[edit] Background

The G.I. JOE video game will feature an exclusive storyline that picks up where the live-action movie leaves off, allowing players to re-create and re-live the greatest moments from the film, cartoon series and action figure toy line. The game will feature 12 G.I. JOE characters, each with unique abilities and weapons. Adding to the adrenaline rush will be an intense single-screen co-op mode allowing two players to easily unite as a team in a classic struggle between good and evil as they work together to defeat the powers of the COBRA organization.

Official URL

Official Site


G.I. Joe: The Rise of Cobra packshots unveiled

North American box art for all versions

May 21, 2009, by Lydia Sung | 1 comment
G.I. Joe: The Rise of Cobra screenshots for DS

G.I. Joe miniaturized for dual screen

Apr 17, 2009, by Lydia Sung | 1 comment
EA releases more G.I. Joe: The Rise of Cobra screens

Three new images for Xbox 360 version

Apr 03, 2009, by Lydia Sung | 2 comments
New video of G.I Joe: Rise of the Cobra released

Go Joe!

Mar 30, 2009, by Kevin Spiess | 4 comments

Latest Activity

nasty nappa
Aug 13, 10 10:22am
bad story mode but great co op mode and power ups characters and guns GIJoeTheRiseOfCobra
RabidChinaGirl blogged
Aug 21, 09 4:21am

Did anyone read our (my) Transformers: Revenge of the Fallen review last month? I dropped the game's score below a 7, and it was given the lowest score I had ever awarded any game for review. I thought this was the worst I would have to put up with.

Unfortunately, I WAS DEAD *bleep*ING WRONG. Last week around this time, I received a package in the mail. At first I thought it was a late shipment of King of Fighters XII because it shared the same PR company as this God-awful game. But no, when I opened the package, I found G.I. JOE: The Rise of Cobra inside. Lord help me.

I knew this game wasn't going to be good. Little did I know, it would be the most painful gaming experience I have ever had in my entire 23 years on this planet. I'm not done yet, since I started just this week after the Shadow Complex review went out on Monday morning. Normally, even when I receive a game late, I try my best to finish it with all my available time -- not this time. I literally dread playing this game, like no other game I have ever laid eyes on; won't go into details, you'll have to read the review.

With most review copies, PR reps also send some fact sheets, a URL / FTP to all the assets, or a disc. Not this time. The Rocket XL rep who sent me G.I. Joe: The Rise of Cobra only included his contact info and a brief note about how excited he is that I want to review this game, and to contact him when I'm finished. No disc, no URL, no fact sheet, and he has failed to respond to my email request for this content.

Leo even said last week he was asking how the review was going. NEWS TO ME, since I didn't get it until the end of the flippin' week. I'm truly struggling with this one, guys. It's not just the process of playing a shit game either, but knowing that this PR rep -- despite coming off as not giving a flying shit about Neoseeker or our review of the game -- will want a link to the review when it's finished. And it's not going to be a good one...

The review will be out by Monday, is all I can guarantee. And that's only because I'm leaving for a trip across the Pacific, a trip that can no longer be postponed because my grandfather is back in the hospital.

xbox 360 musingsthoughts neoseeker related gaming related gi joe ea review neoseeker cobra
Apr 3, 09 9:20pm
added 2 new screenshots
Mar 14, 09 8:35pm
added 4 new screenshots
Mar 14, 09 11:59am
Mar 14, 09 4:43am
added 4 new screenshots
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Release Dates
  • North America: Aug 4, 2009
  • Europe:
    • Aug 28, 2009 (PSP)
    • Aug 14, 2009 (PS3)
    • Aug 7, 2009 (XBOX360)
    • Jul 31, 2009 (DS)
  • Australia:
    • Aug 13, 2009 (XBOX360)
    • Aug 4, 2009 (PSP)
    • Jul 30, 2009 (PS3)
    • July 2009 (Wii)
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Collections Summary
23 own | 6 want | 2 completed