Thread titleFromLast replied
Now searching...
Neoseeker Forums » » » LittleBigPlanet PS Vita » What's new in LBP Vita? » Post Reply

Note to Guests: For the enjoyment of other visitors, and to help keep this forum tidy and working smoothly, please make sure you search the forum before posting your question.
Name:* Members, please LOGIN before posting
Email: We use this to display your Gravatar

Sign in with

HTML is not allowed
markup is allowed

Help with markup tags

Enabling Buttons in IE7

  ·all smilies here
:) :P ;) :( :| ;( :D :confused: :cool: :# :o ^_^ :colored: :thick:

Thread Recap (last 10 posts from newest to oldest)

Mar 02, 12 at 2:16am

I really like how you can add rain to your levels. I can see some levels just being a Invisible world level and not being able to complete the level because the person put an invisible wall that no one can pass.

Feb 15, 12 at 8:40pm

This stuff:

New Tools
- Unphysicalize – a tool that allows removal of all physical properties from an object, allowing Sackboys to pass right through them
- Sticker Scrubber – allows removal of all stickers and decorations from an object without having to remove them one by one
- UV Tool – allows for zooming and rotating of a pattern on an object
New Materials
- Rain Material – Allows creators to add weather effects to a level by inserting dynamic animated raindrops which can be edited with the UV tool
- Invisible material – the opposite of Unphysicalize which allows for invisible objects if you want to create invisible boundries in your level.
New Logic
- The Memorizer – makes it possible for creators to allow players to save their progress on a level, even with inventory
- Text Tool – allows level creators to insert text into their levels without speech bubbles or notes, complete with varying fonts and styles
New Tweaks
- Static/Dynamic materials – a feature returning from LBP PSP, allowing creators to set materials to static or dynamic, forcing them to either stay in one place or obey the rules of gravity
- An option to instantly destroy anything an emitter emits after the emitter has been destroyed by the player
- Bounce Pads can have a customized sound effect (or none at all), as well as adjustable bounce height.
- Creators can add achievements to their levels

I'm not expecting this list to be exhaustive, but nevertheless, what do you think?

Player-created achievements sound particularly awesome.

Powered by neoforums v2.3.3b (Bolieve)
Copyright Neo Era Media, Inc. 1999-2015   |   Forum Rules   |   Forum FAQ   |   Neoseeker Terms of Use   |   Supermods On Duty [ server id: web6 ··· elapsed: 0.1038]
Chat and Lounges
Game Platforms
Mobile Platforms