Hello, and welcome the TWEWY Mafia game thread! “What is Mafia?” you may ask. To put it simply, a mafia game pits an uninformed majority – in this case, the Players – against an informed minority – the Reapers – with each side trying to eliminate the others, and the last team standing wins1. Reapers know who their teammates are and may communicate with them outside of the thread; Players only know their own identity and cannot communicate with other members about the game outside of this thread2.
This Mafia is, of course, themed after The World Ends With You – each participant will be assigned a character from the game; combined with your alignment, this makes up your “Role.” Most characters will also be assigned an ability that allows them to take a special action under certain circumstances.
1 – There may also be Individuals, who are on neither team and have their own special win conditions, which can vary from ones that require them to fulfill a certain condition before they can be killed, kill everyone else, .or others. There may also be Non-Aligned Players, whose ability allows them to choose a side later on, but are not initially allied with anyone and have no win condition – if they die or the game ends before they have chosen a side, then they are automatically among the losers.
2 – Some Players have communicating with a specific other Player outside of the thread as a character ability.
The game is divided into two alternating phases:
In the Day Phases, members vote in-thread on who they would like to lynch; if a majority of the participants can agree on one person, then that person is Erased. If no agreement can be reached, then whichever member has to most votes against them at the end of the 48-hour time limit is Erased. If there are multiple members with the same number of votes, then the lynchee will be determined randomly.
During the Night Phases, members with active abilities PM the GM with who and/or how they want to use their ability. Night actions may be changed or canceled at any time during the 24-hour time limit.
The game will end after the seventh Night Phase.
When voting, please do so in bold, and separate from the body of your post, like so:
When changing a vote, you use the same format, but with “Change Vote” instead of just “Vote.” If you have cast a vote and wish take it back entirely instead of just changing it to someone else, use:
Change Vote: No Vote
If you wish for nobody to be lynched during a Day Phase, then you also have the option of casting a vote for “No Lynch.”
If there is a majority vote during a day phase, then that day phase will end early and the person with the majority of votes will be lynched.
When sending in your night action PM, please use a format similar to voting – for those of you with active abilities, this means using the bolded word from your role description. Some examples:
This is to help the GM keep straight who is doing what without having to memorize everyone’s ability or consult a list (more than is necessary, anyway).
If you have no intent to act during a night phase, please send a PM saying "No action". This will speed up the night phase so the GM doesn't have to wait for everyone's PM. You do not have to worry about this if you do not have a night phase ability.
At any time you see fit, you may make a claim to which character you are and what your alignment is; this generally done as a manner of defending oneself, though the effectiveness will vary. An example:
Neku Sakuraba: Player Aligned Emo Teen
Losing The Game
There are three ways in which the Players can be declared defeated:
1. At the start of a phase, the amount of Reapers is equal to or greater than the amount of non-Reapers
2. If at least one Reaper is alive at the end of the seventh Night Phase
3. If the remaining number of Reapers exceeds the total remaining non-Reaper kill opportunities; i.e., it becomes impossible to kill all the Reapers within the remaining time. Only the GM will know for sure if this has occurred.
A Modkill is when the GM has to step in and Erase a member due to them violating one this game’s four rules:
1. Do not talk about the game outside of the thread with people you aren’t allowed to talk to it about.
2. Do not edit or delete your posts. Just like in real life, once you’ve said something, you’ve said it – no take-backsies. If you need to say something else or clarify a certain point, you are allowed to double post.
3. Do not quote anything from another member or the GM’s Private Messages to you in-thread without their permission, with the exception of your character name and alignment.
4. Do not disclose ANY information about the game (your power, the results of your night actions, the identity of your teammate(s), etc.) after your death has been confirmed in a write-up.
Beyond these restrictions, anything goes (all forum rules still apply).
Additionally, you will be Modkilled if you are absent from the proceedings (either in-thread or from night actions) for four consecutive phases – that’s six days IRL. Being active in the proceedings does not include one post every five days simply saying you are busy. If you’re going to be away for a while, say so ahead of time in-thread to avoid receiving a Modkill. Alternatively, you may simply send PM to the GM to notify them that you are still paying attention, but aren't acting/speaking for strategic reasons.
If you intentionally get yourself Modkilled to prove to the other Players the alignment of your teammate(s), then your teammate(s) will be Modkilled as well (only you will receive a Warning). You are still allowed to prove your teammates alignment be getting yourself killed legally, such as by intentionally getting yourself Lynched, or requesting that someone Kill you during a Night Phase.
If you are Modkilled, then whatever action or vote you would've taken that phase will be invalidated. After your first Modkill you will be issued a Warning; receiving a second warning will result in you being suspended from participating in the game again for one round.
If you want to sign up after a game has started, you may sign up to be a replacement. Replacements will be called upon if a player is absent from proceedings. If you know you will be gone or too busy, please ask to GM to replace you.
If you’ve any questions about game progression in general, ask in-thread so that someone may assist you as soon as possible. Questions specifically about your role or ability works should be PM’d directly to the GM. Suggestions concerning things to be done in future rounds may be PM’d to the GM or posted in-thread, whichever you prefer.