divided by 100. [base_stat] / 100 = actual stat

Stat growth on level up is dependent on the growth rate of the form the DB 
currently has. A more evolved DB will gain more of the stat it excels in than 
the larval form would, but less of the penalized stat. This means that a DB 
with Imago will gain slightly higher stat totals, especially in its important 
stat, compared to one that evolves normally. Additionally, Larvalize will 
incur more than just a temporary penalty, as all stat gains while under its 
influence will be the larval form's. But this only applies to the base stats 
that actually vary between evolutions, as most base stats stay the same. As 
with base stats, the stat growth value is divided by 100 to obtain actual 
growth. [stat_growth] / 100 = actual gain

Despite the above formulas, actual starting stats and growth at level-ups seem 
to have some degree of randomness.


EXPERIENCE GAIN RATE:
Rate refers to the EXP. growth rate of the DB. Slow beasts require 100% of an 
amount of EXP to level up, while Norm requires only 90% of that number, and 
Fast requires only 80%. As the beast is merged, the EXP required to reach 
level 20 increases, tripling each merge until merge 5, at which point the EXP 
needed for each level will remain the same forever. Additionally, the EXP 
needed to level from 15 to 20 is a little under 2.5x the amount needed for 
levels 1 to 15. Once a beast reaches merge 5, it is more efficient to merge 
at level 15 rather than 20, as those last 5 levels will cost almost as much 
as two merges' worth of 15 levels. Better to spend 750000 EXP on ~22 levels, 
rather than just 5!

The specific EXP numbers needed are listed below:

        Fast Growth           Medium Growth         Slow Growth
Merge  Lv15      Lv20        Lv15      Lv20        Lv15      Lv20
--------------------------------------------------------------------
 0     1924      4676        2164      5260        2405      5845
 1     5772      14028       6493      15781       7215      17535
 2     17316     42084       19480     47344       21645     52605
 3     51948     126252      58441     142033      64935     157815
 4     155844    378756      175324    426100      194805    473445
 5+    467532    1136268     525793    1278301     584415    1420335


ELEMENT:
The Elem listed is just the elemental affinity of the DB. Should be fairly 
straightforward.


PERSONALITY:
Personality refers to the DB's preference when attacking. While these are a 
major guideline to which enemy it attacks, they do not always follow the 
guideline.
-Pragmatic: Focuses on attacking the center beast.
-Sly: Focus on attacking side beasts.
-Brave: Focuses on attacking the beast with the highest current HP.
-Bully: Focuses on attacking the beast with the lowest current HP.
-Noncommittal: Attacks randomly.
-Clever: Focuses on attacking the lowest defense beast.
-None: Random personality assigned upon hatching.

Pragmatic, Bully, and Clever [tend to target the BeastHunter when exposed, as 
the BeastHunter counts as a very low HP, very low defense center target. Sly 
and Brave tend to continue targeting side beasts.

(Note: Some DBs have a different personality when faced as an enemy. A list is 
provided at the end of this section.)


STATUS RESISTANCES:
Under the base stats for each DB family is that family's default status 
resistances. These are shared between all evolutions in the family, and are 
modified by status resistance abilities (and Sadoon). Positive numbers 
indicate resistances, while negatives indicate weaknesses.

Some DBs that have a status attack as their default attack will gain 
additional resistance to that status in their third and final evolutions, 
amounting to 25% in third form, and 50% in final form. Besides this, DBs will 
have the same resistances in all forms.

No DBs have resistance to instant death, except Heluch's evolutions. In 
addition, even a 100% defense against a status isn't truly immunity, as status 
infliction in some cases seems dependent on Wisdom and Spirit (especially for 
Sleep and Petrify), so a DB with high Wisdom casting these spells can hit 
lower Spirit beasts with the statuses, even with high resistance. Instant 
death is the exception again, though, as Resist Death is a guaranteed 100% 
perfect defense against instant death.


ABBREVIATIONS (DB stats):
HP = Health points      MP = Mana points        Str = Strength
Vit = Vitality          Wis = Wisdom            Spr = Spirit
Spd = Speed

ABBREVIATIONS (status effects):
Petr = Petrify          Pois = Poison           Conf = Confuse
Slep = Sleep            Blin = Blind


--------------------------------
   ALCO         HP    MP    Str  Vit  Wis  Spr  Spd  Rate  Elem   Personality
-----------------------------------------------------------------------------
Skalcoch        9000  4400  1400 1000 1300 1400 2000 Slow  Wind   Bully
                450   220   70   50   65   70   100
  Agit          11250 5500  1750 1250 1625 1750 2500
                500   220   70   50   65   68   100
  Skalco        13500 6600  2100 1500 1950 2100 3000  Confuse resistance +25%
                550   220   70   50   65   66   100
  Kakabone      15750 7700  2450 1750 2275 2450 3500  Confuse resistance +50%
                650   220   70   50   65   62   100
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%


Alcoch          7600  4180  1420 760  1340 1340 2100 Norm  Wind   Bully
                380   209   71   38   67   67   105
  Cheepr        9500  5225  1775 950  1675 1675 2625
                380   201   81   38   67   67   105
  Hoho          11400 6270  2130 1140 2010 2010 3150  Blind resistance +25%
                380   193   91   38   67   67   105
  Clalco        13300 7315  2485 1330 2345 2345 3675  Blind resistance +50%
                380   177   111  38   67   67   105
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%


Mechalcoch      6660  5320  1140 760  1520 1340 2100 Norm  Wind   Bully
                333   266   57   38   76   67   105
  Helibuzz      8325  6650  1425 950  1900 1675 2625
                333   266   55   38   76   67   115
  Brollopelan   9990  7980  1710 1140 2280 2010 3150  Sleep resistance +25%
                333   266   53   38   76   67   125
  Gojet         11655 9310  1995 1330 2660 2345 3675  Sleep resistance +50%
                333   266   49   38   76   67   145
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%


Dethalcoch      8000  4400  1400 800  1300 1200 1800 Slow  Water  Bully
                400   220   70   40   65   60   90
  Chineye       10000 5500  1750 1000 1625 1500 2250
                450   220   70   40   65   58   90
  Skalcone      12000 6600  2100 1200 1950 1800 2700
                500   220   70   40   65   56   90
  Fangbone      14000 7700  2450 1400 2275 210 3150
                600   220   70   40   65   52   90
   Petr: 50%    Pois: 50%    Stun: 50%    Conf: 50%    Slep: 50%    Blin: 50%


Dejolcoch       7600  4180  1620 760  1340 1340 1900 Norm  Fire   Pragmatic
                380   209   81   38   67   67   95
  Sandsparrow   9500  5225  2025 950  1675 1675 2375
                380   201   91   38   67   67   95
  Sandowl       11400 6270  2430 1140 2010 2010 2850
                380   193   101  38   67   67   95
  Sandhawk      13300 7315  2835 1330 2345 2345 3325
                380   177   121  38   67   67   95
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%


Deprolcoch (!)  6660  5320  1140 760  1520 1340 2100 Norm  Wind   None
                333   266   57   38   76   67   105
  Helitune      8325  6650  1425 950  1900 1675 2625
                333   266   55   38   76   67   115
  Brollone      9990  7980  1710 1140 2280 2010 3150
                333   266   53   38   76   67   125
  Megahawk      11655 9310  1995 1330 2660 2345 3675
                333   266   49   38   76   67   145
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%



--------------------------------
   BUG          HP   MP   Str  Vit  Wis  Spr  Spd  Rate  Elem   Personality
-----------------------------------------------------------------------------
Bugich          5220  6460  1620 760  1040 1620 1800 Norm  Wind   Sly
                261   323   81   38   52   81   90
  Spikebee      6525  8075  2025 950  1300 2025 2250
                261   323   81   38   50   91   90
  Mothmanti     7830  9690  2430 1140 1560 2430 2700  Poison resistance +25%
                261   323   81   38   48   101  90
  Kataimel      9135  11305 2835 1330 1820 2835 3150  Poison resistance +50%
                261   323   81   38   44   121  90
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%


Lybugich        5220  6460  1040 760  1620 1620 1800 Norm  Wind   Pragmatic
                261   323   52   38   81   81   90
  Kilgilth      6525  8075  1300 950  2025 2025 2250
                251   323   52   38   91   81   90
  Pataronga     7830  9690  1560 1140 2430 2430 2700
                241   323   52   38   101  81   90
  Ronga-Ronga   9135  11305 1820 1330 2835 2835 3150
                221   323   52   38   121  81   90
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%


Yagobugich      5400  6480  1180 720  1260 1360 1800 Fast  Wind   Clever
                270   324   59   36   63   68   90
  Spikestar     6750  8100  1475 900  1575 1700 2250
                270   364   59   34   63   68   90
  Papillone     8100  9720  1770 1080 1890 2040 2700
                270   404   59   32   63   68   90
  Mamern        9450  11340 2065 1260 2205 2380 3150
                270   484   59   28   63   68   90
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%


Demabugich      5220  6460  1800 760  1040 1620 1620 Norm  Fire   Noncommittal
                261   323   90   38   52   81   81
  Redeyes       6525  8075  2250 950  1300 2025 2025
                261   323   90   38   50   91   81
  Skuimel       7830  9690  2700 1140 1560 2430 2430
                261   323   90   38   48   101  81
  Volkaiser     9135  11305 3150 1330 1820 2835 2835
                261   323   90   38   44   121  81
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%


Devibugich      5220  6460  1040 760  1800 1620 1620 Norm  Fire   Brave
                261   323   52   38   90   81   81
  Gelapper      6225  8075  1300 950  2250 2025 2025
                251   323   52   38   100  81   81
  Railler       7830  9690  1560 1140 2700 2430 2430
                241   323   52   38   110  81   81
  Mamagamma     9135  11305 820 1330  3150 2835 2835
                221   323   52   38   130  81   81
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%


Dykbugich       4500  6480  1180 540  1260 1180 1620 Fast  Water  Pragmatic
                225   324   59   27   63   59   90
  Mothpi        5625  8100  1475 675  1575 1475 2025
                225   364   59   25   63   59   90
  Lupienne      6750  9720  1770 810  1890 1770 2430
                225   404   59   23   63   59   90
  Magender      7875  11340 2065 945  2205 2065 2835
                225   484   59   19   63   59   90
   Petr: 50%    Pois: 50%    Stun: 50%    Conf: 50%    Slep: 50%    Blin: 50%


Chinbugich      5220  6460  1040 760  1620 1620 1800 Norm  Earth  Pragmatic
                261   323   52   38   81   81   90
  Ryder         6525  8075  1300 950  2025 2025 2250
                251   323   52   38   91   81   90
  Fryder        7830  9690  1560 1140 2430 2430 2700
                241   323   52   38   101  81   90
  Vitturi       9135  11305 1820 1330 2835 2835 3150
                221   323   52   38   121  81   90
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%



--------------------------------
   DRAC         HP    MP    Str  Vit  Wis  Spr  Spd  Rate  Elem   Personality
-----------------------------------------------------------------------------
Dondrackich     8500  5600  1900 1400 1700 1400 1100 Slow  Fire   Pragmatic
                425   280   95   70   85   70   55
  Dongly        10625 7000  2375 1750 2125 1750 1375
                475   280   95   70   85   70   53
  Dongle        12750 8400  2850 1800 2550 1800 1650
                525   280   95   70   85   70   51
  Dogluga       14875 9800  3325 2450 2975 2450 1925
                625   280   95   70   85   70   47
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%


Drackich        7500  5600  1700 1200 1700 1200 1100 Slow  Water  Clever
                375   280   85   60   85   60   55
  Spirally      9275  7000  2125 1500 2125 1500 1375
                375   280   85   70   85   58   55
  Spiraler      11250 8400  2550 1800 2550 1800 1650
                375   280   85   80   85   56   55
  Spiralon      13125 9800  2975 2100 2975 2100 1925
                375   280   85   100  85   52   55
   Petr: 50%    Pois: 50%    Stun: 50%    Conf: 50%    Slep: 50%    Blin: 50%


Alldrackich     9500  5600  1700 1600 1700 1600 1100 Slow  Earth  Brave
                475   280   85   80   85   80   55
  Rorr          11875 7000  2125 2000 2125 2000 1375
                475   280   85   78   95   80   55
  Ryunos        14250 8400  2550 2400 2550 2400 1650
                475   280   85   76   105  80   55
  Gigatiran     16625 9800  2975 2800 2975 2800 1925
                475   280   85   72   125  80   55
   Petr: -50%   Pois: -50%   Stun: -50%   Conf: -50%   Slep: -50%   Blin: -50%


Deradrackich(!) 8500  5600  1900 1400 1700 1400 1100 Slow  Fire   None
                425   280   95   70   85   70   55
  Collodon      10625 7000  2375 1750 2125 1750 1375
                475   280   95   70   85   70   53
  Hammertail    12750 8400  2550 1800 2550 1800 1650
                525   280   95   70   85   70   51
  Dogramagra    14875 9800  3325 2450 2975 2450 1925
                625   280   95   70   85   70   47
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%


Dicedrackich    8500  5600  1700 1400 1700 1400 1300 Slow  Wind  Sly
                425   280   85   70   85   70   65
  Kesselon      10625 7000  2125 1750 2125 1750 1625
                425   280   85   80   85   68   65
  Passelon      12750 8400  2550 2100 2550 2100 1950
                425   280   85   90   85   66   65
  Reylon        14875 9800  2975 2450 2975 2450 2275
                425   280   85   110  85   62   65
   Petr: 50%    Pois: 50%    Stun: 50%    Conf: 50%    Slep: 50%    Blin: 50%


Degadrackich    8500  5600  1700 1400 1700 1400 1300 Slow  Wind   Brave
                425   280   85   70   85   70   65
  Rorrula       10625 7000  2125 1750 2125 1750 1625
                425   280   85   68   95   70   65
  Dulga         12750 8400  2550 2100 2550 2100 1950
                425   280   85   66   105  70   65
  Tilladoga     14875 9800  2975 2450 2975 2450 2275
                425   280   85   62   125  70   65
   Petr: 50%    Pois: 50%    Stun: 50%    Conf: 50%    Slep: 50%    Blin: 50%



--------------------------------
   GARA         HP   MP   Str  Vit  Wis  Spr  Spd  Rate  Elem   Personality
-----------------------------------------------------------------------------
Ganicarach      9500  5200  1100 2200 1400 1500 1000 Slow  Earth  Brave
                475   260   55   110  70   75   50
  Twingo        11875 6500  1375 2750 1750 1875 1250
                475   252   55   120  70   75   50
  Sulligan      14250 7800  1650 3300 2100 2250 1500
                475   244   55   130  70   75   50
  Sulligalan    16625 9100  1925 3850 2450 2625 1750
                475   228   55   150  70   75   50
   Petr: -50%   Pois: -50%   Stun: -50%   Conf: -75%   Slep: -75%   Blin: -75%


Slithirach      8560  5700  1520 2000 1040 1420 760  Norm  Earth  Pragmatic
                428   285   76   100  52   71   38
  Garala        10700 7125  1900 2500 1300 1775 950
                428   285   86   100  52   69   38
  Fangbler      12480 8550  2280 3000 1560 2130 1140
                428   285   96   100  52   67   38
  Scorpy        14980 9975  2660 3500 1820 2485 1330
                428   285   116  100  52   63   38
   Petr: -50%   Pois: -50%   Stun: -50%   Conf: -75%   Slep: -75%   Blin: -75%


Carach          9460  5040  1180 1980 900  1440 720  Fast  Earth  Noncommittal
                473   252   59   99   45   72   36
  Tama-Q        11825 6300  1475 2475 1125 1800 900
                523   252   59   99   43   72   36
  Wriggler      14190 7560  1770 2970 1350 2160 1080
                573   252   59   99   41   72   36
  Amorg         16555 8820  2065 3465 1575 2520 1260
                673   252   59   99   37   72   36
   Petr: -50%   Pois: -50%   Stun: -50%   Conf: -75%   Slep: -75%   Blin: -75%


Dicarach        7500  5200  1100 1800 1400 1100 1000 Slow  Water  Clever
                375   260   55   90   70   55   50
  Walbeckon     9375  6500  1375 2250 1750 1375 1250
                375   252   55   100  70   55   50
  Zareen        11250 7800  1650 2700 2100 1650 1500
                375   244   55   110  70   55   50
  Slugalanth    13125 9100  1925 3150 2450 1925 1750
                375   228   55   130  70   55   50
   Petr: 50%    Pois: 50%    Stun: 50%    Conf: 50%    Slep: 50%    Blin: 50%


Delocarach      6660  5700  1520 2000 1040 1040 760  Norm  Water  Bully
                333   285   76   81	  52   52   38
  Fangrotrope   8325  7125  1900 2500 1300 1300 950
                333   285   86   81	  52   50   38
  Shabragabra   9990  8550  2280 3000 1560 1560 1140
                333   285   96   81	  52   48   38
  Bladetail     11655 9975  2660 3500 1820 1820 1330
                333   285   116  81   52   44   38
   Petr: 50%    Pois: 50%    Stun: 50%    Conf: 50%    Slep: 50%    Blin: 50%


Decocarach      7660  5040  1180 1620 900  1080 720  Fast  Water  Pragmatic
                383   252   59   81   45   54   36
  Garalanth     9575  6300  1475 2025 1125 1350 900
                433   252   59   81   43   54   36
  Garanuth      11490 7560  1770 2430 1350 1620 1080
                483   252   59   81   41   54   36
  Garalhorn     13405 8820  2065 2835 1575 1890 1260
                583   252   59   81   37   54   36
   Petr: 50%    Pois: 50%    Stun: 50%    Conf: 50%    Slep: 50%    Blin: 50%


Ogrecarach      9500  5200  1100 2200 1400 1500 1000 Slow  Fire   Brave
                475   260   55   110  70   75   50
  Balta         11875 6500  1375 2750 1750 1875 1250
                475   252   55   120  70   75   50
  Baltani       14250 7800  1650 3300 2100 2250 1500
                475   244   55   130  70   75   50
  Zaribaluta    16625 9100  1925 3850 2450 2625 1750
                475   228   55   150  70   75   50
   Petr: -50%   Pois: -50%   Stun: -50%   Conf: -75%   Slep: -75%   Blin: -75%


Whiskerach      8560  5700  1520 2000 1040 1420 760  Norm  Fire   Pragmatic
                428   285   76   100  52   71   38
  Nushambler    10700 7125  1900 2500 1300 1775 950
                428   285   86   100  52   69   38
  Rashambler    12480 8550  2280 3000 1560 2130 1140
                428   285   96   100  52   67   38
  Bula-Bula     14980 9975  2660 3500 1820 2485 1330
                428   285   116  100  52   63   38
   Petr: -50%   Pois: -50%   Stun: -50%   Conf: -75%   Slep: -75%   Blin: -75%



--------------------------------
   KU           HP    MP    Str  Vit  Wis  Spr  Spd  Rate  Elem   Personality
-----------------------------------------------------------------------------
Vordrech        7000  5600  1800 1100 1500 1100 1700 Slow  Fire   Noncommittal
                350   280   90   55   75   55   85
  Redoble       8750  7000  2250 1375 1875 1375 2125
                350   320   90   55   75   53   85
  Mardreck      10500 8400  2700 1650 2250 1650 2550
                350   360   90   55   75   51   85
  Blumen        12250 9800  3150 1925 2625 1925 2975
                350   440   90   55   75   47   85
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%


Drech           6660  5320  1340 960  1720 1040 1800 Norm  Fire   Clever
                333   266   67   48   86   52   90
  Patadreck     8325  6650  1675 1200 2150 1300 2250
                333   266   67   46   86   52   100
  Radreck       9990  7980  2010 1440 2580 1560 2700
                333   266   67   44   86   52   110
  Paradrager    11655 9310  2345 1680 3010 1820 3150
                333   266   67   40   86   52   130
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%


Tikidrech       6200  5040  1260 1000 1720 1000 1540 Fast  Fire   Pragmatic
                315   252   63   50   86   50   77
  Tiki          7875  6300  1575 1250 2150 1250 1925
                315   252   61   50   96   50   77
  Tiral         9450  7560  1890 1500 2580 1500 2310
                315   252   59   50   106  50   77
  Giralooza     11025 8820  2205 1750 3010 1750 2695
                315   252   55   50   126  50   77
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%


Denodrech       7000  5600  1600 1100 1500 1100 1900 Slow  Wind   Sly
                350   280   80   55   75   55   95
  Baulboa       8750  7000  2000 1375 1875 1375 2375
                350   320   80   55   75   53   95
  Bonedreg      10500 8400  2400 1650 2250 1650 2850  Stun resistance +25%
                350   360   80   55   75   51   95
  Bauwerl       12250 9800  2800 1925 2625 1925 3325  Stun resistance +50%
                350   440   80   55   75   47   95
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%


Deadrech        6660  5320  1340 960  1520 1040 2000 Norm  Wind   Clever
                333   266   67   48   76   52   100  
  Barndreg      8325  6650  1675 1200 1900 1300 2500
                333   266   67   46   76   52   110
  Flaredreg     9990  7980  2010 1440 2280 1560 3000
                333   266   67   44   76   52   120
  Bladreg       11655 9310  2345 1680 2660 1820 3500
                333   266   67   40   76   52   140
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%


Didrech         6300  5040  1260 1000 1540 1000 1720 Fast  Wind   Pragmatic
                315   252   63   50   77   50   86
  Lutica        7875  6300  1575 1250 1925 1250 2150
                315   252   61   50   87   50   86
  Rutide        9450  7560  1890 1500 2310 1500 2580
                315   252   59   50   97   50   86
  Lugadreg      11025 8820  2205 1750 2695 1750 3010
                315   252   55   50   117  50   86
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%


Raindrech       6660  5320  1340 960  1720 1040 1800 Norm  Water  Clever
                333   266   67   48   86   52   90
  Aquadreg      8325  6650  1675 1200 2150 1300 2250
                333   266   67   46   86   52   100
  Seadreg       9990  7980  2010 1440 2580 1560 2700
                333   266   67   44   86   52   110
  Shambuga      11655 9310  2345 1680 3010 1820 3150
                333   266   67   40   86   52   130
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%



--------------------------------
   LEIF         HP    MP    Str  Vit  Wis  Spr  Spd  Rate  Elem   Personality
-----------------------------------------------------------------------------
Holeifich       8000  6800  1500 1600 1100 2200 800  Slow  Earth  Noncommittal
                400   340   75   80   55   110  40
  Mash          10000 8500  1875 2000 1375 2750 1000
                400   340   75   78   55   120  40
  Mush          12000 10200 2250 2400 1650 3300 1200
                400   340   75   76   55   130  40
  Shroomie      14000 11900 2625 2800 1925 3850 1400
                400   340   75   72   55   150  40
   Petr: -75%   Pois: -75%   Stun: -75%   Conf: -50%   Slep: -50%   Blin: -50%


Leifich         7600  6460  860  1520 1520 2100 760  Norm  Earth  Clever
                380   323   43   76   76   105  38
  Helicone      9500  8075  1075 1900 1900 2625 950
                380   363   41   76   76   105  38
  Mayen         11400 9690  1290 2280 2280 3150 1140
                380   403   39   76   76   105  38
  Majj          13300 11305 1505 2660 2660 3675 1330
                380   483   35   76   76   105  38
   Petr: -75%   Pois: -75%   Stun: -75%   Conf: -50%   Slep: -50%   Blin: -50%


Seedleifich     8100  6120  1000 1400 1260 1980 540  Fast  Earth  Pragmatic
                405   306   50   72   63   99   27
  Peanum        10125 7650  1250 1800 1575 2475 675
                455   306   50   72   63   99   25
  Navi          12150 9180  1500 2160 1890 2970 810
                505   306   50   72   63   99   23
  Ela Ela       14175 10710 1750 2520 2205 3465 945
                605   306   50   72   63   99   19
   Petr: -75%   Pois: -75%   Stun: -75%   Conf: -50%   Slep: -50%   Blin: -50%


Deuleifich      7000  6800  1700 1400 1100 2000 800  Slow  Fire   Sly
                350   340   85   70   55   100  40
  Eyeshroom     8750  8500  2125 1750 1375 2500 1000
                350   340   85   68   55   110  40
  Hambulancer   10500 10200 2550 2100 1650 3000 1200
                350   340   85   66   55   120  40
  Casadero      12250 11900 2975 2450 1925 3500 1400
                350   340   85   62   55   140  40
   Petr: -50%   Pois: -50%   Stun: -50%   Conf: -50%   Slep: -50%   Blin: -50%


Disaleifich     5700  6460  860  1140 1520 1720 760  Norm  Water  Brave
                285   323   43   57   76   86   38
  Cabeller      7125  8075  1075 1425 1900 2150 950
                285   363   41   57   76   86   38
  Bogimbo       8550  9690  1290 1710 2280 2580 1140
                285   403   39   57   76   86   38
  Rage          9975  11305 1505 1995 2660 3010 1330
                285   483   35   57   76   86   38
   Petr: 50%    Pois: 50%    Stun: 50%    Conf: 50%    Slep: 50%    Blin: 50%


Derleifich      6300  6120  1000 1080 1260 1620 540  Fast  Water  Clever
                315   306   50   54   63   81   27
  Flybeans      7875  7650  1250 1350 1575 2025 675
                365   306   50   54   63   81   25
  Fangnagin     9450  9180  1500 1620 1890 2430 810
                415   306   50   54   63   81   23
  Zabone        11025 10710 1750 1890 2205 2835 945
                515   306   50   54   63   81   19
   Petr: 50%    Pois: 50%    Stun: 50%    Conf: 50%    Slep: 50%    Blin: 50%



--------------------------------	
   MAU          HP    MP    Str  Vit  Wis  Spr  Spd  Rate  Elem   Personality
-----------------------------------------------------------------------------
Tamatoch        7000  5600  1600 1400 1400 1400 1700 Slow  Fire   Bully
                350   280   80   70   70   70   85
  Walpon        8750  7000  2000 1750 1750 1750 2125
                340   280   90   70   70   70   85
  Drapon        10500 8400  2400 2100 2100 2100 2550
                330   280   100  70   70   70   85
  Delapon       12250 9800  2800 2450 2450 2450 2975
                310   280   120  70   70   70   85
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%


Kamatoch        7600  5320  1340 1520 1340 1520 1620 Norm  Earth  Sly
                380   266   67   76   67   76   81
  Heehaw        9500  6650  1675 1900 1675 1900 2025
                370   266   67   76   67   76   91
  Heehawhaw     11400 7980  2010 2280 2010 2280 2430
                360   266   67   76   67   76   101
  Hoohaw        13300 9310  2345 2660 2345 2660 2835
                340   266   67   76   67   76   121
   Petr: -50%   Pois: -50%   Stun: -50%   Conf: -50%   Slep: -50%   Blin: -50%


Toch            6660  5320  1340 1340 1340 1340 1800 Norm  Wind   Pragmatic
                333   266   67   67   67   67   90
  Earra         8325  6650  1675 1675 1675 1675 2250
                333   266   67   77   67   67   88
  Earna         9990  7980  2010 2010 2010 2010 2700
                333   266   67   87   67   67   86
  Earina        11655 9310  2345 2345 2345 2345 3150
                333   266   67   107  67   67   82
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%


Demitoch        7000  5600  1400 1400 1400 1400 1900 Slow  Wind   None
                350   280   70   70   70   70   95
  Dramu         8750  7000  1750 1750 1750 1750 2375
                340   280   80   70   70   70   95
  Dratma        10500 8400  2100 2100 2100 2010 2850
                330   280   90   70   70   70   95
  Drabern       12250 9800  2450 2450 2450 2450 3325
                310   280   110  70   70   70   95
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%


Detotoch        7600  5320  1340 1520 1340 1520 1620 Norm  Water  None
                380   266   67   76   67   76   81
  Kamagera      9500  6650  1675 1900 1675 1900 2025
                370   266   67   76   67   76   91
  Berogera      11400 7980  2010 2280 2010 2280 2430
                360   266   67   76   67   76   101
  Decagera      13300 9310  2345 2660 2345 2660 2835
                340   266   67   76   67   76   121
   Petr: 50%    Pois: 50%    Stun: 50%    Conf: 50%    Slep: 50%    Blin: 50%


Degnatoch       6660  5320  1520 1340 1340 1340 1620 Norm  Fire   Clever
                333   266   76   67   67   67   81
  Chammy        8325  6650  1900 1675 1675 1675 2025
                333   266   76   77   67   67   79
  Chamina       9990  7980  2280 2010 2010 2010 2430
                333   266   76   87   67   67   77
  Chamiluna     11655 9310  2660 2345 2345 2345 2835
                333   266   76   107  67   67   73
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%



--------------------------------
   NA           HP    MP    Str  Vit  Wis  Spr  Spd  Rate  Elem   Personality
-----------------------------------------------------------------------------
Gabnach         6500  5200  1700 1100 1400 1300 1100 Slow  Water  Bully
                325   260   85   55   70   65   55
  Angler        8125  6500  2125 1375 1750 1625 1375
                325   252   95   55   70   65   55
  Anglorg       9750  7800  2550 1650 2100 1950 1650
                325   244   105  55   70   65   55
  Ngonga        11375 9100  2975 1925 2450 2275 1925
                325   228   125  55   70   65   55
   Petr: 75%    Pois: 75%    Stun: 75%    Conf: 50%    Slep: 50%    Blin: 50%


Nach            5400  5040  1180 820  1260 1260 1440 Fast  Water  Brave
                270   252   59   41   63   63   72
  Tomakana      6750  6300  1475 1025 1575 1575 1800
                270   252   59   39   63   63   82
  Pokeyfish     8100  7560  1770 1230 1890 1890 2160
                270   252   59   37   63   63   92
  Sembone       9450  8820  2065 1435 2205 2205 2520
                270   252   59   33   63   63   112
   Petr: 75%    Pois: 75%    Stun: 75%    Conf: 50%    Slep: 50%    Blin: 50%


Muchinach       5700  5320  1040 860  1900 1420 1040 Norm  Water  Clever
                285   266   52   43   95   71   52
  Q             7125  6650  1300 1075 2375 1775 1300
                275   266   52   43   105  71   52
  Geso-Q        8550  7980  1560 1290 2850 2130 1560
                265   266   52   43   115  71   52
  Dakkon-Q      9975  9310  1820 1505 3325 2485 1820
                245   266   52   43   135  71   52
   Petr: 75%    Pois: 75%    Stun: 75%    Conf: 50%    Slep: 50%    Blin: 50%


Dicenach        8500  5200  1700 1500 1400 1700 1100 Slow  Earth  Brave
                425   260   85   75   70   85   55
  Angoo         10625 6500  2125 1875 1750 2125 1375
                425   252   95   75   70   85   55
  Gabulla       12750 7800  2550 2250 2100 2550 1650
                425   244   105  75   70   85   55
  Machoang      14875 9100  2975 2625 2450 2975 1925
                425   228   125  75   70   85   55
   Petr: -50%   Pois: -50%   Stun: -50%   Conf: -50%   Slep: -50%   Blin: -50%


Detinach        6960  5040  1180 980  1260 1420 1640 Fast  Wind   Noncommittal
                348   252   59   49   63   71   82
  Spikeyfish    8700  8300  1475 1175 1575 1775 2300
                348   252   59   47   63   71   92
  Fishygear     10440 7560  1770 1470 1890 2130 2460
                348   252   59   45   63   71   102
  Dumbler       12180 8820  2065 1715 2205 2485 2870
                348   252   59   41   63   71   122
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%


Desonach        7600  5320  1040 1240 1900 1800 1040 Norm  Earth  Clever
                380   266   52   62   95   90   52
  Tar-Q         9500  6650  1300 1550 2375 2250 1300
                370   266   52   62   105  90   52
  Swarm         11400 7980  1560 1860 2850 2700 1560
                360   266   52   62   115  90   52
  Venazula      13300 9310  1820 2170 3325 3150 1820
                340   266   52   62   135  90   52
   Petr: -50%   Pois: -50%   Stun: -50%   Conf: -50%   Slep: -50%   Blin: -50%



--------------------------------
   OG           HP    MP    Str  Vit  Wis  Spr  Spd  Rate  Elem   Personality
-----------------------------------------------------------------------------
Luch            8500  3600  2200 1900 1200 1300 800  Slow  Fire   Pragmatic
                425   180   110  95   60   65   40
  Nagglchu      10625 4500  2750 2375 1500 1625 950
                425   180   110  105  60   65   38
  Bokklchu      12750 5400  3300 2850 1800 1950 1080
                425   180   110  115  60   65   36
  Knucklchu     14875 6300  3850 3325 2100 2275 1120
                425   180   110  135  60   65   32
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%


Heluch          8500  3600  1400 1700 1800 1600 900  Slow  Fire   Sly
                425   180   70   85   90   80   45
  Skaluch       10625 4500  1750 2125 2250 2000 1125
                425   172   70   85   90   90   45
  Skalchu       12750 5400  2100 2550 2700 2400 1350  Death resistance +25%
                425   164   70   85   90   100  45
  Devilchu      14875 6300  2450 2975 3150 2800 1575  Death resistance +50%
                425   148   70   85   90   120  45
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%


Geraluch        7600  4180  2100 1520 1340 1040 960  Norm  Fire   Bully
                380   209   105  76   67   52   48
  Getchu        9500  5225  2625 1900 1675 1300 1200
                380   209   115  76   65   52   48
  Wantchu       11400 6270  3150 2280 2010 1560 1440
                380   209   125  76   63   52   48
  Dela Getchu   13300 7315  3675 2660 2345 1820 1680
                380   209   145  76   59   52   48
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%


Devaluch        9500  3600  2000 2100 1400 1500 600  Slow  Earth  Pragmatic
                475   180   100  105  70   75   30
  Luorchu       11875 4500  2500 2625 1750 1875 750
                475   180   100  115  70   75   28
  Roddlchu      14250 5400  3000 2150 2100 2250 900
                475   180   100  125  70   75   26
  Rugglchu      16625 6300  3500 2675 2450 2625 1050
                475   180   100  145  70   75   22
   Petr: -50%   Pois: -50%   Stun: -50%   Conf: -50%   Slep: -50%   Blin: -50%


Dethluch        8500  3600  1400 1700 1600 1600 1100  Slow  Wind   Brave
                425   180   70   85   80   80   55
  Dethagiller   10625 4500  1750 2125 2000 2000 1375
                425   172   70   85   80   90   55
  Helskelter    12750 5400  2100 2550 2400 2400 1650   Petrify resistance +25%
                425   164   70   85   80   100  55
  Wellern       14875 6300  2450 2975 2800 2800 1925   Petrify resistance +50%
                425   148   70   85   80   120  55
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%


Demeluch        8560  4180  1900 1720 1340 1240 960   Norm  Earth  Bully
                428   209   95   86   67   62   48
  Monoculus     10700 5225  2375 2150 1675 1550 1200
                428   209   105  86   65   62   48
  Binoculus     12840 6270  2850 2580 2010 1860 1440
                428   209   115  86   63   62   48
  Trinoculus    14980 7315  3325 3010 2345 2170 1680
                428   209   135  86   59   62   48
   Petr: -50%   Pois: -50%   Stun: -50%   Conf: -50%   Slep: -50%   Blin: -50%



--------------------------------
   SLIMY        HP    MP    Str  Vit  Wis  Spr  Spd  Rate  Elem   Personality
-----------------------------------------------------------------------------
Slimich         6660  6840  960  1040 1340 1420 960  Norm  Water  Pragmatic
                333   342   48   52   67   71   48
  Ginui         8325  8550  1200 1300 1675 1775 1200
                383   342   48   52   67   71   46
  Ginuba        9990  10260 1440 1560 2010 2130 1440
                433   342   48   52   67   71   44
  Ginugon       11655 11970 1680 1820 2345 2485 1680
                533   342   48   52   67   71   40
   Petr: 50%    Pois: 50%    Stun: 50%    Conf: 75%    Slep: 75%    Blin: 75%


Ribbetmich      5500  8000  1400 1100 1000 1500 1100 Slow  Water  Sly
                275   400   70   55   50   75   55
  Geloper       6875  10000 1750 1375 1250 1875 1375
                275   400   70   55   48   85   55
  Ribbebat      8250  12000 2100 1650 1500 2250 1650
                275   400   70   55   46   95   55
  Froggess      9625  14000 2450 1925 1750 2625 1925
                275   400   70   55   42   115  55
   Petr: 50%    Pois: 50%    Stun: 50%    Conf: 75%    Slep: 75%    Blin: 75%


Slurplimich     4960  7200  900  1000 1260 1360 1000 Fast  Water  Clever
                248   360   45   50   63   68   50
  Chamelemon    6200  9000  1125 1250 1575 1700 1250
                248   400   43   50   63   68   50
  Yo-Yo         7440  10800 1350 1500 1890 2040 1500
                248   440   41   50   63   68   50
  Dela Yo-Yo    8680  12600 1575 1750 2205 2380 1750
                248   520   37   50   63   68   50
   Petr: 50%    Pois: 50%    Stun: 50%    Conf: 75%    Slep: 75%    Blin: 75%


Difslimich      8560  6840  960  1420 1340 1800 960  Norm  Earth  Pragmatic
                428   342   48   71   67   90   48
  Geena         10700 8550  1200 1775 1675 2250 1200
                478   342   48   71   67   90   46
  Ginubeat      12840 10260 1440 2130 2010 2700 1440
                528   342   48   71   67   90   44
  Ginunga       14980 11970 1680 2485 2345 3150 1680
                628   342   48   71   67   90   40
   Petr: -50%   Pois: -50%   Stun: -50%   Conf: -50%   Slep: -50%   Blin: -50%


Divoslimich     6760  8000  1400 1500 1000 1900 1100 Slow  Earth  Sly
                338   400   70   75   50   95   55
  Urpslurp      8450  10000 1750 1875 1250 2375 1375
                338   400   70   75   48   105  55
  Froggy        10140 12000 2100 2250 1500 2850 1650
                338   400   70   75   46   115  55
  Ribbeton      11830 14000 2450 2625 1750 3325 1925
                338   400   70   75   42   135  55
   Petr: -50%   Pois: -50%   Stun: -50%   Conf: -50%   Slep: -50%   Blin: -50%


Depslimich      6760  7200  900  1360 1260 1720 1000 Fast  Earth  Noncommittal
                338   360   45   68   63   86   50
  Tarbeslurp    8450  9000  1125 1700 1575 2150 1250
                338   400   43   68   63   86   50
  Whorlie       10140 10800 1350 2040 1890 2580 1500
                338   440   41   68   63   86   50
  Bigby         11830 12600 1575 2380 2205 3010 1750
                338   520   37   68   63   86   50
   Petr: -50%   Pois: -50%   Stun: -50%   Conf: -50%   Slep: -50%   Blin: -50%



--------------------------------
   *KALMA       HP    MP    Str  Vit  Wis  Spr  Spd  Rate  Elem   Personality
-----------------------------------------------------------------------------
Kalma (*!*)     9500  6800  1700 1900 1700 1900 1700 Slow  Earth  None
                475   340   85   95   85   95   85
  Kalma         11875 8500  2125 2375 2125 2375 2125
                500   360   90   100  90   100  90
  Kalma         14250 10200 2550 2850 2550 2850 2550
                525   380   95   105  95   105  95
   Petr: -50%   Pois: -50%   Stun: -50%   Conf: -50%   Slep: -50%   Blin: -50%


Kalma (*!*)     7500  6800  1700 1500 1700 1500 1700 Slow  Water  None
                375   340   85   75   85   75   85
  Kalma         9375  8500  2125 1875 2125 1875 2125
                400   360   90   80   90   80   90
  Kalma         11250 10200 2550 2250 2550 2250 2550
                425   380   95   85   95   85   95
   Petr: 50%    Pois: 50%    Stun: 50%    Conf: 50%    Slep: 50%    Blin: 50%


Kalma (*!*)     8500  6800  1900 1700 1700 1700 1700 Slow  Fire   None
                425   340   95   85   85   85   85
  Kalma         10625 8500  2375 2125 2125 2125 2125
                450   360   100  90   90   90   90
  Kalma         12750 10200 2850 2550 2550 2550 2550
                475   380   105  95   95   95   95
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%


Kalma (*!*)     8500  6800  1700 1700 1700 1700 1900
                425   340   85   85   85   85   95   Slow  Wind   None
  Kalma         10625 8500  2125 2125 2125 2125 2375
                450   360   90   90   90   90   100
  Kalma         12750 10200 2550 2550 2550 2550 2850
                475   380   95   95   95   95   105
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%


NOTE: All Kalma divine beasts are only accessible via the JC2 Complete codes 
made by hunkster2. These are completely unavailable in normal gameplay, and 
probably intentionally so.


---------------------------------
   DIFFERENT ENEMY PERSONALITIES
---------------------------------
When faced as an enemy, the following DBs have a different personality than 
ones the player can use on their team. Additional enemies that are not part 
of the normal DB system are also listed. Non-standard enemies that are not 
listed do not have a personality set.

Arpatron     -> Brave
Cure         -> Clever
Degnatoch    -> Pragmatic
Delocarach   -> Clever
Demitoch     -> Pragmatic
Deradrackich -> Brave
Detinach     -> Sly
Detotoch     -> Pragmatic
Divoslimich  -> Noncommittal
Tamatoch     -> Brave




========================================================
*6* GLITCHES
========================================================
GLITCHED SEED BEASTS:
There are four Seed Beasts that do not appear in the game under normal 
circumstances. They are:
-Niloper (Water)
-Bladetail (Water)
-Niralhorn (Water)
-Ginunga (Earth)



DUPLICATE GELOPER:
Geloper is one of the default Seed Beasts, however a second one is found 
in Water Visit 4.

Here's hunkster2's explanation of both instances of "glitched" beasts:
"[They] mistakenly took Niloper out of rotation instead of Geloper. The 
eight [default] seed beasts all have seed beast fights in the code. 
Looks like Genki planned on having us fight them all, then decided to  
give us 8 to start off with. Not sure why the other 3 glitched ones got 
left out."

So apparently the Geloper is just an oversight, and has NO effect on 
whether or not the other 3 appear, who were apparently just left out.



[GENUS] KILLER ABILITIES:
These abilities supposedly boost damage done to the specified Genus. 
According to jim_reaper95, they should boost damage (or critical rate) 
by 50%, however this is not the case. It is likely these abilities are 
bugged somehow, and completely ineffectual.




========================================================
*7* FAQ
========================================================
Q: How do I get the glitched seed beasts?
A: You don't, unless you have a cheat device like Gameshark or 
   Codebreaker.

Q: Does the duplicate Geloper affect the glitched beasts?
A: According to hunkster2, no. See the Glitches section for more info.

Q: But I want Selahmnite!
A: We all do, son, we all do.

Q: I missed some Kalma in the Forest of Darkness! Are the gone forever?
A: No, you can find them in the last two installments of the wormhole 
   forests (the ones that are unlocked after finishing the Nest).

Q: OGZ R b3st, der b3tr then Naz n Garaz!1!!!11!!
A: Get out, you racist pig.




========================================================
*8* TRIAL INFO
========================================================
Trial data from:
Tishalite and Selahmnite
Spiralon (155 wisdom) and Majj (171 wisdom)

I don't know who the beast was that these recovery amounts belong to, but I 
used the number from the same "location" every time I recorded them, so it is 
at least the same beast for all tests (due to the camera movement being 
exactly the same each time). All averages were rounded to a whole number.

The size of the trial sets is lower due to the less random nature of healing 
spells compared to attacks (only the caster's Wisdom stat matters), as well as 
the fact the numbers are generally lower. 

NORMAL POWER (No boost)
 86     147
 94     128
 95     127
 89     148
 104    150
(91)   (140)

W/ RAGULINA (Top-level boost)
 145    287
 125    271
 128    287
 132    252
 133    279
(133)  (275)
Approx. increase rate:
 1.5    2.0

W/ RAGULIA (High-level boost)
 124    231
 117    228
 115    248
 125    253
 134    263
(123)  (245)
Approx. increase rate:
 1.375  1.75

W/ RAGULTH (Mid-level boost)
 106    221
 109    211
 105    207
 105    193
 119    201
(109)  (207)
Approx. increase rate:
 1.25   1.5

W/ MITREA (Low-level boost)
 108    211
 110    207
 114    205
 108    189
 128    203
 107    183
 116    199
 115    181
(114)  (197)
Approx. increase rate:
 1.25   1.5

The increase rates are not mathematically derived from the averages, but 
rather reflect what seems to be the logical rate of increase (1.5, 1.75, and 
2.0 make more sense than some obscure decimal like 1.4785562 or something), 
considering that adjusting for fluctuation is necessary when interpreting the 
results (especially given the limited data set I used). It seems that Mitrea 
is the same as the mid-level boost, at least for offensive stats.

This also shows that Tishalite uses only half of the normal Wisdom stat 
when calculating recovery. It makes sense, since MP healing is a very 
powerful form of team maintenance.




========================================================
*9* INFO NEEDED
========================================================
-How does the Life Blast attack work? (in terms of HP lost vs. power gain)
-Rate of attack boost for the 'High Spirits' attacks. (5%? 10%?)

-Where the Forest of Darkness Kalma appear if you don't get them 
 while it's open. I need the exact location (such as Wind Sport 3).




========================================================
*10* JADE COCOON 2 COMPLETE BY HUNKSTER2
========================================================
Here is the download link to hunkster2's JC2 Complete hack of this game. 
They require either a disc swap utility or a codebreaker to utilize.
http://www.eurasia.nu/modules.php?name=Downloads&d_op=viewdownload&cid=76

Additions include:
-Two eggs that were dummied out: Deprolcoch and Deradrackich.
-Drackich egg, along with the four element Kalma eggs, are now synthable.
-Four missing seed beasts added (Niloper, Bladetail, Niralhorn, Ginunga): 
 Niloper is fought instead of Geloper in the water forest, and the boss 
 Ogrevines in the Dark Forest have the other 3 missing seed beasts plus 
 five new ones.
-Five new seed beats with boss attacks and other missing attacks, such as 
 Berserk Hit, Berserk Crash, Vuritora, Dark Impact, and Libaridian.




========================================================
*11* CONTACT INFORMATION
========================================================
My screenname is LancetJades on GameFAQs. Feel free to IM me on AIM as well. 
If I don't respond, I'm not ignoring you, I just tend to wander away from my 
computer at times.

If you wish to contact me, just email me:
lancet at ever more forums dot com
(remove the spaces, obviously, and replace the at with the proper sign)

Alternatively, IM me at:
AIM: Lancet Jades
YIM: lancetjades (not on often)
Skype: lancetjades (on sporadically)

I don't check my yahoo email address, so don't bother sending any mail there.

I'm a perfectionist, so if you have anything to contribute or correct, please 
do so. You'll receive full credit (credit goes to the screenname you talk to 
me from, so if you want another name, you have to specify it). Even if you're 
just pointing out a spelling or grammatical mistake, please do so, no matter 
how small. Keep in mind though that I live in the U.S., and as such, I use 
American English spellings such as "color" and "criticize," as opposed to 
"colour" and "criticise."

If you wish to use this guide on your site, aside from asking my permission, 
I require you in question to automatically fetch any updates I make from 
GameFAQs.com yourselves. I only update to GameFAQs.com and if I discover other 
sites carrying my guides have out-of-date versions, I will ask that it be 
removed.




========================================================
*12* CREDITS
========================================================
BerserkerPk
~Gave his two yan about some abilities.

berzerk_dragon
~Lots of help with finding stuff out and for testing the [Genus] Killer 
 abilities.

ComeonFhqwhgads
~Let me know all of Saskand's statuses.

crazy gaming monkey
~Apparently told Tonfa Baton one of the things Tonfa told me.

Helamasa
~Provided info on how Skewer and Cover/Protect interact when a center DB is 
 present on the formation.

hunkster2
~TONS of information on specific values (including hit / critical rate of 
 skills, effects of various levels of statuses, and success rate of 
 statuses). From here on, I'm just gonna say he contributed a lot more 
 stuff.

orius
~Listed all the off-element beasts and what their default attack is.

jim_reaper95
~Initial info on how a lot of attacks and skills work, including the 
 Ad Muhls-type spells' success rate (and his tests pretty accurately guessed 
 the rates!). Also info on DB speed and how it affects attack order. From 
 here on, I'm just gonna say he contributed a lot more stuff too. And even 
 more, now!

Kloschkolov
~Info on how Earth Protect works, and a correction for Fire/Wind Power.

Prima's Strategy Guide
~Specific Kalma locations as well as beast statistical comparisons and 
 information.

Protector Wind
~Various contributions.

Tonfa Baton
~Help with specifics on some skills.




========================================================
*13* VERSION HISTORY
========================================================
1.00     Completed January 26th, 2008.
Finished everything up to the Forest of Darkness.

1.10     Completed January 29th, 2008.
Finished everything up to the end of Lilith's Nest.

1.20     Completed January 31st, 2008.
Added some post-game Kalma, added a lot of move and skill info. Added an 
Attack Specifics question.

1.30     Completed February 2nd, 2008.
Finished Kalma, Attack, and Skill lists. All that remains is to refine 
the data and finish collecting the stuff on the Info Needed list.

1.40     Completed February 3rd, 2008.
Added more info on various things, including [Genus] Killer skills, and 
Ad Muhls-type spells.

1.50     Completed February 5th, 2008.
Added more [Genus Killer] info, and added trial data for buffs and the 
killers.

2.00     Completed April 8th, 2008.
A ton of new info, especially status-related, thanks to hunkster2, and 
various other smaller changes, additions, and corrections. Name changed 
to Kalma/Attack/Ability/Beast FAQ. Added the DB stat section.

2.10     Completed April 18th, 2008.
Minor additions.

2.11     Completed May 6th, 2008.
More minor additions.

2.12     Completed May 7th, 2008.
Adding info on sites requesting this guide and what is necessary, along 
with a spoiler warning.

2.13     Completed May 25th, 2008.
Minor addition to the contact info.

2.15     Completed June 24th, 2008.
Two-version jump because 2.15 looks nicer than 2.14. Only added some 
Saskand info.

2.16     Completed November 6th, 2008.
Minor changes (spelling fixes and such).

2.17     Completed February 3rd, 2009.
Dumb ol' jim_reaper had to go and find something I had to add :(
Additionally, info on Cover and Protect, finally.

2.18     Completed March 2nd, 2009.
Removed some sites' permission to host the guide.

2.19     Completed June 26th, 2009.
Some corrections and other minor things

2.20     Completed August 17th, 2009.
Thanks to Kloschkolov, found out what Earth Protect does, and corrected 
Fire/wind Power!

2.21     Completed August 18th, 2009.
Some corrections, and an addition for Libarid.

2.22     Completed April 15th, 2010.
Moved version history to the back of the guide.

2.23     Completed June 5th, 2011.
Changed my contact information.

2.24     Completed June 25th, 2012.
Made a few small spelling fixes, and added a notice that the latest version 
is always available on GameFAQs.com

2.25     Completed July 11th, 2012.
Changed the spacing of the sections in the guide, and updated contact 
information.

2.26     Completed December 9th, 2012.
Reformatted the guide to make reading slightly easier.

2.27     Completed March 21st, 2013.
jim_reaper95 had some corrections, including confusion length, and some info 
on confuse and sleep. Also info on DB base stats and growth rates! Good, 
detailed info, not like the drech from the strategy guide. So info on beast 
personalities, too, and attack order.

2.28     Completed March 25th, 2013.
More info from jim_reaper95, and fixed a bunch of things I found that were 
wrong or typos. Even added default DB status resistance listings, also 
courtesy of jim_reaper95!

2.29     Completed March 26th, 2013.
Updated the personality list to redefine how some personalities work, namely 
Brave ansd Bully.

2.30     Completed March 27th, 2013.
Fixed a few more typos I discovered. Adjusted the Confusion skills' 
descriptions in the Attacks list to reflect their true function. I also 
inexplicably had Dicedrackich listed as Earth in the beast stats section.

2.31     Completed March 28th, 2013.
Added some more info on some attacks, courtesy of jim_reaper95.

2.32     Completed April 1st, 2013.
Added some more info on some attacks, including Limena(te) and Libarid(ia). 
Also added in an EXP requirement table for level 15 and level 20 on each 
merge level for each EXP growth rate, courtesy of jim_reaper95 as always.
 
2.33     Completed April 3rd, 2013.
Fixed a few more typos and errors.

2.34     Completed July 17th 2014.
Fixed some things thanks to jim_reaper95, and Helamasa sent in some info on 
how Skewer and Cover/Protect interact when there is a center DB present. jim 
also provided info on DB's base stats and growth rate and how each value 
works to determine a DB's actual stats.

2.35     Completed September 29th, 2014.
Fixed a couple of numerical errors in the new base/growth stat list.




========================================================
*14* BOILERPLATE
========================================================
This document Copyright 2007-2014 John Hoffnagle IV.

Do not reproduce this document for any purpose besides personal use 
without asking me first. I'm not stingy; if you ask, you'll most likely 
get permission to host it. Otherwise, it's a violation of copyright, 
and I WILL pursue legal action, especially if you sell it for money.

All trademarks and copyrights contained in this document are owned by 
their respective trademark and copyright holders. None of which are me.
(0.0668/d/web3)