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hideOriginal Post

Dec 25, 09 at 5:01pmMarkimus_123


Hi, just wondering since i dont use the gambit system.....
1.Is the game easier when you use the gambits?
2.Has anyone played through the game with AND without gambits and which did they find best/easiest.
Ive got to Archades without the gambits but ive still been collecting them just incase

Thread Recap (last 10 posts from newest to oldest)

Dec 19, 11 at 3:57pm
Frankentoke


quote Epoch
gambits allow from much more depth in strategy.
Exactly, with all the different ways you can use gambits, why wouldn't you? I can't even imagine taking on Yiazmat without them. That would've been too much to deal with.



Dec 17, 11 at 11:28pm
Epoch


quote Frankentoke
Another option is to just use the gambits for healing. That way you can concentrate on your attack strategy. There are so many ways to use gambits, which is what I liked about it.

Yeah me too, gambits are awesome, on a side note, on older FF games, i
almost always would have 2 people setup with Auto-Berserk/Haste status
and have 1 or 2 others casting damage/healing/support spells.

Basically the same thing as gambits, only gambits allow from much more depth in strategy.



Dec 17, 11 at 3:21pm
Frankentoke


Another option is to just use the gambits for healing. That way you can concentrate on your attack strategy. There are so many ways to use gambits, which is what I liked about it.



Dec 16, 11 at 6:19am
Crazy Dave


If SE pulls out the AI system from FF13, it would've become the old school RPG gameplay instead.



Dec 13, 11 at 1:23am
gobi1972


I don't think we actually require gambits. We can still fight using normal RPG style. I think SQUARE was testing it out. FF13 had the same kind of set-up (in term of fighting) but we still managed to control everyone in the battle effectively.

So, in my opinion - No. We did not need Gambit.



Dec 12, 11 at 5:18pm
Frankentoke


I agree that that are not necessary, but very useful. Especially for the bosses where things can get a bit hairy at times. I always have them set up and just turn them off when I don't need them.



Oct 16, 10 at 1:53pm
Crazy Dave


Gambits ease your gameplay thoroughly. You can focus on the battle pace and act on your account if things go wrong (eg; encounter powerful rare foes).

If not, the battle will really stress your mind out.



Dec 28, 09 at 5:55pm
darkfire99999


You don't have to tell your charactors to attack over and over with gambits off; they will automatically keep attacking the same enemy after the first time you tell them to attack, except when you imput something else, in which case they'll do that first and then go back to attacking.



Dec 28, 09 at 5:18am
XcaptainXobliviousX


you DO have full control over how they act, in a way. they only do what you tell them to, and you can still control them, because all inputs you make for a character will instantly override a gambit command. i'm still telling my characters what to do, constantly, but the gambits are always on in the background, keeping me perma-buffed, lol. i don't like having to manually cast shellga 80 times on a boss fight. so i kinda lean on my buffs in that area.

it really is all a matter of opinion, though. try both, and see how they fit you.

if you DO set any gambits, though, be careful. you don't want to make something that accidentally drains all of your magic, or maybe even allows your characters to die because you put attack before heal xD



Dec 28, 09 at 1:38am
Markimus_123


i suppose but the way i see it, without gambits, at least you have full control of your characters. With gambits, you may as well have a party of guests



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