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Thread Recap (last 10 posts from newest to oldest)

Oct 06, 13 at 1:23pm
Stuwartz


Awesome read. Thanks man.



Sep 14, 13 at 10:19am
Coi Cki


Still remember when their hotfix caused Oranges to drop by the bucketload... Ah, to get to the treasure room after beating Leviathan, and exit with a inventory full of Orange loot...

Oh, excuse me.. Didn't see you there. That was a very nice read. In a way, I can appreciate the work they've put into the game more now.



Sep 14, 13 at 4:30am
MLongfellowDeeds


Read this a few days ago....very good read. One thing I wish they touched up on is how the loot system determines what parts the weapon has, and the odds of getting a *perfect* weapon.

I think I have got one legendary drop from a common enemy, so it is quite rare.



Sep 13, 13 at 10:20pm
Shadow of Death


How The Loot System Works


Fairly interesting read. I understood in a general sense, though there is a little technical jargon, it's written for the layperson.

Included is direct confirmation on how the Vault Hunter Relic works, for example.

Would be nice to see how console and PC loot tables were different (the drop chance for legendary gear, I'm sure it's lowered for PC).



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