quote Oh yeah im coolHey go at here it's about contest of moves take a part and win the contest as gift!Im best in theworld Hello.
Power: 75 or instant kill
Description: Depending on each Pokemon's type, the opponent will either solidify, liquify or evaporate. Evaporating is an instant kill and solidifying/liquefying is 75 damage. Liquefying will turn the opponent into Water type and solidifying will nullify Water-type from all Water-type Pokemon (if the opponent is only Water, they turn into Normal type) and lowers their speed.
In battle: The user shoots a dark, blurry blast at the enemy. If it liquefies the opponent, the opponent squishes down and turns into water. If it solidifies the opponent, the opponent stiffens and moves slower. If it evaporates the opponent, they simply float away in a gust of steam.
quote Im best in theworldWHAT HAPPEN TO YOU!!!!!!!!!!!!!!!!quote maaz45Well my facebook profile password is reset for this so i'm using this profile.quote Oh yeah im coolOk let me show you the crying face!I never lost, I simply said that I'll be inactive and that I didn't want to post at that time. Refer to the rules and you'll remember you only legitly lose when:
1. You can't think of any avaliable types.
2. You use a real or already used type.
3. You ask to be disqualified.
I'm still in the game. Bring it on.
Damage type: Status
Description: Works like Protect/Detect (at 1 health) or Endure (at above 1 health). If the opponent doesn't use a damaging attack (or the attack misses), the user does take damage. In other words, this attack completely reverses the concept of Special, Status, and Physical, and dealing damage.
In battle: The user stops completely, falls over, and disappears. The opponent turns into a silhouette, but when the user reappears everything turns back to normal.
Just for fun (and consuming the partially accidental inactiveness), I'm going to post another move
and steal a possible type you could've used.
Damage type: Physical
Description: Hits multiple times. The amount of hits depends on the Pokemon's happiness; the angrier, the better. However, the damage also depends on the Pokemon's happiness; the happier, the better. The accuracy ALSO depends on the Pokemon's happiness; the more emotionless (closer to the middle), the better. This attack cannot be used if the user is as full health.
In battle: The user falls down, pretending to be badly hurt, causing the opponent's Pokemon's instincts to attack go in action; when the opponent strikes, the user quickly moves out of the way and attacks multiple times, releasing all it's angriness, it's happiness, and it's calmness in each hit.
Good luck. :3
type:Pure Flame(Just thing it will super effective on Fire and no effect on Fire)
Description:Gives a bad smoke may burn or fell your accuracy and hit also.
TM/HM:It only learn by Pure Frami(Pure Flame) at 62
maybe i could lost but win and lose is part of a game
you are having two more tries for posting then second round will about to start!
my last try is also gone.
name:A to Z
Description:the Pokemon will sleep for until the battle finish.
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