quote The Swagg KingPlease stop using this forum to talk about people from the geonet message boards. I do know your normal user name, and I've seen you do it in other threads. Whatever is going on there has nothing to do with this message board.Some peoples lives will fall apart like that one player on the Message Boards who keeps typing in all Caps lately. I hope you got your options and aren't so fixated only on WKC if it really is the only game you play.
quote UmbravionasWe could ask, but it seems unlikely.maybe we could ask them to merge the servers
quote CvardemanYour are right, there is still far more to learn about, exploit about the game. For superficial players (no negative connotation implied) the game is about questing for mats, obtaining great gear, and moving on to the next great gear available-which to someone who has +20d all their equipment it would mean WKC Jap. However, I personally have found the game to be more enjoyable when we try to think outside the box and better ourselves not through gear, but through creativity and execution. It's about time we stepped outside of materialism and into innovation-let's create new techniques, approaches, and strategies. Let's step into the next level of gameplay, and bring upcoming players into that same atmostpher, teaching them to learn the game's system, rather than delve into a wardrobe and pick out clothes for their next modeling show..Here's how I see the issue...
We have more quest than we did in wkc1, there's more armor, and weapons. We finally got a guild system that we wanted so badly in wkc1. We as a community have gotten dlc greedy there's far more too do on wkc2 than wkc1.
And if new content really means everything there's a small portion of us who play the jap version....
All in all it's not the end of wkc2... We as a community need to stick together, all this hacker bs and troll bs needs to stop. People need to get over themselves.
"United we stand, divided we fall" ~Alfred the great.
quote Player_Twoone of the first thing the devs probably made is an editor for the quests. once all the areas and monsters are done, they can just be placed wherever with simple rules for artificial intelligence, npc and enemy placement and event triggers. all the new quests (except one new area) in japan feature areas and enemies already in the game so it's just recycling already created content which shouldn't take much time or money.The difference between this game and other games is that the DLC quests/armors/weapons (which is the main bulk of the content) are offered for free. You can make the argument that micro transactions and initial purchases of the game cover up the cost of bringing the content overseas but it's a null point without knowing the actual costs.
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