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Feb 1, 13 at 3:04pmPunisher75


what can I get card wise in exchange for a UR+ Spidey? I am looking to improve my deck and need some pointers

Thread Recap (last 10 posts from newest to oldest)

Feb 1, 13 at 4:48pm
nickotone42


if the spidey was proper fused that roughly 10500 atk. SSR ghost is roughly 8800. If you had a line on another ghost i would do it. if not I'd wait till i could get another



Feb 1, 13 at 4:17pm
uber303


quote adpowah2
You could probably trade the UR+ for an SS version, though I am not sure why you would want to. If you're just starting out UR+ Spidey is a great budget card.
indeed, oath may be higher valued but ultimately you'll get roughly the same bang for your buck, and thats after fusion.

might be worth it if you had a card to pair it with already but otherwise its just making harder work for yourself.

and without any other bruisers in ya deck, pointless exchange imo



Feb 1, 13 at 4:01pm
adpowah2


You could probably trade the UR+ for an SS version, though I am not sure why you would want to. If you're just starting out UR+ Spidey is a great budget card.



Feb 1, 13 at 3:37pm
Punisher75


if I calculated it right for the spidey I should at least be able to get an oathbound surfer or hellfire ghost rider for him, or did I do my math wrong



Feb 1, 13 at 3:21pm
uber303


bruiser's are good in both atk and defence but the ability lvls suffer so other decks of similar rarity tend to be stronger. One advantage is theres heaps of bruiser cards knocking about.
tactics are defensive, which isnt really that productive, but cards are quite common too
speed is attack and cards seem to be rarer, but they will usually be the stronger deck against others of similar rarity.

if you're fairly new, id make a half decent bruiser atk deck, then a tactics def, and then speed atk, then when you're really good go for the tactics legend atk deck with the raid rewards.

saying that, ur+ spidey is a good card to build a speed deck on



Feb 1, 13 at 3:20pm
ssrocky4


quote nickotone42
quote ssrocky4
Easiest way is just assume spidey goes for 120-150 in value. Look at card values and add them up to the worth of spidey.
UR+ would be event spidey which would put it in the 40-45 range not 120
My b read it through fast didn't see the +



Feb 1, 13 at 3:19pm
Punisher75


thanks I'll check out Jeenx's guide and go from there



Feb 1, 13 at 3:19pm
nickotone42


quote ssrocky4
Easiest way is just assume spidey goes for 120-150 in value. Look at card values and add them up to the worth of spidey.
UR+ would be event spidey which would put it in the 40-45 range not 120



Feb 1, 13 at 3:18pm
ssrocky4


Easiest way is just assume spidey goes for 120-150 in value. Look at card values and add them up to the worth of spidey.



Feb 1, 13 at 3:13pm
Punisher75


I am thinking either Bruiser or Tactics



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