Golfamania (SEGAMS)
Golfamania FAQ Final
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Golfamania FAQ

by KeyBlade999   Updated to vFinal on
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                   O---------------------------------------O
                   |               Golfamania              |
                   |                 An FAQ                |
                   |             By KeyBlade999            |
                   |                                       |
                   |           File Size: 15.1 KB          |
                   |         Current Version: Final        |
                   |   Time of Update: 8:51 PM 12/5/2012   |
                   O---------------------------------------O


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                        Section Negative One: Donations             **GOLF_-1**
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While I do write all of my guides for free, it does take a lot of time and
effort to put them together. If you're feeling generous and want to show your
appreciation, I am gladly accepting donations. I don't know exactly what the
donations will be used for, but just know that you would definitely be helping
me make more quality FAQs! Even the smallest donation amounts are appreciated,
and are a great way to say how much you appreciate the work I do. If you do
decide you'd like to donate, please send the donations through PayPal at the
e-mail address listed below. Thank you so very much for considering this!!

                          keyblade999.faqs@gmail.com

By the way, this is also my contact e-mail, so if you want to contribute
something to this or any of my other FAQs, or have a question to ask about one
of them, go ahead and use this e-mail.


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                        Section Zero: Table of Contents              **GOLF_0**
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  [Section Title] .............................................. [CTRL+F Tag]

  -1. Donations ................................................ **GOLF_-1**
   0. Table of Contents ........................................ **GOLF_0**
   1. Introduction ............................................. **GOLF_1**
   2. Version History .......................................... **GOLF_2**
   3. Legalities ............................................... **GOLF_3**

   4. Basics of the Game ....................................... **GOLF_4**


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                           Section One: Introduction                 **GOLF_1**
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Welcome to another FAQ of mine. This one covers the SMS game Golfamania. Much
as you would expect, this another one of your typical video games based on the
popular sport of golf.

...

That's all I have to say on this game. Enjoy.


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                         Section Two: Version History                **GOLF_2**
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Final - First and likely only version of this FAQ completed.
        8:51 PM 12/5/2012


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                           Section Three: Legalities                 **GOLF_3**
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This FAQ may not be reproduced under any circumstances except for personal,
private use. It may not be placed on any website or otherwise distributed
publicly without advance written permission. Use of this guide on any other
website or as a part of any public display is strictly prohibited, and a
violation of copyright.

All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.

ゥ 2012 Daniel Chaviers (a.k.a. KeyBlade999).

If you would wish to contact me concerning this or my other FAQs, use this
e-mail: keyblade999.faqs@gmail.com, or PM (Private Message) me on the GameFAQs
message boards.

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                       Section Four: Basics of the Game              **GOLF_4**
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Credits go to tim_roast, who provided me with a very useful manual for this
game. Thanks!!


--------
Controls
--------

It is quite noteworthy when reading this section to understand that Players
1 and 3 must use Control Pad 1, and Players 2 and 4 must use Control Pad 2, if
any. The controls themselves remain the same, though.

 - D-Pad: Move marker

 - 1 Button: Cancel choices; go to previous screen

 - 2 Button: Confirm choices; continue to next screen

 - Pause/Start: Pause and unpause game


-----------------
Modes of the Game
-----------------

There are four modes in which you can play. Each mode can be played with just
one player, and Match and Stroke Play can be played with up to four humans and
computers combined. The modes:

 - Practice, which is just as it says: a practice mode.

 - Match Play, in which you compete across several holes against an opponent or
   multiple opponents. The winner is based upon who won more individual holes.
   More on scoring/winning/losing later.

 - Stroke Play, in which you and an opponent(s) compete across several holes.
   The overall winner is based solely on end scores, much like traditional
   golf. Again, more on the in-depth stuff later.

 - Pro Tournament is a serial, one-human-player tournament based on Stroke Play
   rules. There are three tournaments in all, and you progress from one to the
   other. Play, again, is like Stroke Play, and this is basically your career
   mode.


--------------------
Generalized Gameplay
--------------------

When you begin a hole, you will obtain various information on the hole. This
will include wind speed and direction, par (base level of shots), distance to
the hole in yards (1 yard is a little under 1 meter), shot number, player
number, and a few other things. During this time, you can use the D-Pad to
adjust your trajectory, a good idea if there's wind or terrestial incline
against you.

Press "2" and you will begin by choosing your golf club. There are a number of
them, namely those in the following table. Use the D-Pad to navigate up and
down through the list. As a note on the below table, the relative ease of the
shot is calculated based upon the amount of red (perfect shot) in the bar for
the first number, and ONLY the green for the second, and the total for both in
the third.

O---------------------------O---------------------O---------------------------O
|      Golf Club Names      |  Approximate Range  |   Relative Ease of Shot   |
|                           |    on Grass Turf    |     (Red, Green, Both)    |
O---------------------------O---------------------O---------------------------O
|  1W (One Wood or Driver)  |      220 yards      |   3.85%   3.85%    7.69%  |
|  2W (Two Wood)            |      200 yards      |   7.69%   3.85%   11.54%  |
|  3W (Three Wood)          |      190 yards      |   7.69%   3.85%   11.54%  |
|  4W (Four Wood)           |      180 yards      |  11.54%   7.69%   19.23%  |
|  5W (Five Wood)           |      170 yards      |  11.54%   7.69%   19.23%  |
O---------------------------O---------------------O---------------------------O
|  1I (One Iron)            |      170 yards      |   3.85%   7.69%   11.54%  |
|  2I (Two Iron)            |      160 yards      |   7.69%   7.69%   15.38%  |
|  3I (Three Iron)          |      150 yards      |  11.54%  11.54%   23.08%  |
|  4I (Four Iron)           |      140 yards      |  11.54%   7.69%   19.23%  |
|  5I (Five Iron)           |      130 yards      |  11.54%   7.69%   19.23%  |
|  6I (Six Iron)            |      120 yards      |  15.38%   7.69%   23.08%  |
|  7I (Seven Iron)          |      110 yards      |  15.38%   7.69%   23.08%  |
|  8I (Eight Iron)          |      100 yards      |  19.23%   7.69%   26.92%  |
|  9I (Nine Iron)           |       90 yards      |  19.23%   7.69%   26.92%  |
O---------------------------O---------------------O---------------------------O
|  PW (Putting Wedge)       |       80 yards      |  23.08%   7.69%   30.77%  |
|  SW (Small (?) Wedge)     |       70 yards      |  26.92%   7.69%   34.62%  |
|  PT (Putter)              |       40 yards      |  76.92%   0.00%   76.92%  |
O---------------------------O---------------------O---------------------------O

Also noteworthy - the Putter can only be used on the green (area near the hole)
and the 1W/Driver can only be used on the tee (first) shot. "W" or "Woods"
cannot be used in the rough.

After having chosen your club, press "2". Then look at the golf ball on the
screen. You will now choose where to hit the ball. There are a few ways to hit
it, depending on desired results. You can also combine effects, and each one
has two "degrees" (you can go twice to the left, for example).

 - Higher up, to induce topspin, making the ball go farther
 - Lower down, to induce backspin, making the ball stop easier or roll backward
 - To the left, to make the ball go to the right
 - To the right, to make the ball go left
 - Dead center, to make the ball go straight and normal

Press "2" to confirm, then you begin with the power meter. You'll want the
meter to land in the red area with the arrowhead. You can also use Up/Down on
the D-Pad to adjust the actual power of the shot. Press "2" to confirm and
shoot.

This generally will repeat for a bit until you reach the green near the hole.
It gets a bit more specialized there.

Firstly, you'll strongly want to take note of the territory near the hole. The
markings on the ground (namely the arrowheads) indicate the incline. Putting is
a low-power shot, which is greatly affected by incline. Press "2" when you have
the desired trajectory, then once more to begin the usual powering of the shot.
The hole ends when you have the ball in the hole.

There are usually nine or eighteen holes played throughout the course of a
match, and in a way similar to this.


---------------
Scoring Details
---------------

Each given hole will have a set "par" on it. The par is the number of shots it
ideally takes to finish a hole. If you go under this, you earn points (your
score is negative, but that's good), and if you go over, you lose points (you
gain positive points). Hitting exactly par neither hurts or helps you.

The number of shots you take can also be affected by two other things - water
hazards and out-of-bounds area. Both are considered out-of-bounds. This bad
shot will count against you, and you'll be penalized an additional shot. For
example, if you hit the water on your first shot, consider the next shot you
take your third and not the second.

At the end of the hole, the number of shots you take, minus the par, is your
score. If such is positive, you went over (bogey); if negative, you did good by
going under (birdie, eagle, albatross). And, of course, par is neither good or
bad.

In Stroke Play, and thusly the Pro Tournament, your overall score is based on
the strokes you took across every hole minus the summed pars of every hole, or
just the added scores you got on every hole.

In Match Play, your record is based on the number of "wins" per hole. If you
have the best score of the participants, that is one win and there's nothing
else to it. This can mean that someone did three shots better than you, but you
still won more holes overall and are still the winner.

To the curious, the relatively official names for various shots:

                     O----------------O-----------------O
                     |  Name of Shot  |  Score Changes  |
                     O----------------O-----------------O
                     |  Hole-in-One   |    (Par) - 1    |
                     |  Albatross     |        -3       |
                     |  Eagle         |        -2       |
                     |  Birdie        |        -1       |
                     |  Par           |        ア0       |
                     |  Bogey         |        +1       |
                     |  Double Bogey  |        +2       |
                     |  Triple Bogey  |        +3       |
                     O----------------O-----------------O
 






O=============================================================================O
|                      This is the end of KeyBlade999's                       |
|                    FAQ for the Sega Master System game                      |
|                                 Golfamania.                                 |
O=============================================================================O
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                                                               KeyBlade999
(0.0542/d/web2)