Halo (Xbox)
Halo Online Play FAQ v1.0 - Locklear
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Halo Online Play FAQ

by Locklear   Updated to v1.0 on
Halo Online Play FAQ
by Locklear


This FAQ addresses how to get your Xbox online to play Halo through
GameSpy's packet tunnelling service (currently the only means of
playing Halo online).  It is intended as a basic run through, not an
exhaustive manual.  Please feel free to send corrections, as I
have not played online myself (I don't have a hub), but I am familiar
with all of the tasks needed to do so.

If you have online one home computer with a broadband connection, I'd
reccommend using the first method below, "Installing using a hub."
If you'd prefer not to use a hub, or if you have a USB cable/DSL
modem, you must use the second method below, "Dual NIC method."
There is one other method of connecting, using a NAT which I will
not describe here as most people should be ok with one of the two
methods listed below. If you think you need to use a NAT (or just
to be certain that you don't), please read
http://www.gamespyarcade.com/support/tunnel_xbox.shtml.  That is the
URL for GameSpy's support info on this topic, which goes into more
detail than I do.  Again, this is intended to be a "quick and dirty"
guide, not a manual.


Required items:
An Xbox
A copy of Halo
A Ethernet cable (aka RJ45)
A hub
A IBM compatible computer
A broadband connection to the Internet
GameSpyArcade software, available from www.gamespy.com
GameSpyArcade Tunneling software, also available from www.gamespy.com

Install the GameSpy software on your computer, followed by the
tunnelling software, per instructions that you should find on the
GameSpy website.  Once this software is installed, shut down your
computer and connect the hub.  It should go between your DSL/cable
modem and the computer itself.  Reconnect your computer by plugging
its Ethernet cable into the hub, rather than the modem.  Connect
your Xbox to the hub as well, using the Ethernet cable mentioned
above, and power your computer back up.  Try reconnecting to the
Internet as you normally would, you shouldn't have any problems.
Turn on your Xbox, with Halo in it, and run the GameSpy software on
your computer.  Again, for instructions on using the GameSpyArcade
software, turn to www.gamespy.com, or any help files in GameSpy's
software.  Once you connect to a game in the GameSpy software, you
should be able to simply select Multiplayer in Halo, choose System
Link, and join or create a game as you normally would.


Required items:
An Xbox
A copy of Halo
An Ethernet card*
A crossover/twisted pair cable
A IBM compatible computer
A broadband connection to the Internet
GameSpyArcade software, available from www.gamespy.com
GameSpyArcade Tunneling software, also available from www.gamespy.com

*If you have a USB DSL/cable modem, you only need one Ethernet card
 in your computer, if you use a standard DSL/cable modem (ie, it
 connects to an Ethernet card in your computer) you need a total of
 two Ethernet cards.

It is possible to play Halo online with no hub, and if you use a USB
DSL/cable modem, you actually MUST use this method.  Begin by
ensuring that you have an available Ethernet card in your computer
when you are online(by available, I mean one with no cord plugged
into it.  If you do not, install the second Ethernet card, using the
instructions and drivers included with that card.  TCP/IP protocol
MUST be bound to both Ethernet cards.  Once the second Ethernet card
is installed (or in the case of a USB DSL/cable modem, the only
Ethernet card), install the GameSpyArcade and GameSpyArcade Tunneling
software.  Power on your Xbox; join a game in the GameSpyArcade
software (again, see
http://www.gamespyarcade.com/support/tunnel_xbox.shtml for further
instructions, or look at the GameSpyArcade Help file), then go to the
Multiplayer menu in Halo itself.  Choose System Link, and either
create or join a game.  From here, you should be able to play!

My username for the GameFAQs boards is Locklear, I can often be
found there.
I can be contacted by e-mail at SRMPC1@yahoo.com.

This FAQ is copyright 2001 Locklear (aka, Aaron Mitschelen).
You may print this document for personal use, and distribute it
via any means, provided it is not modified in any way, and I am
clearly credited.
I accept no liability for ANYTHING that may happen asa result of
the use of this FAQ--the reader assumes full risk and 
responsibility for his or her own actions, even if following this
FAQ to the letter.
The newest version of this FAQ can always be found at

Halo and Xbox are copyright 2001 Microsoft Corporation.
Gamespy is a registered trademark, servicemark, and tradestyle of
GameSpy Industries.  Use of these names within this document does
not infringe on the rights of any party or parties, and all rights
to these names are reserved by their respective owners.