is there going to be any difference besides the fact that they are going to come in a bundle? i already own both ps2 versions, so is there gonna be anything new?
Thread Recap (last 10 posts from newest to oldest)
Aug 06, 09 at 6:32pm
it has a quit cool background eh?
Oct 22, 03 at 12:29am
but if you turn it off while its loading something off the hardrive, that bit of information is ruined. Just a heads up.
Oct 22, 03 at 12:06am
thats exactly what it does. like in halo if u load a mission then shut off the xbox then start it and go to that same mission it wont load! see thats what makes the xbox better!(not tryin to offend noone!)
Oct 21, 03 at 10:17pm
If you've ever taken the time to notice while playing a new game, the first time you insert the disc, it takes a while to get to actually playing the game. Then the next time..its fine.
The hardrive on the xbox remembers the game, and is able to use the HD to load it up quicker. The cd is just their for the active gameplay.
Kind of like visiting websites over and over. It gets faster than the first time you went their, as their's a temp file to keep it in short distance.
Oct 21, 03 at 9:31pm
A little off subject, but speaking of load times, would the amount of game data saved to the hard-drive affect the load time? Just curious
Oct 18, 03 at 2:00am
ya thats it
Oct 17, 03 at 10:59am
That was me, more conformation from gamespy as the interviewed a man from Rockstar.
GameSpy: Will both games support high-definition progressive scan modes? If so, what's the maximum resolution supported? Hannes Seifert: We upped the resolution for HDTV usage, enabling 480p support along with a 16:9 aspect ratio for widescreen TVs. The end result is a larger viewable frame that is considerably sharper. GameSpy: Are there any changes, in terms of storyline or gameplay, or is the Xbox pack simply a tasty port of the PS2 titles? Hannes Seifert: The gameplay hasn't changed -- Grand Theft Auto is Grand Theft Auto, we didn't want to change it. We felt that this would be unfair to everyone who already knows it and loves it for what it is. Both games already have an enormous number of vehicles and a huge variety of missions resulting in hundreds of hours of gameplay. We didn't want to mess with that. They are the same games that millions of PS2 owners couldn't tear themselves away from. However, thanks to the powerful hardware capabilities of the Xbox, we've been able to make significant improvements in the graphics. We've done everything possible to ensure that an Xbox player gets a great game with an even more polished look.
Players will also be able to create their own stations and can make multiple soundtracks by ripping their favorite CD's onto the Xbox hard drive. Grand Theft Auto 3 recognizes each soundtrack as a CD that can be changed by the new CD changer (in vehicle), and for Grand Theft Auto: Vice City (since it is the '80s) each new custom soundtrack will be recognized as a tape that can be changed in the new tape deck (in vehicle). Being that the Xbox supports Dolby 5.1, we were able to enhance the sound quality and make sure each effect was at its best.