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hideOriginal Post

Aug 05, 12 at 3:47amIUSEthePM-9


So by now pretty much everyone's aware that there has been a hotfix to six of the lesser used guns of the game. The UMP45 has higher damage killing in the normal 3 shots close range, and 5 at long range I think, the FAD has higher damage and range, killing in one less bullet long range, the M16A4 kills in 2 bullets close range and 4 at long, the PM-9 has less recoil, the AK has less recoil and the MP5 has an increased fire rate.

Now that I got that out of the way, my opinion. All of these patches were pretty necessary, except the UMP boost (was already a reasonably decent gun, my favourite SMG) and the AK recoil reduction perhaps, and now that the M16A4 and the PM-9 have received pretty strong buffs, I would say that there's no real bad SMG/AR. Couple that with the shotgun and LMG buffs at some point throughout the year, and the Dragunov buff, and I think the game is starting to look really balanced.

The Type 95 now has a competitor in the M16A4, which is better damage-wise I'm pretty sure, something I'm happy about. The better rate of fire of the MP5 and the reduced recoil of the PM-9 make the MP7 start to look like a mid range gun only, since in my opinion, it can no longer keep up with the Pm-9 and MP5. (I tried the PM-9 in several Dome games today, in my quest to get it gold, and was pleasantly surprised that in most games my KD was around 2.5/3.0)

So even though the patch hasn't done anything to nerf the most overpowered guns in the game, the buffing of poorer weapons is now giving them a run for their money. I just reallly hope that people see this and stop using the MP7.

Thoughts?

Thread Recap (last 10 posts from newest to oldest)

Aug 20, 12 at 5:36pm
joe p 123


quote
SitRep Pro is very good if you don't have a headset imo, especially if you don't really need to hear their direction, just whether or not there's someone close to you. In some cases it's better without the headset because you only hear the guys that are pretty close to you, whereas if you're using it with a headset you're always conscious of people on the other side of the map.
I have the Ap.3 for PS3


Will that work or do I need something else for sit rep pro to be useful?

IMO shotguns aren't that bad. None of mine are level one (the Model is level 2 ) and the SPAS is gold. I think the KSG will be next.

Personally, I tried using the AK before the fix and it jumped all over the place. I got about level 8 before I quit. I prestiged since then (sticking on second) and tried it out today. It's now lvl 21 and will most likely be next among my gold guns (which currently rest at 6).

I haven't tried the others except for the M16 -> still not to my liking.

I really wish they would fix the spawn system though. I cannot tell you how many times I've spawned directly in front of an enemy who had literally just killed me. Hell, once I spawned and got knifed before I could move my joystick forward. Nerfing the Striker, ACR, and MP7 would be nice too (it seems only try hards use them 100% of the time).



Aug 18, 12 at 5:34pm
IUSEthePM-9


quote King of nothing
I think they should continue to try and balance out the game. Nerf the ACR, MP7 and PP90M1, increase ammo of pistols etc., this game could actually be decent.
I don't think there's anything wrong with pistols on this game. From my experience (I haven't really put much time to the Five Seven or Deagle) the MP412, Magnum and P99 are all very good. I went on an absolute tear last night with the MP412 single. Granted connections were going my way every game, but it was seriously ridiculous that I was beating ACRs at mid range.

One thing I will say about the pistols in this game is except for the Deagle and the USP which are kind of stock standard 2/3 shot pistols respectively, the other four have some kind of amazing trait, or drawback. The P99's rate of fire if you have a trigger finger is ridiculous, believe me, the Five Seven have amazing reload cancel, press the X/square (I think it's square for PS3, I used to have a PS1), and the Magnum and MP412 have less shots to kill, but have slower reloads, really, really slow for the MP412, we're talking LMG slow. So in some way all of the pistols are balanced and really individual at the same time.



quote Ajax
I used to be able to say "Sure, the SPAS isn't as bad as it's made out to be, I use it regularly and don't use other guns because they're worse, I mean look how bad the PM-9 and KSG is. I won't touch those with a ten foot pole."

Now, I've got both of those shitbirds gold, the PM-9 was well before it's buff coupled with a damn MOAB with the terrible gun.


My problem with the SPAS, and the 1887 for this matter is it's lack of consistency within it's one-hit-kill range.
Range I can deal with, because the maps are tiny, and to have a MW2 SPAS in this game would be a headache. It'd render SMG's obsolete.

My entire problem with the SPAS could be completely pacified by giving me a small number inside the X of a hitmarker that tells me how many pellets hit, and for IW to change one thing or the other.

Either make the pellet spread erratic, or have a steep damage drop off. Not both. Both is what makes the shotguns in MW3 so inconsistent. One or the other IW, make up your mind.


Also man, brokimbo SPAS' are hella fun. While the game was in it's infancy, before my mate was shipped out on his tour of duty, we'd both run SPAS's and he's about as good as I am as well. Hearing "THOSE GUYS WITH THE *bleep*ING SPAS'!" made our nights.

I'm also kind of embarrassed, my aim was terrible in that vid, Stalker made a fool of me. I still need to put Stalker 2nd in my Specialist, or swap it with Steady Aim in my initial perks to get used to the perk. It's the sudden change at 6 or 8 kills which throws me off.

My aim's a lot better in this one
Yeah I have the PM-9 and the KSG gold as well, and what I found with the KSG, with Damage it was amazing btw, the PM-9 dragged on a bit through lvl 30 tbh :/ I actually got the PM-9 gold yesterday, as well as the MK14 and the AA-12. God bless double weapon xp :') I'm actually saving the Spas as the last shotgun I get gold, because I suspected it would be the shotgun I had the most fun with tbh. For now it's the USAS (:S) and I'm debating whether or not I should be using the Striker in a public match, or just grinding it out in Infected, like the Type 95, I'd feel like a dick if I did it publicly.

I can't really comment though tbh, I don't mind the shotguns this game, but I have no knowledge of how many pellets it takes to kill, what the spread is like, anything technical like that, the whole basis for my argument was that 90% of the time for me they one shot kill, and of the remaining 10% about 80% of those I can hit the next shot without a trouble. Getting into shotgun specifics is something I can't really do, I'm pretty much an assault rifle man, they leave me the best prepared for every range overall, and there's such variety as in some are auto, some are burst. Plus in my opinion, the M16, M4A1, CM901 and ACR are the best looking guns in the game.

I would love to have a Spas buddy haha. All my friends these days are growing more and more fond of sniping, even the ones who hated it about 3 months ago, and yeah, occasionally having a quickscope with mates in a game of drop zone is fun, but I'm more concentrated on getting gold guns and challenges than feeds, and seeing them play games with me is embarrassing, I can go about 44-14 with a Model, and they go about 12-38 and complain about MP7s, on Mission. Like you can't snipe on Mission, why are you complaining when you put your Tac insertions down in front of them?

Oh and btw, Stalker makes a fool of everyone, I don't really enjoy Stalker at all, SitRep is instantly better because you can see equipment before you leg it around a corner, and it doesn't screw your aim up entirely.



Aug 18, 12 at 5:05pm
King of nothing


I think they should continue to try and balance out the game. Nerf the ACR, MP7 and PP90M1, increase ammo of pistols etc., this game could actually be decent.



Aug 18, 12 at 12:57pm
Ajax


quote IUSEthePM-9
quote Ajax
[quote=Mia|message:33409836]That's just it.


Honestly, watch the following from 2:05. You'll watch me kill a guy from hugging range. Then 5 seconds later, get a hitmarker on, and then die by a guy well inside what should be one-shot kill range.


taking that very same game into account, I didn't count how many overall kills you had, but 18 kills were one shot kills, and a few of those were honestly too far away to be one shots. Only one death (that I counted) could be attributed to the gun's malfunction, and there were about 5 kills where you got the first shot hitmarker, and the second shot kill, without them even troubling you. Factoring in the Triple Betty/Semtex kill at the start (nice btw) I'd say you can't complain about the Spas at all, in fact, a ratio of 18 one shots to 1 death-by-gun's-shittyness is not bad at alllllll, much better than Black Ops and perhaps the same as MW2's Spas.

I understand as well that you're talking heaps of games, instead of just this one, but to be honest, factoring in the occasional MW3 lag, I'd say that the shotguns do pretty well. That 1 death can be frustrating, I know, of course it happens to me, but we only really remember the negatives, and I'd say, using this game as an example, there are still enough one shot kills to offset the bullshit death and say that the Spas at least is a decent gun with a good consistency and enough cheeky long shots as well to make me happy.

Btw dude, so gutted right now that you're on PS3 and I'm on XBOX, because watching this honestly made me want to party up with you so we could wreck shit.
I used to be able to say "Sure, the SPAS isn't as bad as it's made out to be, I use it regularly and don't use other guns because they're worse, I mean look how bad the PM-9 and KSG is. I won't touch those with a ten foot pole."

Now, I've got both of those shitbirds gold, the PM-9 was well before it's buff coupled with a damn MOAB with the terrible gun.


My problem with the SPAS, and the 1887 for this matter is it's lack of consistency within it's one-hit-kill range.
Range I can deal with, because the maps are tiny, and to have a MW2 SPAS in this game would be a headache. It'd render SMG's obsolete.

My entire problem with the SPAS could be completely pacified by giving me a small number inside the X of a hitmarker that tells me how many pellets hit, and for IW to change one thing or the other.

Either make the pellet spread erratic, or have a steep damage drop off. Not both. Both is what makes the shotguns in MW3 so inconsistent. One or the other IW, make up your mind.


Also man, brokimbo SPAS' are hella fun. While the game was in it's infancy, before my mate was shipped out on his tour of duty, we'd both run SPAS's and he's about as good as I am as well. Hearing "THOSE GUYS WITH THE *bleep*ING SPAS'!" made our nights.

I'm also kind of embarrassed, my aim was terrible in that vid, Stalker made a fool of me. I still need to put Stalker 2nd in my Specialist, or swap it with Steady Aim in my initial perks to get used to the perk. It's the sudden change at 6 or 8 kills which throws me off.

My aim's a lot better in this one.





Aug 18, 12 at 6:40am
IUSEthePM-9


quote HU1CH13
quote IUSEthePM-9
SitRep Pro is very good if you don't have a headset imo, especially if you don't really need to hear their direction, just whether or not there's someone close to you. In some cases it's better without the headset because you only hear the guys that are pretty close to you, whereas if you're using it with a headset you're always conscious of people on the other side of the map.
One thing that annoys me now with using a headset and Sitrep Pro with Dead Silence, friendly teammates. Wish the pro version of Dead Silence reduced their footsteps as well.
Actually, I haven't used Specialist once since I got my headset, I've been extremely dedicated to finishing all the Support streak challenges. Actually just tonight I got the "500 Recon Drone" challenge done. 500 times of calling in the Recon Drone and immediately destroying it just paid itself off, *bleep*in' finally. Now onto the Sam Turret *sigh*

EDIT: ps, what headset did you get?



Aug 18, 12 at 5:38am
HU1CH13


quote IUSEthePM-9
SitRep Pro is very good if you don't have a headset imo, especially if you don't really need to hear their direction, just whether or not there's someone close to you. In some cases it's better without the headset because you only hear the guys that are pretty close to you, whereas if you're using it with a headset you're always conscious of people on the other side of the map.
One thing that annoys me now with using a headset and Sitrep Pro with Dead Silence, friendly teammates. Wish the pro version of Dead Silence reduced their footsteps as well.



Aug 18, 12 at 3:04am
IUSEthePM-9


quote theQman
quote HU1CH13
quote theQman
That sucks, thanks.
Back in MW2, I just used Ninja Pro and I had a decent pair of Sony hi-fi speakers connected to my TV and I could soundwhore pretty well back then. Just knowing if they are left or right of you is a pretty big advantage even if you can't pinpoint them exactly by sound. But then again I'm pretty sure sound was a lot more powerful in MW2 and I'm pretty sure Sitrep in MW2 made footsteps 4 times louder rather than just doubling them in MW3.
Tbh just hearing their footsteps is all I really want to know. If I can at least hear if an enemy is around me or vice versa I will be satisfied. I'll try it out and see how it works. Thanks.
SitRep Pro is very good if you don't have a headset imo, especially if you don't really need to hear their direction, just whether or not there's someone close to you. In some cases it's better without the headset because you only hear the guys that are pretty close to you, whereas if you're using it with a headset you're always conscious of people on the other side of the map.



Aug 17, 12 at 12:30pm
theQman


quote HU1CH13
quote theQman
That sucks, thanks.
Back in MW2, I just used Ninja Pro and I had a decent pair of Sony hi-fi speakers connected to my TV and I could soundwhore pretty well back then. Just knowing if they are left or right of you is a pretty big advantage even if you can't pinpoint them exactly by sound. But then again I'm pretty sure sound was a lot more powerful in MW2 and I'm pretty sure Sitrep in MW2 made footsteps 4 times louder rather than just doubling them in MW3.
Tbh just hearing their footsteps is all I really want to know. If I can at least hear if an enemy is around me or vice versa I will be satisfied. I'll try it out and see how it works. Thanks.



Aug 17, 12 at 6:13am
IUSEthePM-9


quote Ajax
[quote=Mia|message:33409836]That's just it.


Honestly, watch the following from 2:05. You'll watch me kill a guy from hugging range. Then 5 seconds later, get a hitmarker on, and then die by a guy well inside what should be one-shot kill range.


taking that very same game into account, I didn't count how many overall kills you had, but 18 kills were one shot kills, and a few of those were honestly too far away to be one shots. Only one death (that I counted) could be attributed to the gun's malfunction, and there were about 5 kills where you got the first shot hitmarker, and the second shot kill, without them even troubling you. Factoring in the Triple Betty/Semtex kill at the start (nice btw) I'd say you can't complain about the Spas at all, in fact, a ratio of 18 one shots to 1 death-by-gun's-shittyness is not bad at alllllll, much better than Black Ops and perhaps the same as MW2's Spas.

I understand as well that you're talking heaps of games, instead of just this one, but to be honest, factoring in the occasional MW3 lag, I'd say that the shotguns do pretty well. That 1 death can be frustrating, I know, of course it happens to me, but we only really remember the negatives, and I'd say, using this game as an example, there are still enough one shot kills to offset the bullshit death and say that the Spas at least is a decent gun with a good consistency and enough cheeky long shots as well to make me happy.

Btw dude, so gutted right now that you're on PS3 and I'm on XBOX, because watching this honestly made me want to party up with you so we could wreck shit.



Aug 17, 12 at 6:12am
HU1CH13


quote theQman
That sucks, thanks.
Back in MW2, I just used Ninja Pro and I had a decent pair of Sony hi-fi speakers connected to my TV and I could soundwhore pretty well back then. Just knowing if they are left or right of you is a pretty big advantage even if you can't pinpoint them exactly by sound. But then again I'm pretty sure sound was a lot more powerful in MW2 and I'm pretty sure Sitrep in MW2 made footsteps 4 times louder rather than just doubling them in MW3.



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