Neoseeker.com Forum Thread: Square Enix becomes Epic's first Unreal Engine 4 licensee - page 1

reprinted from http://www.neoseeker.com/forums/
original thread: http://www.neoseeker.com/forums/70225/t1780658-square-enix-becomes-epics-first-unreal-engine-4-licensee/


Author:   leochan
Date:   Oct 23, 12 at 10:58am (PST)
Subject:   Square Enix becomes Epic's first Unreal Engine 4 licensee
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[[news:21193]]



Author:   Gligar
Date:   Oct 23, 12 at 12:53pm (PST)
Subject:   re: Square Enix becomes Epic's first Unreal Engine 4 licensee
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Final Fantasy + Luminous Engine = EPIC



Author:   BlackScythe
Date:   Oct 23, 12 at 5:36pm (PST)
Subject:   re: Square Enix becomes Epic's first Unreal Engine 4 licensee
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Hmmm last I checked the latest unreal engine was too good to run on the next gen consoles.



Author:   LOD-squa
Date:   Oct 25, 12 at 3:28pm (PST)
Subject:   re: Square Enix becomes Epic's first Unreal Engine 4 licensee
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BlackScythe - It might mean that they have planned on using this on the next consoles that are planned.



Author:   Darknet
Date:   Oct 25, 12 at 4:31pm (PST)
Subject:   re: Square Enix becomes Epic's first Unreal Engine 4 licensee
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This makes no sense. Why develop your own engine when you're gonna use another?


I will admit, I think Square Enix has been the smartest company for the past couple of years. They've been putting in heavy investments in to the western market by owning Edios and Crystal Dynamics. But they still keep to their Japanese roots. Because, if I can be honest, the Japanese video game market is not what it use to be. You want me make a big profit then you need to break in to the Europe and US market in video games. It's probably one of the biggest reasons why RE has become so Western in it's style (as in more guns and action and less horror). But Square Enix has not altered their games to conform to a western market. They kept it the same and then made other games for the western market.



Author:   Resilience
Date:   Oct 25, 12 at 6:18pm (PST)
Subject:   re: Square Enix becomes Epic's first Unreal Engine 4 licensee
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I just want them to finish the *bleep*ing kingdom hearts story. I'm very close to outgrowing it completely.



Author:   Lukas
Date:   Oct 25, 12 at 7:58pm (PST)
Subject:   re: Square Enix becomes Epic's first Unreal Engine 4 licensee
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well of course - Square did make the PS1 and PS2 look graphically impressive with the Final Fantasy games. just hope they remember to program GAMES to go with them because some companies tend to forget to do that

but yeah... Kingdom Hearts 3 when?? oh right when you finish Final Fantasy Forever....



Author:   Jeremy
Date:   Oct 25, 12 at 11:38pm (PST)
Subject:   re: Square Enix becomes Epic's first Unreal Engine 4 licensee
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Future FF games are gonna look intense, I'm sure.




Author:   AznLiquid
Date:   Oct 26, 12 at 12:32pm (PST)
Subject:   re: Square Enix becomes Epic's first Unreal Engine 4 licensee
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Darknet The Unreal Engines are always known for their flexibility. Makes sense for a company as big as Square Enix, with subsidiaries that make games across all genres to use UE4. Final Fantasy and their other RPGs will most likely use Luminous, but maybe that engine isn't tailored as well to make something like future Tomb Raider games.


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