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Oct 03, 12 at 12:08pmRabidChinaGirl


World of Warcraft lead Rob Pardo considers single-player games endangered

Lydia Sung - Wednesday, October 3, 2012 12:07pm (PST) Like Share
Believes piracy and game rentals partially to blame
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Thread Recap (last 10 posts from newest to oldest)

Oct 05, 12 at 5:44am
Leonidas-SD


I think that was common sense even years ago, people have been saying this for a long time and its true, the shift occuring all the time with more and more AAA games that need an internet connection to play.



Oct 04, 12 at 7:59am
clint


people keep pushing for more multiplayer, but single player games often have the better experience, like skyrim or just to go out on a limb here, dwarf fortress.



Oct 03, 12 at 8:29pm
CAGarber


Endangered? not nearly, buddy. and yes, like someone else said, blame us all for everything.



Oct 03, 12 at 3:15pm
Zombie_Barioth


I don't see single player games going anywhere anytime soon, what I do see is we will probably see a lot more network integration like with spotpass or miiverse. If you look at some of the most popular games a good chunk are at least primarily single player. Assassin's Creed, Elderscrolls, Mario, Zelda, and so on are all still going strong. Anyone else find it funny that its someone from Blizzard thats playing the doomed card?

I'm not sure how it works for games but Movie services like Netflix usually have to strike deals and pay studios out the wazoo for their movies. I can't see rentals being any worse than the second hand market.




Oct 03, 12 at 2:29pm
Lorx


Agreed, Single Player game with social aspects != Multiplayer game.



Oct 03, 12 at 2:03pm
LloydToS


Still, saying achievements are a multiplayer thing because they are shown online is rather weird considering you can add achievements in an offline game anyway (xbox 360 offline for example). Also, if he is saying you can't make a singleplayer game and not have some social stuff built around it.. well it's natural people are going to want to share their experience. However, I doubt singleplayer games will die out because gamers still want those games and people don't change all that much all of a sudden. Clothes people worn in the past are still considered pretty, music from the past is considered nice to listen to.. same is with games. The big difference here is that graphics get old but still, nothing you can't work with. It's not the first time a developer says something like this, does not make it fact.



Oct 03, 12 at 1:57pm
RabidChinaGirl


Lorx You know, I'm not sure if Achievements or Trophies qualify. I'd say "no," just because you don't actually need to be connected to anything to earn/view them. Being able to share is just a bonus.



Oct 03, 12 at 1:53pm
Lorx


quote RabidChinaGirl
Lorx Keep in mind he's also referring to games with asynchronous multiplayer or some aspect of socialization, even if it's something at minor as leaderboards.
So...Dustforce/Cortex Command? Unless Achievements are also being brought into this, but at least from personal experience, I went off and did every achievement in DEHR not because I wanted to check my stats on Steam, but because those are personal achievements, proving to myself I am capable of whatever feat was laid in front of me by the game (in contrast to feats put out by other players).



Oct 03, 12 at 1:46pm
RabidChinaGirl


Lorx Keep in mind he's also referring to games with asynchronous multiplayer or some aspect of socialization, even if it's something at minor as leaderboards.



Oct 03, 12 at 1:32pm
Lorx


Meanwhile on a distant planet, I continue to enjoy Dustforce, Wizorb, Skyrim, Cortex Command, and Binding of Isaac.

As for AAA titles that just just didn't have multiplayer, how about:
  1. Skyrim
  2. Just Cause 2
  3. Deus Ex HR
And of course there's also the examples to bring up of games that were worse because of the addition such as Orcs Must Die 2, and arguably Mass Effect 3.



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