We've discussed our favourite and least favourite enemies of SS in the general sense, but to be more specific for a moment what about the design of enemies? Did any enemy have a particular design that made you thought "that's clever" or something aesthetically appealing? Or maybe you feel an enemy could've been designed better?
The Technoblin always comes to my mind first. I just find their futuristic look, which existed in the past, to be fascinating and my favourite variation of the Bokoblin. Also thought that Staldra was interesting for both the mythological influence and the way their heads move and the need to defeat all three at once just makes the whole "you have to swing at the right time and in the right direction" action a bit more interesting.
Thread Recap (last 10 posts from newest to oldest)
May 14, 12 at 3:53pm
Roxas
Yes. I felt more powerful than usual, balancing myself on top of that boulder and smashing any Spume that dare got in my path. Or that I merely felt like squashing
May 13, 12 at 11:16pm
Dark Arcanine
I just wondered if an NPC would ever approach you and tell you off for it. It's pretty amusing that in the absence of real evil creatures, the domesticated cat (LoZ equivalent at least) becomes a source of potential threat (and where are the dogs!?).
Anyone else here like the Spume for the amusement of rolling over them with the boulder?
May 13, 12 at 8:19am
Roxas
Same with my brother. He thought that I was torchuring some animal for real in my room.
Thought that these deserve a mention since they can actually undergo two appearances: a gentle, innocent looking cat or the force to be reckoned with kind of cat.
They were annoying at night but fun to hit around. My girlfriend always used to complain when I attacked them and they started whimpering.
May 11, 12 at 2:44pm
Dark Arcanine
You can also shoot over the shield (head makes for an easy target) and either attack with the bow or stun with the slingshot. But yeah, sprinting up the shield is awesome. I'd like to see more happen with that sort of thing.
The Quadro Baba was a nice little idea with the motion controls. I like feeding the Babas a Bomb. Quick and easy.
May 11, 12 at 2:01pm
Roxas
Yeah. You can sprint up their shields by holding the button down and Link will then leap over the Moblin, making time to take advantage of their vulnerability.
May 11, 12 at 11:53am
Captain Nerditude
You can run up their shield?! Wow, if I'd known that my first run-through of the game would have been much easier!
May 10, 12 at 11:00pm
Roxas
It is those reactions that make the Moblins seem very realistic. Destroy their stuff. They get mad. Something bad is going to happen.
I know there are a few others, but I wish that more enemies were like that.
May 10, 12 at 10:37pm
Dark Arcanine
Their reactions are pretty funny in general. Like how they go mad when you break their shield enough.
Shame they didn't get a high tech version like the Bokoblins.
May 10, 12 at 5:55pm
Roxas
Then they turn absolutely clueless like they don't know where Link went. Until after seconds later.
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