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Neoseeker Forums » » » » Final Fantasy Tactics » Final Fantasy Tactics 1.3 - Difficulty & Rebalance Mod of FFT » Post Reply

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Thread Recap (last 10 posts from newest to oldest)

Mar 28, 12 at 8:24am
Asbie


mau tau bagai mana cara mendapat kan Drak Knight



Jun 27, 11 at 10:04pm
Archael



Hello Neoseeker forums! This is my first time here.

I run a project called Final Fantasy Tactics 1.3 which has been in development for over 3 years now, and still gets updated to this day.

It's a mod of the original game. 1.3 doesn't touch the game's story, plot, character development, or dialogue. It only messes with the game's mechanics to make jobs, items, and enemies more useful and balanced. There's many changes and info about it I could copy and paste here so I'm just going to link to the information pages I created for it. If you are interested in the mod, you can check them out. Or ask me any questions in this thread.

WARNING: While 1.3 does contain alot of new game-play content and re-balance work, it is first and foremost a DIFFICULTY mod. It is MUCH harder than the original game, and will test your knowledge of the FFT game mechanics. 1.3 has a long history of people raging at it because it made them feel like they weren't as good at FFT as they thought they were, and it makes them have to re-learn how the game is played. You've been warned.

FAQ / Official Forum / Item, Job, Skill, Change Database Page:
http://www.insanedifficulty.com/index.php/Final%20Fantasy%20Tactics%201.3/home

Trailer:
http://www.youtube.com/watch?annotation_id=annotation_445219&v=pYSe1ezn5TU&feature=iv

Ask me anything you want about it here in case you are having trouble finding information in the first link.



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