Neoseeker.com Forum Thread: Is there a "Best" weapon or a "Best" class? - page 5

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original thread: http://www.neoseeker.com/forums/50545/t1723446-best-weapon-best-class/5.htm


Author:   samuel183932
Date:   May 28, 12 at 7:34pm (PST)
Subject:   re: Is there a "Best" weapon or a "Best" class?
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stealth claws and invisipility and try not to move no one will find u or use bullet blade with invisibility and shot invisibility get right next to them and murder them then when the power goes away try to run away without dying or geting coult



Author:   Theuygjh
Date:   Jun 05, 12 at 7:10pm (PST)
Subject:   re: Is there a "Best" weapon or a "Best" class?
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Ok so for solo I like to use the sivler bow. in fact right now im earning hearts to get a 6 star range and a 1 1/2 star mele with petrefication. itl cost me 60k, so im going into missions, getting to the final boss, and dieing to get half the hearts and not have the store change



Author:   Theuygjh
Date:   Jun 05, 12 at 7:12pm (PST)
Subject:   re: Is there a "Best" weapon or a "Best" class?
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Also for pvp i like to use clubs like the hewdraw club so you can just pwn people. i win almost every time with it



Author:   AJ from KI:U
Date:   Jun 10, 12 at 2:38pm (PST)
Subject:   re: Is there a "Best" weapon or a "Best" class?
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I use several weapons, of all types, but my favorite for PvP is Arms. They dish out massive damage, particularly during melee dash attacks, and work best at medium-close range, where most people happen to be in PvP. I use staffs in single player mode so I can back up and fire while being able to dodge most, if not all, enemy attacks. Right now, I'm trying to fuse for a high-value Upperdash Arm with dash charge and melee dash bonuses, as well as a high-value Babel Club with standing charge and shot homing bonuses. Anyone familiar with these weapons can see where I'm coming from. As for the "best" weapon, it's always going to be something your opponent with the Knuckle Staff Sandwich doesn't expect. Experiment with unconventional strategies! And DO NOT EVER boost similar stats... They're just about redundant and are very, very predictable.



Author:   Sokolniki
Date:   Jun 11, 12 at 9:41pm (PST)
Subject:   re: Is there a "Best" weapon or a "Best" class?
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quote AJ from KI:U|message:33163087
I use several weapons, of all types, but my favorite for PvP is Arms. They dish out massive damage, particularly during melee dash attacks, and work best at medium-close range, where most people happen to be in PvP. I use staffs in single player mode so I can back up and fire while being able to dodge most, if not all, enemy attacks. Right now, I'm trying to fuse for a high-value Upperdash Arm with dash charge and melee dash bonuses, as well as a high-value Babel Club with standing charge and shot homing bonuses. Anyone familiar with these weapons can see where I'm coming from. As for the "best" weapon, it's always going to be something your opponent with the Knuckle Staff Sandwich doesn't expect. Experiment with unconventional strategies! And DO NOT EVER boost similar stats... They're just about redundant and are very, very predictable.
Redundancy is a tricky thing when looking at a wide variety of issues and cannot be treated simply as an issue of "it's wasteful, generalize to cover all your bases". In public management of economic resources, redundancy is ultimately just a waste of resources and you are indeed better off just pooling multiple agencies that do effectively the same thing into a single agency and using the money saved on other ventures. In armed combat, redundant design is that extra edge you have to exploit over an enemy. This is most notably seen in aerial combat where that extra twelve million or so $ U.S. that was spent to achieve a 1 degree difference in turning radius over your opponent kept you alive and resulted in the splashing of the bandit.

In Kid Icarus: Uprising, stacking various stats of similiar benefits can provide a significant advantage if you are able to exploit them. + Homing and +Charged Shot and +Dash Charged Shot bonuses on a weapon that already has strong homing and charged shot capabilities results in instagibs from across the map or around corners... with Slip Shot, through walls. Stacking +Evasion with + Overall Defense and + Health, all of which benefits your survivability can greatly extend your life expectancy even when being focused down by 2 fighters + an angel. The main thing is you have to adopt a strategy that best takes advantage of your stacked nature. If you are that across the map instagibber, you'll want Warp for those "Anywhere but here" moments. I saw one staff user who used it to devastating effect on the more open maps. We'd finally get up to him and poof, he's back at a range where he hits for half or the entire health bar, and he's transparent. If you go with a surivability oriented build, you'll want at least one mobility power to help with closing the gap with your desired targets so you can get their attention and throw them off their game. You have to be able to dictate the nature of the fight as a "Specialist".



Author:   dmd leader
Date:   Jun 24, 12 at 8:04am (PST)
Subject:   re: Is there a "Best" weapon or a "Best" class?
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i think the best weapon is palms mostly because i have a violet palm with 6 star range and melee



Author:   Advait
Date:   Jun 24, 12 at 9:05am (PST)
Subject:   re: Is there a "Best" weapon or a "Best" class?
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I personally prefer anything that is strong. Usually the strongest in power of every class. I used Flintlock Staff. I use Midnight palm. I use my new Sagittarius bow. I also use Aquarius Blade and so on.



Author:   Epsalon X
Date:   Jun 25, 12 at 6:46am (PST)
Subject:   re: Is there a "Best" weapon or a "Best" class?
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quote Sokolniki
quote AJ from KI:U|message:33163087
I use several weapons, of all types, but my favorite for PvP is Arms. They dish out massive damage, particularly during melee dash attacks, and work best at medium-close range, where most people happen to be in PvP. I use staffs in single player mode so I can back up and fire while being able to dodge most, if not all, enemy attacks. Right now, I'm trying to fuse for a high-value Upperdash Arm with dash charge and melee dash bonuses, as well as a high-value Babel Club with standing charge and shot homing bonuses. Anyone familiar with these weapons can see where I'm coming from. As for the "best" weapon, it's always going to be something your opponent with the Knuckle Staff Sandwich doesn't expect. Experiment with unconventional strategies! And DO NOT EVER boost similar stats... They're just about redundant and are very, very predictable.
Redundancy is a tricky thing when looking at a wide variety of issues and cannot be treated simply as an issue of "it's wasteful, generalize to cover all your bases". In public management of economic resources, redundancy is ultimately just a waste of resources and you are indeed better off just pooling multiple agencies that do effectively the same thing into a single agency and using the money saved on other ventures. In armed combat, redundant design is that extra edge you have to exploit over an enemy. This is most notably seen in aerial combat where that extra twelve million or so $ U.S. that was spent to achieve a 1 degree difference in turning radius over your opponent kept you alive and resulted in the splashing of the bandit.

In Kid Icarus: Uprising, stacking various stats of similiar benefits can provide a significant advantage if you are able to exploit them. + Homing and +Charged Shot and +Dash Charged Shot bonuses on a weapon that already has strong homing and charged shot capabilities results in instagibs from across the map or around corners... with Slip Shot, through walls. Stacking +Evasion with + Overall Defense and + Health, all of which benefits your survivability can greatly extend your life expectancy even when being focused down by 2 fighters + an angel. The main thing is you have to adopt a strategy that best takes advantage of your stacked nature. If you are that across the map instagibber, you'll want Warp for those "Anywhere but here" moments. I saw one staff user who used it to devastating effect on the more open maps. We'd finally get up to him and poof, he's back at a range where he hits for half or the entire health bar, and he's transparent. If you go with a surivability oriented build, you'll want at least one mobility power to help with closing the gap with your desired targets so you can get their attention and throw them off their game. You have to be able to dictate the nature of the fight as a "Specialist".

Wow...that was really thought out and deep...I'm impressed.

Personally, I like the claws best, followed by the blades, but every weapon type has at least one weapon that it strong in its type's weakest area. For example, the claws are meant for melee combat, but the Beam Claws are good for rapid, long ranged attacks as well. Still my preferred weapon, But then again mine has a 4.5 range, and 4.0 melee power value.




Author:   silva
Date:   Jun 26, 12 at 9:27am (PST)
Subject:   re: Is there a "Best" weapon or a "Best" class?
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My beam claws are da best it goes up to 50 meters and do 11.1 damage a shot and the beam claws rapid-fire is extremely fast



Author:   Yoshimitsu
Date:   Jun 27, 12 at 3:10am (PST)
Subject:   re: Is there a "Best" weapon or a "Best" class?
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I like my Brawl Claws with + 4 Melee Combo and + 4 Paralize. Use Virus power to stop averything around to beat like a babies.



Author:   Dreameater5
Date:   Jun 27, 12 at 1:32pm (PST)
Subject:   re: Is there a "Best" weapon or a "Best" class?
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I mostly use palms and clubs, my favourite club is skyyscraper club with 4 stars on ranged and 4 stars on melee



Author:   iforgot9911
Date:   Jun 27, 12 at 4:56pm (PST)
Subject:   re: Is there a "Best" weapon or a "Best" class?
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I myself love my upperdash, I fused it myself.
It has a few odd stats,
8 total melee combo
10 total dash attk:melee
3 range
and a big plus is shaking.
I also made a ogreclub with
10 overall meleecombo
1 paralasis
Its melee swings hit 165 and punt 30 yds
Its melee combo hits 240 each
Most fighters have around a base of 350-400 hp



Author:   Róçk to the top
Date:   Jun 27, 12 at 6:22pm (PST)
Subject:   re: Is there a "Best" weapon or a "Best" class?
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My best is the Palutena blade. It has good range, damage, speed, and melee attacks. It has a high value of 289. I need to be careful in PvP. But I agree, it depends on play style. I need good range and speed. If u like speed, staffs aren't u.

Find your style and your weapon to be the best. The best weapon is the one that u like. Im Ròçk, c u online



Author:   Miguelaso100
Date:   Jun 28, 12 at 6:10am (PST)
Subject:   re: Is there a "Best" weapon or a "Best" class?
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My Best weapon right now is the first blade. it has good damage, stamina, melee dash, and homing ability

First Blade:

Ranged:★★★★
Melee:★★★★
Stats:Shot range +1
Stamina +4
Melee dash attack +2
Effect duration +1
Heart bonus +1
Health -1




Author:   Capaldi
Date:   Jun 28, 12 at 8:29am (PST)
Subject:   re: Is there a "Best" weapon or a "Best" class?
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My best weapon is the babel club, which fires tornado's that do a heck of a lot of damage. Though its only good in free for all with lots of players, with just one or two they see it coming and just dodge out of the way. with many fighters though, they're too distracted with everyone else to dodge.

So for free for all with one or two people I generally now use my Gemini Orbitars, because they laugh everytime they fire a charged shot, which I'm sure is annoying for other players, and a taurus arm, which combines immense power and mobility.

So in my opinion, the best weapons are the ones I've mentioned above. But thats just my opinion.


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