quote Matt 123456789Fair enough, I agree.Completely forgot about pump action shotguns. When I think of some scrub blasting me with a shotgun secondary I think of some twat with an AA12, M1014 or Striker just hammering R1 like some kind of mong. Fair enough the Stakeout and the SPAS have to be on target to kill, but with the other ones it doesnt matter if you miss first, you can just shit all over someone still.
quote Matt 123456789MW2 aside, because I hated it back then and still do now, aiming a pump action shotgun takes more skill than aiming an AR that's for sure.The bullshit thing about the shotguns was that you could just pull it out and spunk over someone when you go into a small room, it took no skill. The difficult thing about using a shotgun is avoiding the long lines of sight.
quote blackomega34Thats kind of what a shotgun is.Edit: This fact alone is also why the striker is OP in MW3. You did not need to aim well for an OHK.
quote Matt 123456789I disagree with you, aiming a shotgun well is more important than aiming an AR well... I can't tell you how many times I died because I aimed my stakeout a few millimeters too far left. One needs to be precise while striving to get in good range.The bullshit thing about the shotguns was that you could just pull it out and spunk over someone when you go into a small room, it took no skill. The difficult thing about using a shotgun is avoiding the long lines of sight.
quote Matt 123456789Yeah i see valid arguments for and against. I just love shotguns so giving me more of em is never gonna be a bad thing.The bullshit thing about the shotguns was that you could just pull it out and spunk over someone when you go into a small room, it took no skill. The difficult thing about using a shotgun is avoiding the long lines of sight.
quote HU1CH13Yep agreed. I didnt use it myself due to the low Mag capacity but there was nothing wrong with it IMO.I didn't see what was wrong with the SCAR in MW2 in terms of balance. It was powerful but had a slower rate of fire and only a 20 round mag, I didn't use it much though in MW2.
quote MiaI didn't see what was wrong with the SCAR in MW2 in terms of balance. It was powerful but had a slower rate of fire and only a 20 round mag, I didn't use it much though in MW2.Because it had a better partner; The FAMAS. Not to mention the Scar was also a huge contender being able to deal out MASSIVE damage at rates that the other AR's couldn't.
I believe it's mainly because each gun in MW2 had something really good about it, bar the F2000.
M4A1 - Great all around gun. Didn't shine out, but wasn't terrible.
Scar - High damage assault rifle
FAMAS - Able to essentially kill you in 1 burst
M16 - Same as above, but seemingly less consistent
ACR - No recoil. Able to deal most of it's bullet damage to a single multiplier
AK-47 - No idle sway without attachments. Not to mention that it's essentially good at all ranges with a high RoF compared to the other AR's.
TAR-21 - High damage and high rate of fire. Incredibly at short to medium ranges.
FAL - Strongest assault rifle in the game with a 55-35 damage ratio and can suffer the lack of Stopping Power without much for a negative along with attaching a Holographic sight increases it's damage by 5.
F2000 - Even tho it's pretty shitty with it's low damage and high recoil, it has the highest RoF of Assault rifles in the game that rivals some SMGs.
Unfortunately, I didn't seem to see these little perks in MW3 really shine. Most guns were just boring to use. In CoD4 it just shined out what was the best.
quote HU1CH13Because it had a better partner; The FAMAS. Not to mention the Scar was also a huge contender being able to deal out MASSIVE damage at rates that the other AR's couldn't.quote MiaThe M16A4 is identical in MW2 and also had Stopping Power in, yet I never saw people complain about it, so I don't see why the CoD4 one got all the hate yet the MW2 didn't, I used it to shit in MW2 and never got a hate message once. The only AR people complained about was the ACR's laserbeam accuracy.A lot of people considered the M16 to be like the Type 95 now. With stopping power it did 68-50 and without 40-30. In a three round burst weapon, it usually killed in 1 burst depending on whether or not your connection was good. There were really good,guns that shined out in their category (MP5, AK-74u, AK-47, M40A3) but the only one I really ever heard complaints about is the M16. The only problem is that it's only good when you're playing against people who don't know how to strafe or strafe jump. In MW3 we have Stalker, making it incredibly easy to do both whilist in CoD4 we didn't have any ADS addition perks.
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