Since we all know that Metroid Prime 3 is in the works, you can use this thread to post your ideas for what should be in it. This includes but is not limited to bosses, enemies, characters, features (ex: Light/Dark Ammo, Log book, multi-player, unlockables, Dark World, etc.) storyline, music, powerups and so-on.
Let us know what you would like to see in Metroid Prime 3 and why. New ideas, and what you would like to see return from previous Metroid titles.
Again, please state why you would want to see these things in the new game. That way we can openly discuss ideas, and opinions.
And please don't post any info or screenshots here. That's what the other MP3 thread is for.
Thread Recap (last 10 posts from newest to oldest)
Jan 20, 07 at 12:03am
Some stuff(some probably already said)
there should be the power beam(duh), ice or some other version of it, a soundbased one(annihilator or wave), and phazon. phazon should be a normal weapon but way towards the end of the game not just on the last boss. for the morph ball there needs to be the morph ball jump like in super metroid. im still with the missles thing, i want some ice missles like in fusion and mabye phazon in MP2. visors i dont really now for sure. i really liked the dark and echo in MP2 alot so i guess they could keep those.
Jul 30, 06 at 5:03pm
I really like the idea of Samus just doing her bounty hunter job. Going to all different kinds of planets, killing vermin for the Federation, hunting certin alien leaders in powerful locations, ect. ect. then spending her well earned credits to upgrade her ship ect. ect.
But,sadly, I know this is not going to happen, because of the stupid "phazon" plot...
Another good Idea is revealing more of Samuses history, mabe you could actually play al little 10 year old Samus in flashbacks!!
Jul 30, 06 at 5:32am
i think they should add an omega metroid or put the X in this one like in metroid fusion and they should put sa_x and they definitely will have dark samus and i think that at the end or something sa_x and dark samus should fuse and make some really powerfull boss
(there should also be more weapons like) plasma beam-should be back
phazon beam-should be able to get but is different from the phazon beam in metroid prime
Jun 27, 06 at 12:35pm
Wouldn't it be a better idea to discuss this in the MP3:C forum? just a suggestion.
Jun 27, 06 at 12:11pm
I would like to see Ridley and Kraid in this game.
IMO, the story should be completely different from the 'save the planet' story we saw in MP1 and 2.
IMO, a good idea would be to have Samus Aran acting like her job should force her to act. She is a BOUNTY HUNTER. Not a savior of planets. I want her to be hunting down space pirates and evilness, not killing them to save a planet
I just heard that Metroid Prime 3 is gonna be called Metroid Prime 3: Corruption
May 20, 06 at 1:06pm
I want the game to be a lot longer, more weapons, have the boss Kraid, and have more morph ball weapons.If you want to see more then go to www.gamevideos.com
Mar 03, 06 at 1:51am
I have a few ideas of my own. I think that switching visors in morph ball is a bad idea, because it isn't showing you samus's point of view... I do think that morph ball should become more offensive, however. Power bomb should be a quick burst of energy insted of a slow explosion, you should be able to lock on in morph ball, and perhaps even throw morph bombs at a locked on opponent (magnet bomb). I also think that you should be able to navigate the entire game (exept for some parts, like boss fights.) in your choice of first person, or morph ball. Death ball or power ball should be added in one player mode, perhaps activated by boost balling into a locked on enemy. A time travel element should be added to the storyline, so multiple samus's can play at once (co-operative multiplayer), and i'd just like to see a stealth level where samus protects her younger self from space pirates or something (maybe even just a really pissed off chozo). Screw attack should be steerable, meaning it becomes almost like another mode, infinate jumps in screw attack+ steerable= flying around invulnerable. As sweet as this sounds, to make it so this powerup doesn't automatically beat everything, it should drain health after about five jumps. Hi jump, triple jump, and gravity boost out of water should be added as well to reach samus's undoubtably higher heights. I do like that idea about anti gravity, but i'd be extreamly easy to get stuck in the middle of a room... what then if you don't have grapple beam yet? morph ball jump needs to be added to the 3-d world too, and I would really like to fly samus's gunship.
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