Neoseeker.com Forum Thread: Metal Gear Rising: Revengeance to feature more codec conversations than cutscenes - page 1

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original thread: http://www.neoseeker.com/forums/44371/t1766048-metal-gear-rising-revengeance-to-feature-more-codec-conversations-than-cutscenes/


Author:   zakislam
Date:   Aug 12, 12 at 4:06pm (PST)
Subject:   Metal Gear Rising: Revengeance to feature more codec conversations than cutscenes
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[[news:20302]]



Author:   Peace-Child
Date:   Aug 12, 12 at 4:41pm (PST)
Subject:   re: Metal Gear Rising: Revengeance to feature more codec conversations than cutscenes
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Oh, good, good. Maybe I won't take a 20 minute nap as the ending plays and the credits roll like I did with MGS4. It was real touching, but God, it just dragged on...



Author:   Fatherbrain30
Date:   Aug 12, 12 at 5:13pm (PST)
Subject:   re: Metal Gear Rising: Revengeance to feature more codec conversations than cutscenes
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An actual game?



Author:   THM
Date:   Aug 12, 12 at 6:31pm (PST)
Subject:   re: Metal Gear Rising: Revengeance to feature more codec conversations than cutscenes
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I like cutscenes in videogames...



Author:   Zombie_Barioth
Date:   Aug 12, 12 at 8:45pm (PST)
Subject:   re: Metal Gear Rising: Revengeance to feature more codec conversations than cutscenes
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I'm probably in the minority here but the cutscenes never really bothered me. I actually like them for the most part its long credits I can't stand. I'd be nice if they let you skip them after your first play through or at least make them more interesting.



Author:   oni_hero
Date:   Aug 12, 12 at 9:35pm (PST)
Subject:   re: Metal Gear Rising: Revengeance to feature more codec conversations than cutscenes
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So instead of cutscenes we just sit back and watch, that tend to look amazing..... we get to hit a button a lot to advance the chats...... yay, text accompanied by square boxes with pictures and some audio. Alright....



Author:   nnnddd101010
Date:   Aug 12, 12 at 9:52pm (PST)
Subject:   re: Metal Gear Rising: Revengeance to feature more codec conversations than cutscenes
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That's because this isn't a MGS game...



Author:   Foquinha
Date:   Aug 13, 12 at 4:21am (PST)
Subject:   re: Metal Gear Rising: Revengeance to feature more codec conversations than cutscenes
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quote Zombie_Barioth
I'm probably in the minority here but the cutscenes never really bothered me. I actually like them for the most part its long credits I can't stand. I'd be nice if they let you skip them after your first play through or at least make them more interesting.
I agree, at least it helps develop characters and plot



Author:   Celes Leonhart
Date:   Aug 13, 12 at 5:15am (PST)
Subject:   re: Metal Gear Rising: Revengeance to feature more codec conversations than cutscenes
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lol @ constant dialogue because the budget doesn't accommodate cutscenes



Author:   DedValve
Date:   Aug 13, 12 at 6:19am (PST)
Subject:   re: Metal Gear Rising: Revengeance to feature more codec conversations than cutscenes
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quote nnnddd101010
That's because this isn't a MGS game...
Nobody said it was. This is a Metal Gear Rising game, not a Metal Gear Solid game.



Author:   nnnddd101010
Date:   Aug 13, 12 at 1:45pm (PST)
Subject:   re: Metal Gear Rising: Revengeance to feature more codec conversations than cutscenes
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Ded Valve
quote
Length of cutscenes will be shorter than previous MGS installments
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when compared to past iterations in the Metal Gear Solid series, the length of cutscenes will be a "little shorter".




Author:   DedValve
Date:   Aug 13, 12 at 3:03pm (PST)
Subject:   re: Metal Gear Rising: Revengeance to feature more codec conversations than cutscenes
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quote nnnddd101010
Ded Valve
quote
Length of cutscenes will be shorter than previous MGS installments
quote
when compared to past iterations in the Metal Gear Solid series, the length of cutscenes will be a "little shorter".

The game is still considered to be outside the Metal Gear Solid series, it is simply referred to as MGS for short since the name is already extremely known but it is still not a MGS game.



Author:   Zombie_Barioth
Date:   Aug 13, 12 at 7:26pm (PST)
Subject:   re: Metal Gear Rising: Revengeance to feature more codec conversations than cutscenes
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quote nnnddd101010
Ded Valve
quote
Length of cutscenes will be shorter than previous MGS installments
quote
when compared to past iterations in the Metal Gear Solid series, the length of cutscenes will be a "little shorter".
Its also the only game/series they can compare it too to get their point across. Though to be fair it does take place in the same universe.

I assume they're trying to do it similare to Kid Icarus:Uprising, having most of the dialog play during missions. Only thing is it works with KI:U due to the 3ds's touchscreen, I find moving text rather distracting partly because I wanna read it.



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