Neoseeker.com Forum Thread: Changes after about... a year and a half? - page 1

reprinted from http://www.neoseeker.com/forums/
original thread: http://www.neoseeker.com/forums/3463/t1813395-changes-after-about-year-half/


Author:   cheatdude
Date:   Jan 04, 13 at 5:00am (PST)
Subject:   Changes after about... a year and a half?
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I quit WoW 1.5 years from now and want to return.
I had a quick look at my brother's computer for changes, and saw that there is no longer a talent tree.

Are the changes disappointing? What are the changes anyway?
Is it worth it? Etc etc etc?

Thanks for any answers



Author:   Angyles Cerddoriaeth
Date:   Jan 04, 13 at 9:45am (PST)
Subject:   re: Changes after about... a year and a half?
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Oh man the changes! I personally do not like the talent tree changes. I liked being able to really pick and choose what I wanted to use, now you only get three choices.

There are so many changes it would be difficult to really pin point everything.

Some changes are disappointing, some I love.



Author:   Etherlight
Date:   Jan 04, 13 at 5:11pm (PST)
Subject:   re: Changes after about... a year and a half?
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Like Angy said, there's a lot of changes.

You no longer get talent points, but rather every 15 levels a tier opens up and you get to choose one of the three talents within each tier. The talents are a lot more flexible than it has been, and each tier are designed to cover one particular aspect (such as movement, DPSing, healing, cool-downs,.etc), so you'll be constantly be changing talents depending on situation.

Instead having to learn moves via trainer, you now learn moves as you level. At the same time, each specialization has their own abilities they learn and use in that spec, compared to before where you trained abilities that every spec could use.

Then there are also big class changes, but that's a lot to cover.




Author:   Superwalnut
Date:   Jan 04, 13 at 8:46pm (PST)
Subject:   re: Changes after about... a year and a half?
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I like the talent tree changes, because too many people screw up on their choices, especially for tanks. >.>

And it gives a lot more mobility, because most abilities are situation subjective, so people can change them before a certain raid boss/fight, for example.



Author:   cheatdude
Date:   Jan 05, 13 at 4:06am (PST)
Subject:   re: Changes after about... a year and a half?
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So I see that the biggest change is the talent trees.
It reminds me of Diablo 3's skill system. Most people don't like Diablo 3. Is it the same with WoW right now..?

I'm sure there are class changes, but can you name the most disappointing/favored changes?

Thanks



Author:   Avalith
Date:   Jan 05, 13 at 10:30am (PST)
Subject:   re: Changes after about... a year and a half?
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quote cheatdude
So I see that the biggest change is the talent trees.
It reminds me of Diablo 3's skill system. Most people don't like Diablo 3. Is it the same with WoW right now..?

I'm sure there are class changes, but can you name the most disappointing/favored changes?

Thanks
Locks got a huge buff, protadins got a massive nerf, ret paladins have more Holy Power generation for a smoother rotation, kitty druids are going to be next to useless in PvP in 5.2, mages actually got a nerf.

That's about it off the top of my head.



Author:   Superwalnut
Date:   Jan 09, 13 at 4:10pm (PST)
Subject:   re: Changes after about... a year and a half?
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Prot pally's didn't really get nerfed, mine is still the same, does DGs and raids as well as he used to.

Locks are retardedly OP though.



Author:   Avalith
Date:   Jan 09, 13 at 8:19pm (PST)
Subject:   re: Changes after about... a year and a half?
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quote Superwalnut
Prot pally's didn't really get nerfed, mine is still the same, does DGs and raids as well as he used to.

Locks are retardedly OP though.
They take longer to really get going compared to other tanks in MoP imo. I'd call that a nerf.



Author:   Superwalnut
Date:   Jan 10, 13 at 6:20pm (PST)
Subject:   re: Changes after about... a year and a half?
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quote Avalith
quote Superwalnut
Prot pally's didn't really get nerfed, mine is still the same, does DGs and raids as well as he used to.

Locks are retardedly OP though.
They take longer to really get going compared to other tanks in MoP imo. I'd call that a nerf.
Definantly require less work than other tanks, and they keep aggro better.

If you can get off a SotR quickly then you're good.



Author:   oOhennersOo
Date:   Jan 11, 13 at 8:19am (PST)
Subject:   re: Changes after about... a year and a half?
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Mounts are shared between chars, which is nice.


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