Neoseeker.com Forum Thread: Axtons Turret - Two Turrets or Double Firepower + Rocket Pods? - page 3

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original thread: http://www.neoseeker.com/forums/54903/t1763672-axtons-turret-two-turrets-double-firepower-rocket-pods/3.htm


Author:   Shadow of Death
Date:   Oct 03, 12 at 1:29am (PST)
Subject:   re: Axtons Turret - Two Turrets or Double Firepower + Rocket Pods?
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quote Shinobi_razor
didnt play the first game but i definitely got that vibe from her during that one mission where you meet her. she's also pretty hot and not crazy like Tannis.
Instead, she's a bit clingy (not that I mind) which I really wasn't expecting. I was expecting a less oversexed version of Moxxi. Confident, sexy and she knows it. Well, she is that generally I suppose, but when it comes to a certain ex-soldier she's surprisingly awkward.



Also, I like Tannis. I have no problem with crazy gals XD Though I prefer the BL1 iteration of Tannis. Tannis in BL1 was more interested in making friends, in the sequel she rather wants to avoid interacting with most people.

Though, there is that standing offer business XD



Author:   Shinobi_razor
Date:   Oct 03, 12 at 12:07pm (PST)
Subject:   re: Axtons Turret - Two Turrets or Double Firepower + Rocket Pods?
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Gotta say I like awkward a lot more than I like crazy.



Author:   Megas MkII
Date:   Oct 05, 12 at 8:00pm (PST)
Subject:   re: Axtons Turret - Two Turrets or Double Firepower + Rocket Pods?
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quote Ded Valve
I'm talking about raising the level cap not the badass rank which are negligible at best.

If anything we might get the level cap of 69 again which means we'll be able to go down 2 full skill trees. Overpowered? They'll have to invent a new word. Especially with characters like Salvador and Maya who will be on a new tier all together.

That's great, for people that have Live. I can't due to my internet and the contract that has me tethered to it for another three months. While said internet works, it basically works in a semi-working manner. When it works, it's great. But to use it, I have to put the password in, turn it off, and turn it back on. It's a completely idiotic system, and my Xbox won't work with it. So, three more months, and hopefully I get a better ISP so I can finally get Xbox Live and some DLC for my most played games (Gradually).

But the Badass ranks aren't necessarily negligible. Slowly going up in the rank, putting the token bonuses in the right places, you can get some serious boosting done. Example, shield recharge delay. It can go to minus 100%. This means you have no shield recharge delay whatsoever. Like health regeneration, you keep healing even if you're getting shot at the time. Only damage over time effects can stop it. And doubling damage? Cutting reload time in half (Some of the best weapons take FOREVER to reload unless you're the Gunzerker with the kill skill that reloads what you're not using)? How about doubling elemental effect chance? Negligible only if you let it be. The bonuses can be near game breakers. With the shield delay eliminated, how close are you to unstoppable? Yeah, it might get broken like crazy, but it'd be useful... Though there was that time I found a shield with 1300 power and 1300 recharge speed. Doubling both of those with tokens and no recharge delay means effective invulnerability. Doesn't it?



Author:   DedValve
Date:   Oct 06, 12 at 6:30am (PST)
Subject:   re: Axtons Turret - Two Turrets or Double Firepower + Rocket Pods?
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In order to get your badass rank that high (assuming it even goes that high) do you have any idea how long it would take and how many characters you'd have to play as? Borderworlds will be out by then and you'd probably get sick of the series looooong before then.



Author:   VerticalHorizon
Date:   Oct 06, 12 at 4:58pm (PST)
Subject:   re: Axtons Turret - Two Turrets or Double Firepower + Rocket Pods?
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Respecing to Guerilla from Survivalist was the best thing I ever did with Axton.



Author:   Megas MkII
Date:   Oct 06, 12 at 8:23pm (PST)
Subject:   re: Axtons Turret - Two Turrets or Double Firepower + Rocket Pods?
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quote Ded Valve
In order to get your badass rank that high (assuming it even goes that high) do you have any idea how long it would take and how many characters you'd have to play as? Borderworlds will be out by then and you'd probably get sick of the series looooong before then.
You'd be surprised how long I can stay with a game. But yeah, I'd be bored eventually. I'm just saying it's possible. Too bad it doesn't boost the turrets.

On the note of turrets, leaving Ded Valve alone for a while, It's great, but it's starting to slow down for me. I'm using it more as an Anti-Rakk weapon, and though it's great against common enemies, it feels like it needs more power. Double turrets should do that, but now I'm thinking about going slag for TVHM, so I can actually make use of it. With a level fifty character, the enemies can probably get higher than that (Goliaths, Varkids, and I suspect Badasses), or so I believe. This would mean I'd all but require slag regularly, and the turret would be the best for that. If I ever get Live, hopefully dual slag turrets will be possible (Imagine the horror there!) to further that when I get the level cap DLC (Unless I find Gaige to be more powerful with Deathtrap.). I'd say go with whatever helps more, but Slag is not to be underestimated. Respec to see which one fits your style more, but I'd say TVHM, the Slag rocket turrets would be superior to dual turrets, as it would let you do more damage. Then, when you're on the mission to face The Warrior, switch to double turrets because The Warrior is immune to Slagging.



Author:   DedValve
Date:   Oct 07, 12 at 8:47am (PST)
Subject:   re: Axtons Turret - Two Turrets or Double Firepower + Rocket Pods?
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You don't even need the turret for the warrior. He's a punk.

I personally go down the middle tree if only because it gives so many gun bonuses to Axton at the cost of not focusing on the turret (which becomes a lot weaker at level 50 while everything else gets stronger).




Author:   Megas MkII
Date:   Oct 07, 12 at 11:42am (PST)
Subject:   re: Axtons Turret - Two Turrets or Double Firepower + Rocket Pods?
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True. As I mentioned in another post, I have a weapon that was just made to rape it. Conference Call. Seven pellets to the chest, seven from the left, another seven from the right, the horizontal ripping through the ribs and heart, it's pretty much an Anti-Warrior and possibly Anti-Terramorphous tool. Dual that in Salvador's hands, and it'll rip them both in half.

If you go down the left tree, you get a slag turret though, which saves the trouble of carrying a dedicated slag weapon. Just drop it, select your weapon, and begin the rampage. If you give it the right cooldown upgrades (I've gotten down to under twenty five percent, just under eight seconds), you can drop it, slag an enemy and kill it, and if it's destroyed, you're ready to go again pretty quick, so you can constantly slag your enemies and tear them apart a lot faster. And it's a lot easier than trying to rely on your own guns, and you can have all four other elements so you can switch on the fly. The Slag Turret upgrade is more effective in TVHM. Dual turrets, up to you if you want to try it. I imagine later on it'll be vastly better with DLC, letting you get dual slag turrets for maximum Slag Saturation.



Author:   Coi Cki
Date:   Oct 07, 12 at 11:56am (PST)
Subject:   re: Axtons Turret - Two Turrets or Double Firepower + Rocket Pods?
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quote KR_1250
quote Ded Valve
[color=maroon]I'm talking about raising the level cap not the badass rank which are negligible at best.
Damn right.

I have just finished the game with Axton at Lv32 last night and have never cashed in any badass tokens.

A 1% increase just doesnt interest me. I'm just gonna save them for a while longer.
Actually, the 1% increase only applies to the first time you use a Badass Token on a skill. It drops to 0.6%, 0,5... Eventually it goes down to 0.1%.



Author:   Solx
Date:   Oct 08, 12 at 11:42am (PST)
Subject:   re: Axtons Turret - Two Turrets or Double Firepower + Rocket Pods?
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1. It takes 464 Badass Tokens into 1 stat to get it ti 100%.

2. The Conference Call + The Bee can kill Terra in under 20 Seconds.



Author:   Megas MkII
Date:   Oct 08, 12 at 1:13pm (PST)
Subject:   re: Axtons Turret - Two Turrets or Double Firepower + Rocket Pods?
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quote Solx
1. It takes 464 Badass Tokens into 1 stat to get it ti 100%.

2. The Conference Call + The Bee can kill Terra in under 20 Seconds.
1. And to get those 464, you have to cycle through several other stats, at least eight or so? Figuring eight stats in a constant cycle, that would equate to over 3700 tokens. Of course it could just be seven stats, maybe only six. Then again it could be nine. Upshot, you could have up to nine stats maxed out, meaning pinpoint accuracy, very low recoil, a shield that recharges to double capacity with no delay, double health, and most elemental weapons having up to a nine in ten chance of affecting any enemy.

2. So my calculations were, indeed, correct. Find something to boost your damage further, and that becomes the most unholy thing in all existence. Borderlands 2 has one hell of a broken weapon when it comes to bosses. Against common enemies, however, it seems a different story altogether.



Author:   Repoma393
Date:   Jan 16, 13 at 7:31am (PST)
Subject:   re: Axtons Turret - Two Turrets or Double Firepower + Rocket Pods?
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Hey i was wondering if there is a way to have two sabers with mag lock and sheild but also have the rocket pods and the slag gun?



Author:   BrokenKnights
Date:   Jan 16, 13 at 7:46am (PST)
Subject:   re: Axtons Turret - Two Turrets or Double Firepower + Rocket Pods?
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I go halfway down all three focusing on my personal gun damage. I think the only skills my turret end up getting is accuracy and missiles. For me, the missiles are the only useful part of the turret. That being said, if I had to go all the way down one side, I would pick the left tree. It has better skills and slag/double turret seems at least as good as two turrets.



Author:   MLongfellowDeeds
Date:   Jan 16, 13 at 6:51pm (PST)
Subject:   re: Axtons Turret - Two Turrets or Double Firepower + Rocket Pods?
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I went all the way down the Guerrilla tree and halfway down the Gunpowder tree. I might end up respeccing not sure yet. I do know that I love that my turret slags everything



Author:   MLongfellowDeeds
Date:   Jan 16, 13 at 6:54pm (PST)
Subject:   re: Axtons Turret - Two Turrets or Double Firepower + Rocket Pods?
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quote Repoma393
Hey i was wondering if there is a way to have two sabers with mag lock and sheild but also have the rocket pods and the slag gun?
You can have two sabres with mag lock/shield/rocket pods but no slag gun. If they raise the level cap you will be able to have all of the above.


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