Author: Just a Shadow
Date: Jun 26, 06 3:18pm (PT)
Subject: "Wishlist"
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Post your expectations for the game here
Personally I'm expecting for enhanced graphics and AI of you citizen and employees, even more variety of buildings and lots of different kinds of citizen, a better war system, more types of soldiers and specially more war related buildings and I hope they keep the morale feature of your soldiers, it makes them more human
Being able to conquer another city is something Im really expecting, in Caesar III you couldn't attack first, you always had to defend from outer attacks. Different objectives than only have to reach certain level of prosperity, culture, favor and peace, for example conquering city B land or producing certain product by using certain raw material.
If I remember anything I'll edit my post
Author: Mishtram
Date: Jun 26, 06 3:29pm (PT)
Subject: re: "Wishlist"
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Posting again is perfectly fine, IMO.

I want to have a larger amount of goods and trade, myself. I've loved the Caesar games in the past, but I find them lack lustre in maing all the possible goods they could. Adding fine clothes, new types of food or stuff like that would definitely make my day. More cities to trade with as well -- I want to have a reason to have three working docks.

For the animals, I want to be able to hunt them, like in Pharoah. Or at least kill them a hell of a lot easier. For example, if I see deer running accross my screen, I expect to see some hunters jogging after them.
Revamp the AI from Caesar III. I remember listening to something about the system they made being lack lustre, so many cities failing is their fault, and if they improve this, it would be excellent.
Larger city maps with more cities available. I have tons of plans, but I'm always worried about going over this games limit. Allowing for larger cities would be excellent!
Author: Just a Shadow
Date: Jun 26, 06 3:32pm (PT)
Subject: re: "Wishlist"
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quote Mishtram
For the animals, I want to be able to hunt them, like in Pharoah. Or at least kill them a hell of a lot easier. For example, if I see deer running accross my screen, I expect to see some hunters jogging after them.
Interesting points I agree with you, but do you mean being able to use the hunters like let's say in Age of empires where you can move your guys to hunt animals or put a proper AI that makes the hunter kill the deer?
Author: Mishtram
Date: Jun 26, 06 5:19pm (PT)
Subject: re: "Wishlist"
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I'm not sure. Both would be nice, but the AI version would be slighlty better. In the past, these animals had spawn points where they would just appear, so hunters that go straight to those would be nice.
In the last Caesar, I just built a wall around the spawn point. It stopped them from moving or getting out...
Author: y4y45y4y
Date: Dec 19, 07 5:56am (PT)
Subject: re: "Wishlist"
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At last I have worked it out.[/quote]
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