Ghost in the Shell: Stand Alone Complex Unlock Guide v0.7
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Ghost in the Shell: Stand Alone Complex Unlock Guide

by LifelessDummy   Updated to v0.7 on
This walkthrough was originally written for Ghost in the Shell: Stand Alone Complex on the PS2, but the walkthrough is still applicable to the PSP version of the game.
*Ghost in the Shell: Stand Alone Complex *
*          The Unlock Guide              *
*                v0.7                    *
*Written by Ichiniisan, AKA LifeLessDummy*

*Table of Contents*

1.   Introduction
2.   Disclaimer
3.   "Beat the Game" Unlocks
4.   "Miscellaneous" Unlocks
5.   Unlocking Difficulties
6.   About Me
7.   Version History

Hello all. Well, I finally blew my lid. After someone had inquere about the
specific objectives to unlock something, and many months of me already
submitting a complaint, yet getting absolutely no response, I figured from now
on, I can just redirect them to the UNLOCK FAQ. Haha, but the problem was that
there wasn't one. So, next to my unfinished walkthrough, I'm making a quick
Unlock FAQ. Hopefully, I will answer many questions on the GameFAQ board, or
any other board that has this.

        This list was painfully written by the Dummy and it may not be
published publicly, privately, in print, electronically, or by any other means
known by man without prior written consent by the author (and I’m a pretty
nice fellow), and you can't distribute this without my name on this FAQ. If I
give consent to put a copy of this FAQ on your own websites, it may NOT be
altered, changed, or tampered with unless I agree, because sometimes the
grammar isn’t correct, but that’s just the way how it was written in the game
and DO NOT link directly to GameFAQs or any other sites that host this FAQ.
They’re really nice folks, and any less of a headache to them would be
appreciated. Currently, and possibly has permission
to host this, and any other FAQ of mine so far. Also, if I made some kind of
error (remember, I’m a human being AND a dummy) contact me so I can correct

*"Beat the Game" Unlocks*

        This is the "Beat the Game" Unlock section. As the title suggest,
this is about unlocking secret items that involve beating the game, or as I
would suggest to you, BEAT THE FINALLY BOSS. It makes it easier: all you have
to do, is finish the finally mission on whatever setting and "Beat the Game."
Of course, you have to beat the game once throughout so that you can just go
straight to the last mission, but then once you got that out of the way, you
can follow the rest of this guide.

How to unlock everything in 10 easy steps:

01)  When you are playing a new game, at the main menu, select NEW GAME.
02)  Select the difficulty to (my defualt) EASY.
03)  Play threw the entire game. Defeat the final boss on the 12th mission.
04)  By this time, you unlocked the first set of unlockables. Now on the main
     menu, select "CONTINUE"
05)  Go to mission 12, Experimental Farm, and select the difficulty to NORMAL.
06)  Play it, and defeat that robot.
07)  By this time, you unlocked the second set of unlockables. Now on the main
     menu, select "CONTINUE"
08)  Go to mission 12, Experimental Farm, and select the difficulty to HARD.
09)  Play it, and defeat that robot.
10)  You have now unlocked all the unlockables relating to the "Beat the Game."

The 3 sets of Unlockables:

When you complete the game on Easy Mode, you unlock:

    Unlimited Ammo for the Seburo, submachine gun, assault rifle, shotgun,
    hand grenades, spark grenades, and knives for Single-Player Campaign

    Three additional costumes for Motoko Kusanagi, three additional costumes
    for Batou, and yellow menus for Single-Player Campaign

    Playable Motoko Kusanagi and Batou, and unlocking Dome
    Level in Multiplayer Game

When you complete the game on Normal Mode, you unlock:

    Armed Suit and Think Tank playble in Multiplayer Game

When you complete the game on Hard Mode, you unlock:

    Three additional paint jobs for Tachikoma for Single-Player Campaign

    Tachikoma playable in Multiplayer Game

*"Miscellaneous" Unlocks*

        These are the unlock that doesn't involve just beating the final
mission and boss. There isn't any easy way to obtaining them; you just
gotta do them.
For a fan guide, use President Skroob's guide for finding those pesky fans:
Just remember some points:
 (a) there are 10 fans in each 12 missions
 (b) you should always have a sniper rifle
 (c) set the setting to easy

When you collect/destroy all 120 fans, you unlock:

    Napalm Launcher for Motoko Kusanagi, Laser Gun for Batou, and unlimited
    ammo for laser gun and napalm launcher for Single-Player Campaign

    Laser gun and Napalm launcher unlock for use in Multiplayer Game

As for completing the game without continuing, just maintain high health
throughout the missions, you could take it slow because time isn't a factor,
and set it to easy.

At the main menu, select "CONTINUE" and you will see (hopefully) 12 missions
avalible to you. At one of the corners is an icon believed to be the section 9
symbol. If you don't see this icon, that means you didn't finish that mission
without a continue. Play it on any difficulty you want, but I would play it
on easy. Repeat this process until all 12 missions have been completed without
a continue. There is no specific order needed to be done, so you can finish it
by doing this (ex: mission - 12, 5, 9, 1, 3, 2, 8, 11, 10, 4, 6, 7)

When you complete the game without continuing:

    Unlimited ammo for grenade launcher, rocket launcher, missile launcher,
    sniper rifle, and missile pod in Single-Player Campaign

*Unlocking Difficulties*

(Copy and Paste from my Point Guide)
The list of Difficulity, how much point you need to unlock it, and how
much the points mulitplies:

Difficulty      Points Required        Point Multiplier
Easy            Already Avalible        0.5x
Normal          Already Avalible        1.0x
Hard            Already Avalible        1.5x
Very Hard        15,000                 2.0x
Aggressive       22,000                 3.0x
Dangerous        34,000                 4.5x
Execution        50,000                 6.0x
Hopeless         75,000                 8.0x
Nightmare        90,000                10.0x
Champion        120,000                15.0x

The best way to obtain these difficulty is to play Mission 8 in the highest
difficulty you have. Defeat the 3 think-tank and a few armed suits quickly,
and its money in the bag.
Time:    11:48               8196
Enemies: Think-tank x3       3000
         Armed Suit x4       2800
Total:                      13996
Difficulty:                x_____
   Equals you getting the new diffulty.

*About Me*

I am Ichiniisan, also known as LifeLessDummy. You can contact me
by email,, aim, lifelessdummy or sephirokun or
kightdragnslayer, and/or irc,
This walkthrough is not 100% accurate because I am a human dummy, and usually
I am in need of those "... For Dummies" book titles for everything.

*Version History*

0.5    1/02/06    This guide was design as an outline. I decided to
                  create the outline at least before starting to do all the
                  dirty work, which would help me later on anywaz. In this
                  case, I just copy one of the files I had done, and rename
                  many areas. During this time, I was trying to figure out
                  what was wrong with my connection because I couldn't log
                  onto the internet...
0.6    1/03/06    Finish the guide. Checked threw it, but I figure I know
                  there's going to be other mistakes, so I'll post first,
                  then have the guys on the forum correct it.
0.7    1/05/06    Included a more in-depth guide. Hope it really is....