quote ShoopufMan I really hated this too. Actually found out much later that there is method to this madness. You actually get a chain bonus for using a different type of attack from the last as a ravager. I started using auto-chain alot more after I found this out, humans just can't mix up the right rav abilities that the enemy is weak to as fast as the AI.Or using spell/strike/spell/strike/spell/strike abilities which take too long to complete in that order.
quote ShoopufEspecially this. 8 roles though, that's enough imo. Don't want the paradigms and whole system to be too complex; alot of it's greatness lies in it's simplicity. Paradigm and battle system should return with some alterations and improvements in FF15. Maybe add in the FF12 Gambit system so you can countrol the AI more. Would also like to see a way to pick abilities better, scrolling all the way down the list to find the right water spell when being timed is a pain. Maybe ability then in a sub list pick a element and then pick a strike or -ra -ga etc.Paradigms are great. Really great. I would like to play another paradigm based FF game. But then again, I would like to see more roles.
quote ReasonYes, they do.What difference do the battle ratings actually make? Do they have any effect on the drops you get from the battle?
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