quote CiderhelmDarius overall feels like a champ you take for his ult, or not at all, and that ult just doesn't...fit with the game. But on the other hand, nerfing it means he's more pointless than his counterpart, Garen, who is already kinda eh. I wonder if he'll get something akin to a complete rework.He is very strong against most melee champions. Having zero opportunity to outplay and go against a fed Darius is frustrating when you're playing against them.
His mechanics encourage not just taking kills, but taking multiple kills quickly even if allies could have gotten them. Playing w/ a Darius on your team deprives you of some enjoyment, but that's not the fault of the Darius player so much as the champion design that encourages the Darius player to take as many kills as possible. Even built heavily for tanking, he will perform wonderfully.
And in those situations where you shut down a Darius with crowd controls or just overpowering melee range damage, the Darius player themselves has no counterplay. This is because he's an all-in champion with no gap closers, no speed boosts, and no escapes.
In the end, either Darius is not having fun, or up to 9 other players in the match aren't having as much fun as they should be. The fact that he can -- and is encouraged by design to -- actively make the game less enjoyable for allies (especially AP/Ranged AD carries) just isn't good design.
quote Tiger go MeowIn a ranked game, that thrill is replaced with stress and fear of losing some elo over idiots who didn't play well. In a solo que normal setting, I usually just practice champions and lanes, so if I'm losing I figure I still need more practice, or the aforementioned team full of idiots.I dunno, there's a certain level of "fun" that occurs when you're even on the losing team. That insane thrill that you might just be able to turn this around, and the need to push harder to keep your base safe to feed your team enough to make a counter assault? I've had so many losing games that were more intense and fun than my winning games, and losing games that turned into some wins for me and my team.
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